Player Matchup

Anhur
Anhur
Ketkin
Anhur
Level 89
God Stats
3W - 3L
1,585 SR
Queue Stats
309W - 129L
1,646 Elo+
Party 2
Bacchus
Bacchus
MiloSFD
Bacchus
Level 96
God Stats
8W - 3L
1,757 SR
Queue Stats
367W - 151L
1,693 Elo+
Party 2
Pele
Pele
Muas
Pele
Level 160
God Stats
3W - 3L
1,537 SR
Queue Stats
389W - 256L
1,613 Elo+
Party 2
Thanatos
Thanatos
butfuthuh
Thanatos
Level 61
God Stats
8W - 1L
1,911 SR
Queue Stats
77W - 28L
1,813 Elo+
Party 2
Kukulkan
Kukulkan
ketkinisagod
Kukulkan
Level 57
God Stats
3W - 0L
1,969 SR
Queue Stats
239W - 84L
1,676 Elo+
Party 2
Team Averages
Level 93
1,752 SR
1,688 Elo+

VS

Team Averages
Level 130
1,577 SR
1,548 Elo+
Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
Chricke
Chronos
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,570 Elo+
Party 3
Geb
Geb
Dutchfire
Geb
Level 142
God Stats
6W - 5L
1,631 SR
Queue Stats
163W - 147L
1,559 Elo+
Party 1
Thanatos
Thanatos
Moudexx
Thanatos
Level 145
God Stats
9W - 3L
1,756 SR
Queue Stats
40W - 34L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ketkin
Anhur
9
0 / 2 / 2
5,317
483
1,679
7,502
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
MiloSFD
Bacchus
9
2 / 0 / 2
5,951
541
5,161
7,591
6,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pele
Muas
Pele
13
3 / 0 / 1
7,557
687
5,808
7,010
2,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
butfuthuh
Thanatos
10
3 / 0 / 2
6,261
569
5,112
7,773
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ketkinisagod
Kukulkan
11
0 / 0 / 3
6,352
577
2,147
4,419
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
2 / 1 / 0
5,998
545
4,930
5,601
1,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
 
Gilgamesh
9
0 / 3 / 0
5,417
492
2,216
9,124
6,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Chricke
Chronos
10
0 / 2 / 0
5,688
517
2,966
5,756
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 1
5,193
472
4,531
9,105
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Moudexx
Thanatos
8
0 / 1 / 0
4,954
450
2,088
6,566
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
2
2
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
1
0
2
L
Gilgamesh
 
Gilgamesh
0
3
0
0
L
Chronos
Chricke
Chronos
0
2
0
0
L
0
2
1
0.25
W
Anhur
Ketkin
Anhur
0
2
2
0.5
W
Bacchus
MiloSFD
Bacchus
2
0
2
3
L
Thanatos
Moudexx
Thanatos
0
1
0
0
W
Pele
Muas
Pele
3
0
1
3.5
W
Thanatos
butfuthuh
Thanatos
3
0
2
4
W
Kukulkan
ketkinisagod
Kukulkan
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,907
Damage
16,731
34,295
Taken
36,152
16,156
Mitigated
19,463
20,083
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,930
2,711
675
2,242
5,601
1,833
16
1,521
4,080
0
50,216
L
Gilgamesh
 
Gilgamesh
2,216
674
82
2,200
9,124
6,173
0
0
9,124
0
30,401
L
Chronos
Chricke
Chronos
2,966
1,138
0
1,517
5,756
2,461
0
2,110
3,646
44,841
0
L
4,531
307
0
1,298
9,105
6,041
0
2,572
6,533
13,603
2,168
W
Anhur
Ketkin
Anhur
1,679
591
0
2,607
7,502
2,282
0
956
6,546
0
32,006
W
Bacchus
MiloSFD
Bacchus
5,161
1,007
683
2,815
7,591
6,370
0
2,035
5,498
16,586
0
L
Thanatos
Moudexx
Thanatos
2,088
445
0
6,138
6,566
2,955
0
1,105
5,461
0
29,263
W
Pele
Muas
Pele
5,808
1,966
0
2,237
7,010
2,746
0
667
6,321
0
67,171
W
Thanatos
butfuthuh
Thanatos
5,112
819
0
10,148
7,773
2,800
0
1,031
6,742
0
35,852
W
Kukulkan
ketkinisagod
Kukulkan
2,147
362
0
1,593
4,419
1,958
0
2,374
1,907
51,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,438
Gold Earned
27,250
388
Minions Killed
327
0
Camps Cleared
0
1,113,730
Distance Traveled
1,071,873
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,998
545
98
9
0
200,304
4
L
Gilgamesh
5,417
492
57
5
0
209,808
3
L
Chronos
5,688
517
87
8
0
196,313
2
L
Geb
5,193
472
14
1
0
228,010
2
W
Anhur
5,317
483
65
6
0
168,794
1
W
Bacchus
5,951
541
18
2
0
225,339
3
L
Thanatos
4,954
450
71
6
0
237,438
1
W
Pele
7,557
687
125
11
0
236,261
4
W
Thanatos
6,261
569
76
7
0
261,467
3
W
Kukulkan
6,352
577
104
9
0
221,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role