Player Matchup

Agni
Agni
Gold V
KillStr34k3
Agni
Gold V
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 13L
1,653 MMR
Party 2
Bastet
Bastet
Gold I
Tee Blaine
Bastet
Gold I
Level 139
God Stats
28W - 19L
1,575 SR
Queue Stats
367W - 414L
1,309 MMR
Solo
Achilles
Achilles
Silver I
Terrifiéd
Achilles
Silver I
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 23L
1,715 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,525 SR
1,559 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 69
1,562 SR
1,336 MMR
Sol
Sol
Gold III
CocoSloth4411
Sol
Gold III
Level 58
God Stats
30W - 21L
1,558 SR
Queue Stats
141W - 138L
1,519 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
Hound003000
Kuzenbo
Silver II
Level 43
God Stats
8W - 10L
1,587 SR
Queue Stats
105W - 134L
1,098 MMR
Party 1
Set
Set
Gold V
WaterMicrobe8
Set
Gold V
Level 106
God Stats
26W - 17L
1,541 SR
Queue Stats
61W - 67L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 13
13,271
698
23,558
11,315
5,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Tee Blaine
Bastet
17
4 / 2 / 12
12,502
658
15,614
17,320
8,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
Terrifiéd
Achilles
20
9 / 0 / 9
15,012
790
27,159
30,825
45,903
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
AtlasBaba YagaCabrakanAh Muzen CabGuan Yu

VS

Bans
ShivaHorusChironAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
11,019
580
16,144
23,395
9,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Hound003000
Kuzenbo
15
1 / 7 / 2
12,057
635
10,264
28,065
45,935
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 6 / 0
11,712
616
10,223
21,824
19,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
18
Kills
3
4
Deaths
18
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Kuzenbo
Hound003000
Kuzenbo
1
7
2
0.29
W
5
2
13
5.75
W
Bastet
Tee Blaine
Bastet
4
2
12
5
W
Achilles
Terrifiéd
Achilles
9
0
9
13.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,331
Damage
36,631
59,460
Taken
73,284
60,671
Mitigated
75,565
15,143
Healing
13,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,144
6,140
0
6,800
23,395
9,635
0
5,998
17,397
49,064
4,349
L
Kuzenbo
Hound003000
Kuzenbo
10,264
4,056
0
4,831
28,065
45,935
0
11,131
16,419
22,185
0
W
23,558
1,713
0
574
11,315
5,886
1,404
5,100
6,215
76,296
0
W
Bastet
Tee Blaine
Bastet
15,614
2,916
0
4,194
17,320
8,882
1,051
5,991
11,329
0
52,881
W
Achilles
Terrifiéd
Achilles
27,159
6,398
0
10,375
30,825
45,903
893
14,007
16,818
0
51,340
L
10,223
3,573
0
1,545
21,824
19,995
0
6,923
14,549
0
43,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,785
Gold Earned
34,788
223
Minions Killed
195
12
Camps Cleared
4
1,153,206
Distance Traveled
982,915
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,019
580
93
5
1
333,180
3
L
Kuzenbo
12,057
635
30
2
0
301,201
1
W
Agni
13,271
698
113
6
5
358,083
3
W
Bastet
12,502
658
75
4
5
409,526
1
W
Achilles
15,012
790
35
2
2
385,597
1
L
Set
11,712
616
72
4
3
348,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role