Player Matchup

Ishtar
Ishtar
BlackHats23
Ishtar
Level 42
God Stats
6W - 9L
1,498 SR
Queue Stats
69W - 117L
1,407 Elo+
Party 1
Sol
Sol
FalopaEstruendo
Sol
Level 17
God Stats
1W - 3L
1,329 SR
Queue Stats
9W - 19L
1,317 Elo+
Party 1
Maui
Maui
H3Knightz
Maui
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 17L
1,344 Elo+
Party 1
Team Averages
Level 29
1,442 SR
1,356 Elo+

VS

Team Averages
Level 56
1,374 SR
1,290 Elo+
Hou Yi
Hou Yi
Landor2011
Hou Yi
Level 84
God Stats
19W - 32L
1,390 SR
Queue Stats
55W - 113L
1,288 Elo+
Solo
Chaac
Chaac
justified907
Chaac
Level 16
God Stats
4W - 5L
1,233 SR
Queue Stats
19W - 40L
1,231 Elo+
Party 2
Ra
Ra
lk221
Ra
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 72L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
1 / 6 / 2
6,543
654
9,575
10,356
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 3 / 2
7,222
722
6,048
8,312
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Maui
11
0 / 2 / 5
7,375
738
3,786
13,135
14,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Landor2011
Hou Yi
14
6 / 1 / 4
8,612
861
7,550
10,645
4,955
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 8
7,789
779
9,900
11,817
13,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
13
3 / 2 / 8
8,249
825
10,344
7,568
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
4
Kills
11
11
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
6
2
0.33
L
3
3
2
1.33
L
Maui
0
2
5
1.25
W
Hou Yi
Landor2011
Hou Yi
6
1
4
8
W
2
2
8
3
W
Ra
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,409
Damage
27,794
31,803
Taken
30,030
22,801
Mitigated
21,526
5,443
Healing
16,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
9,575
4,805
0
1,502
10,356
4,690
0
2,618
7,448
0
21,903
L
6,048
1,175
0
1,849
8,312
3,785
0
2,903
5,038
13,729
1,056
L
Maui
3,786
1,548
0
2,092
13,135
14,326
0
4,823
7,932
13,685
0
W
Hou Yi
Landor2011
Hou Yi
7,550
4,966
0
4,563
10,645
4,955
1,622
4,054
6,591
0
30,056
W
9,900
1,061
490
5,702
11,817
13,068
310
3,511
8,306
0
26,850
W
Ra
10,344
412
2,417
3,433
7,568
3,503
270
2,548
5,020
36,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,140
Gold Earned
24,650
83
Minions Killed
138
0
Camps Cleared
9
517,498
Distance Traveled
595,150
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,543
654
33
3
0
157,917
1
L
Sol
7,222
722
33
3
0
177,244
0
L
Maui
7,375
738
17
2
0
182,337
1
W
Hou Yi
8,612
861
40
4
3
180,420
2
W
Chaac
7,789
779
29
3
1
207,783
0
W
Ra
8,249
825
69
7
5
206,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role