Player Matchup

Sol
Sol
AgentMiku
Sol
Level 89
God Stats
6W - 5L
1,521 SR
Queue Stats
59W - 65L
1,520 Elo+
Solo
Geb
Geb
Burglekutt2894
Geb
Level 111
God Stats
4W - 4L
1,515 SR
Queue Stats
36W - 47L
1,465 Elo+
Party 2
Da Ji
Da Ji
XxGrimm37xX
Da Ji
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,257 Elo+
Party 2
Team Averages
Level 71
1,512 SR
1,414 Elo+

VS

Team Averages
Level 102
1,500 SR
1,396 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Kamatata
Skadi
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 91L
1,484 Elo+
Solo
Jormungandr
Jormungandr
saman2023
Jormungandr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 52L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 1
9,195
836
17,040
9,598
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 7
8,454
769
6,102
13,427
12,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
1 / 1 / 5
7,473
679
4,842
7,703
3,324
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 6 / 2
7,315
665
7,603
13,298
5,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Kamatata
Skadi
13
3 / 2 / 1
8,159
742
8,489
6,935
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
saman2023
Jormungandr
10
0 / 2 / 1
6,435
585
4,892
13,307
6,551
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
4
4
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
6
2
0.33
W
8
1
1
8.5
W
1
2
7
2.25
L
Skadi
Kamatata
Skadi
3
2
1
1.75
W
1
1
5
3.5
L
Jormungandr
saman2023
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,984
Damage
20,984
30,728
Taken
33,540
20,341
Mitigated
15,282
9,181
Healing
3,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,603
680
0
250
13,298
5,800
0
9,193
4,105
0
23,622
W
17,040
7,429
0
5,045
9,598
4,066
2,548
1,481
8,117
44,504
4,652
W
6,102
1,327
0
3,419
13,427
12,951
189
2,581
10,846
20,206
0
L
Skadi
Kamatata
Skadi
8,489
4,849
0
1,573
6,935
2,931
0
4,875
2,060
0
22,236
W
4,842
933
0
717
7,703
3,324
0
1,386
6,317
0
13,073
L
Jormungandr
saman2023
Jormungandr
4,892
2,334
0
1,719
13,307
6,551
0
7,556
5,751
17,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,122
Gold Earned
21,909
118
Minions Killed
98
6
Camps Cleared
2
609,724
Distance Traveled
563,007
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,315
665
37
3
2
207,741
1
W
Sol
9,195
836
78
7
3
189,158
3
W
Geb
8,454
769
18
2
1
204,342
2
L
Skadi
8,159
742
35
3
0
171,083
0
W
Da Ji
7,473
679
22
2
2
216,224
3
L
Jormungandr
6,435
585
26
2
0
184,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role