Player Matchup

Gilgamesh
Gilgamesh
Aeron AP
Gilgamesh
Level 62
God Stats
2W - 10L
1,443 SR
Queue Stats
313W - 389L
1,404 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Madmaximum737
Kumbhakarna
Level 47
God Stats
1W - 1L
1,802 SR
Queue Stats
24W - 21L
1,622 Elo+
Party 1
Thor
Thor
bigtwinky
Thor
Level 159
God Stats
4W - 3L
1,703 SR
Queue Stats
19W - 24L
1,500 Elo+
Party 1
Neith
Neith
cakeschris
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,259 Elo+
Party 2
He Bo
He Bo
Ἴκαρος
He Bo
Level 37
God Stats
0W - 4L
1,229 SR
Queue Stats
3W - 6L
1,526 Elo+
Solo
Team Averages
Level 62
1,535 SR
1,462 Elo+

VS

Team Averages
Level 46
1,633 SR
1,554 Elo+
Set
Set
Blacksid22
Set
Level 11
God Stats
4W - 1L
1,583 SR
Queue Stats
10W - 3L
1,650 Elo+
Solo
Anhur
Anhur
KaylaKindly
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Olorun
Olorun
KsCRASH
Olorun
Level 17
God Stats
14W - 18L
1,450 SR
Queue Stats
14W - 20L
1,440 Elo+
Solo
Maui
Maui
LazyMcDrunkerson
Maui
Level 141
God Stats
4W - 2L
1,699 SR
Queue Stats
74W - 76L
1,513 Elo+
Solo
Hades
Hades
xXSeddhledessXx
Hades
Level 47
God Stats
1W - 1L
1,933 SR
Queue Stats
3W - 3L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aeron AP
Gilgamesh
14
0 / 0 / 1
8,278
753
4,142
7,239
4,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
Madmaximum737
Kumbhakarna
15
1 / 2 / 3
8,522
775
5,184
14,070
14,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
15
1 / 3 / 3
8,280
753
8,433
11,827
5,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
14
1 / 5 / 3
7,631
694
11,975
9,395
4,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 2
8,713
792
10,864
10,516
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
9,152
832
10,934
15,670
10,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 2 / 4
8,671
788
7,112
9,929
4,150
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
KsCRASH
Olorun
15
1 / 1 / 6
8,333
758
7,066
8,237
4,523
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 2 / 8
8,831
803
6,559
16,291
18,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 0 / 4
9,003
818
9,540
7,226
5,302
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
6
Kills
14
14
Deaths
6
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aeron AP
Gilgamesh
0
0
1
0.5
W
5
1
6
8
W
4
2
4
3
W
Olorun
KsCRASH
Olorun
1
1
6
4
W
1
2
8
2.5
L
Kumbhakarna
Madmaximum737
Kumbhakarna
1
2
3
1.25
L
Thor
1
3
3
0.83
L
Neith
1
5
3
0.5
W
3
0
4
5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,598
Damage
41,211
53,047
Taken
57,353
33,903
Mitigated
42,885
7,177
Healing
19,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aeron AP
Gilgamesh
4,142
925
1,205
1,346
7,239
4,548
0
1,404
5,835
0
18,659
W
10,934
4,376
0
4,801
15,670
10,176
0
5,494
10,176
0
35,942
W
7,112
2,243
0
1,885
9,929
4,150
607
2,200
7,017
0
20,238
W
Olorun
KsCRASH
Olorun
7,066
2,984
909
4,071
8,237
4,523
816
2,409
5,828
35,765
0
W
6,559
1,449
443
4,107
16,291
18,734
155
3,426
12,865
20,512
0
L
Kumbhakarna
Madmaximum737
Kumbhakarna
5,184
459
0
2,574
14,070
14,314
0
7,143
6,927
14,424
0
L
Thor
8,433
1,252
0
250
11,827
5,971
0
5,658
6,169
0
37,296
L
Neith
11,975
5,975
0
1,462
9,395
4,725
0
4,753
3,969
0
27,766
W
9,540
652
905
2,878
7,226
5,302
270
2,519
4,707
31,866
0
L
10,864
935
0
340
10,516
4,345
0
4,207
6,309
26,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,424
Gold Earned
43,990
205
Minions Killed
228
0
Camps Cleared
0
1,046,652
Distance Traveled
1,130,885
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,278
753
37
3
0
145,629
2
W
Set
9,152
832
59
5
0
256,530
0
W
Anhur
8,671
788
32
3
0
220,170
6
W
Olorun
8,333
758
39
4
0
206,368
1
W
Maui
8,831
803
30
3
0
221,643
0
L
Kumbhakarna
8,522
775
28
3
0
234,155
1
L
Thor
8,280
753
60
5
0
231,006
3
L
Neith
7,631
694
31
3
0
189,850
0
W
Hades
9,003
818
68
6
0
226,174
0
L
He Bo
8,713
792
49
4
0
246,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role