Player Matchup

Guan Yu
Guan Yu
AngelGloria15
Guan Yu
Level 109
God Stats
5W - 7L
1,367 SR
Queue Stats
320W - 330L
1,380 Elo+
Solo
Arachne
Arachne
DirtyHampster94
Arachne
Level 87
God Stats
20W - 10L
1,661 SR
Queue Stats
34W - 27L
1,358 Elo+
Solo
Kumbhakarna
Kumbhakarna
HungryrobeII
Kumbhakarna
Level 38
God Stats
8W - 15L
1,292 SR
Queue Stats
30W - 52L
1,308 Elo+
Solo
Jing Wei
Jing Wei
Italiantarheel89
Jing Wei
Level 83
God Stats
2W - 5L
1,194 SR
Queue Stats
165W - 188L
1,392 Elo+
Solo
Nu Wa
Nu Wa
XBasementPeepXx
Nu Wa
Level 117
God Stats
12W - 12L
1,426 SR
Queue Stats
92W - 101L
1,413 Elo+
Solo
Team Averages
Level 87
1,388 SR
1,370 Elo+

VS

Team Averages
Level 54
1,447 SR
1,364 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JPE0510
Danzaburou
Level 68
God Stats
138W - 133L
1,425 SR
Queue Stats
203W - 207L
1,358 Elo+
Party 1
Anubis
Anubis
SeanMPierce
Anubis
Level 106
God Stats
41W - 44L
1,546 SR
Queue Stats
417W - 396L
1,368 Elo+
Party 1
Shiva
Shiva
T40Winningbeast
Shiva
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 45L
1,321 Elo+
Solo
Neith
Neith
UnaZoomer
Neith
Level 7
God Stats
4W - 11L
1,264 SR
Queue Stats
8W - 24L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
4 / 0 / 2
9,661
568
5,970
12,874
14,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 3 / 4
10,270
604
14,710
16,899
8,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
HungryrobeII
Kumbhakarna
12
1 / 0 / 3
7,216
424
4,636
6,512
4,204
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
3 / 1 / 1
8,630
508
6,762
10,073
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 2 / 6
8,686
511
12,436
6,003
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 1 / 0
7,140
420
2,707
12,319
11,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
JPE0510
Danzaburou
12
0 / 3 / 1
7,237
426
3,812
9,748
3,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
2 / 4 / 0
7,474
440
8,797
14,892
7,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 0
8,965
527
10,102
15,891
8,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
UnaZoomer
Neith
12
0 / 5 / 1
6,832
402
1,867
10,642
5,471
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
6
6
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
0
0
W
Guan Yu
4
0
2
5
W
8
3
4
3.33
W
Kumbhakarna
HungryrobeII
Kumbhakarna
1
0
3
2.5
W
3
1
1
3.5
L
Danzaburou
JPE0510
Danzaburou
0
3
1
0.17
L
Anubis
2
4
0
0.5
L
4
3
0
1.33
L
Neith
UnaZoomer
Neith
0
5
1
0.1
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,514
Damage
27,285
52,361
Taken
63,492
33,105
Mitigated
37,275
20,932
Healing
15,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,707
238
0
2,235
12,319
11,564
82
4,539
7,780
25,853
0
W
Guan Yu
5,970
1,186
1,135
5,002
12,874
14,277
290
861
12,013
0
66,144
W
14,710
9,625
0
7,223
16,899
8,412
379
3,086
13,813
0
86,588
W
Kumbhakarna
HungryrobeII
Kumbhakarna
4,636
641
273
357
6,512
4,204
256
3,118
3,394
27,420
0
W
6,762
4,958
0
6,419
10,073
4,274
0
2,576
7,497
0
73,832
L
Danzaburou
JPE0510
Danzaburou
3,812
879
0
2,323
9,748
3,831
0
3,150
6,598
0
50,772
L
Anubis
8,797
275
0
5,709
14,892
7,636
0
3,340
11,552
66,557
0
L
10,102
2,258
0
4,806
15,891
8,773
0
3,713
12,178
0
66,990
L
Neith
UnaZoomer
Neith
1,867
689
0
795
10,642
5,471
887
2,330
8,312
0
37,423
W
12,436
2,341
0
523
6,003
1,938
808
1,863
4,140
71,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,463
Gold Earned
37,648
505
Minions Killed
407
0
Camps Cleared
0
1,593,181
Distance Traveled
1,443,427
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,140
420
31
2
0
278,648
4
W
Guan Yu
9,661
568
118
7
0
329,636
5
W
Arachne
10,270
604
127
7
0
366,676
1
W
Kumbhakarna
7,216
424
36
2
0
327,961
1
W
Jing Wei
8,630
508
116
7
0
288,723
1
L
Danzaburou
7,237
426
95
6
0
279,975
8
L
Anubis
7,474
440
99
6
0
284,123
5
L
Shiva
8,965
527
117
7
0
336,963
1
L
Neith
6,832
402
65
4
0
263,718
0
W
Nu Wa
8,686
511
108
6
0
280,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role