Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
A55A55inXXX
Scylla
Level 106
God Stats
0W - 2L
1,637 SR
Queue Stats
13W - 17L
1,572 Elo+
Party 2
Guan Yu
Guan Yu
NickZeroM3
Guan Yu
Level 68
God Stats
0W - 4L
1,708 SR
Queue Stats
5W - 10L
1,588 Elo+
Party 2
Charybdis
Charybdis
rucat080506
Charybdis
Level 127
God Stats
4W - 3L
1,663 SR
Queue Stats
245W - 229L
1,454 Elo+
Solo
Maui
Maui
supergames100
Maui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,489 Elo+
Solo
Team Averages
Level 95
1,602 SR
1,521 Elo+

VS

Team Averages
Level 121
1,489 SR
1,480 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Bikeee
Ishtar
Level 69
God Stats
21W - 21L
1,472 SR
Queue Stats
72W - 89L
1,446 Elo+
Party 1
Maui
Maui
Ladyy Freya
Maui
Level 97
God Stats
6W - 7L
1,433 SR
Queue Stats
516W - 488L
1,538 Elo+
Party 1
Chang'e
Chang'e
LithimBro
Chang'e
Level 126
God Stats
15W - 20L
1,452 SR
Queue Stats
120W - 134L
1,391 Elo+
Solo
Thanatos
Thanatos
kirahdez
Thanatos
Level 154
God Stats
25W - 27L
1,590 SR
Queue Stats
290W - 288L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 2 / 2
4,901
545
5,145
7,994
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
10
1 / 1 / 1
5,268
585
2,908
4,593
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
NickZeroM3
Guan Yu
9
2 / 2 / 1
5,022
558
2,467
7,245
4,927
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
rucat080506
Charybdis
6
0 / 0 / 0
4,060
451
2,010
4,440
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
4,569
508
1,469
5,367
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
1 / 0 / 2
5,035
559
4,049
3,698
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ishtar
Bikeee
Ishtar
8
0 / 0 / 0
4,721
525
2,940
4,140
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 1
4,934
548
2,571
6,317
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
LithimBro
Chang'e
9
0 / 1 / 1
4,970
552
2,487
5,123
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
kirahdez
Thanatos
8
4 / 4 / 0
5,353
595
5,272
9,346
4,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
5
5
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
2
1
W
Yu Huang
 
Yu Huang
1
0
2
2
L
Scylla
1
1
1
1.5
W
Ishtar
Bikeee
Ishtar
0
0
0
0
W
0
0
1
0.5
W
Chang'e
LithimBro
Chang'e
0
1
1
0.5
L
Guan Yu
NickZeroM3
Guan Yu
2
2
1
1.25
W
Thanatos
kirahdez
Thanatos
4
4
0
1
L
Charybdis
rucat080506
Charybdis
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,999
Damage
17,319
29,639
Taken
28,624
12,470
Mitigated
12,274
9,438
Healing
14,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,145
1,888
0
1,635
7,994
2,381
0
1,429
6,276
0
30,390
W
Yu Huang
 
Yu Huang
4,049
556
0
1,429
3,698
1,159
0
325
3,373
29,507
0
L
Scylla
2,908
631
0
850
4,593
1,485
0
1,598
2,707
35,533
0
W
Ishtar
Bikeee
Ishtar
2,940
2,129
0
2,633
4,140
1,411
690
619
3,521
0
33,362
W
2,571
685
0
2,008
6,317
4,015
0
850
5,467
18,418
1,950
W
Chang'e
LithimBro
Chang'e
2,487
177
393
2,567
5,123
1,564
432
1,163
3,960
28,220
0
L
Guan Yu
NickZeroM3
Guan Yu
2,467
0
128
1,830
7,245
4,927
206
3,514
3,497
0
21,446
W
Thanatos
kirahdez
Thanatos
5,272
1,436
0
5,510
9,346
4,125
75
1,420
7,926
0
27,453
L
Charybdis
rucat080506
Charybdis
2,010
1,353
0
3,129
4,440
1,035
0
859
3,581
0
22,530
L
1,469
632
163
1,703
5,367
2,642
0
1,286
4,081
10,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,820
Gold Earned
25,013
203
Minions Killed
250
0
Camps Cleared
0
812,362
Distance Traveled
850,179
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,901
545
58
6
0
199,103
1
W
Yu Huang
5,035
559
48
5
0
163,031
0
L
Scylla
5,268
585
60
7
0
165,156
3
W
Ishtar
4,721
525
69
8
0
148,643
3
W
Maui
4,934
548
29
3
0
185,526
1
W
Chang'e
4,970
552
56
6
0
164,730
1
L
Guan Yu
5,022
558
28
3
0
168,535
0
W
Thanatos
5,353
595
48
5
0
188,249
1
L
Charybdis
4,060
451
41
5
0
99,836
0
L
Maui
4,569
508
16
2
0
179,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role