Player Matchup

Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Aligator183
Cabrakan
Level 128
God Stats
12W - 18L
1,363 SR
Queue Stats
127W - 141L
1,387 Elo+
Party 2
Tiamat
Tiamat
Nekojin88
Tiamat
Level 104
God Stats
0W - 2L
1,308 SR
Queue Stats
331W - 342L
1,384 Elo+
Party 3
Hercules
Hercules
Yowaii_mo_
Hercules
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
580W - 481L
1,462 Elo+
Party 3
Sylvanus
Sylvanus
h bluer
Sylvanus
Level 148
God Stats
55W - 58L
1,480 SR
Queue Stats
625W - 678L
1,426 Elo+
Solo
Team Averages
Level 128
1,430 SR
1,432 Elo+

VS

Team Averages
Level 89
1,560 SR
1,560 Elo+
Da Ji
Da Ji
Abel2195
Da Ji
Level 144
God Stats
2W - 1L
1,450 SR
Queue Stats
53W - 30L
1,639 Elo+
Party 1
Bacchus
Bacchus
Juaneras02
Bacchus
Level 14
God Stats
10W - 4L
1,828 SR
Queue Stats
20W - 13L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
Loguix10
Zhong Kui
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 43L
1,512 Elo+
Party 1
Thoth
Thoth
SyGnus11
Thoth
Level 150
God Stats
2W - 0L
1,524 SR
Queue Stats
66W - 36L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
chusquito
Danzaburou
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
170W - 168L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
5 / 6 / 4
11,547
462
12,109
19,082
7,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Aligator183
Cabrakan
15
2 / 9 / 4
10,096
404
10,862
25,994
18,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiamat
Nekojin88
Tiamat
15
1 / 12 / 1
9,904
396
8,709
23,608
10,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Yowaii_mo_
Hercules
19
3 / 5 / 1
12,604
504
16,065
35,517
27,809
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
h bluer
Sylvanus
14
3 / 10 / 4
10,646
426
12,860
28,715
29,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Abel2195
Da Ji
20
15 / 0 / 10
15,180
607
29,227
21,836
11,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Juaneras02
Bacchus
16
3 / 4 / 11
11,579
463
8,007
17,301
24,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Loguix10
Zhong Kui
20
6 / 2 / 6
14,029
561
32,325
23,688
23,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
SyGnus11
Thoth
20
14 / 2 / 10
14,549
582
20,554
13,937
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
chusquito
Danzaburou
16
4 / 6 / 8
11,846
474
11,168
19,208
9,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
14
Kills
42
42
Deaths
14
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
6
4
1.17
W
Da Ji
Abel2195
Da Ji
15
0
10
20
L
Cabrakan
Aligator183
Cabrakan
2
9
4
0.44
W
Bacchus
Juaneras02
Bacchus
3
4
11
2.13
W
Zhong Kui
Loguix10
Zhong Kui
6
2
6
4.5
L
Tiamat
Nekojin88
Tiamat
1
12
1
0.13
W
Thoth
SyGnus11
Thoth
14
2
10
9.5
L
Hercules
Yowaii_mo_
Hercules
3
5
1
0.7
W
Danzaburou
chusquito
Danzaburou
4
6
8
1.33
L
Sylvanus
h bluer
Sylvanus
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,605
Damage
101,281
132,916
Taken
95,970
93,826
Mitigated
75,575
36,173
Healing
22,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
12,109
7,453
0
3,749
19,082
7,709
1,502
8,248
10,759
0
95,973
W
Da Ji
Abel2195
Da Ji
29,227
10,966
0
4,979
21,836
11,670
1,443
8,422
13,414
0
155,418
L
Cabrakan
Aligator183
Cabrakan
10,862
1,541
0
8,486
25,994
18,238
0
9,970
15,941
76,659
0
W
Bacchus
Juaneras02
Bacchus
8,007
1,356
0
1,256
17,301
24,390
477
5,211
12,090
30,006
0
W
Zhong Kui
Loguix10
Zhong Kui
32,325
4,139
0
12,011
23,688
23,920
2,803
6,843
16,845
116,507
0
L
Tiamat
Nekojin88
Tiamat
8,709
1,246
0
1,488
23,608
10,231
480
11,601
11,858
56,350
0
W
Thoth
SyGnus11
Thoth
20,554
2,289
166
820
13,937
6,451
3,326
4,804
9,133
107,090
0
L
Hercules
Yowaii_mo_
Hercules
16,065
5,835
0
12,133
35,517
27,809
0
20,363
14,343
0
113,660
W
Danzaburou
chusquito
Danzaburou
11,168
4,930
0
2,973
19,208
9,144
2,594
7,383
11,825
0
73,110
L
Sylvanus
h bluer
Sylvanus
12,860
1,546
2,407
7,910
28,715
29,839
196
9,771
18,805
39,980
2,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,797
Gold Earned
67,183
588
Minions Killed
702
0
Camps Cleared
0
2,002,006
Distance Traveled
2,401,488
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,547
462
160
6
0
461,005
0
W
Da Ji
15,180
607
172
7
0
552,941
6
L
Cabrakan
10,096
404
99
4
0
371,988
0
W
Bacchus
11,579
463
37
1
0
478,086
0
W
Zhong Kui
14,029
561
201
8
0
443,680
0
L
Tiamat
9,904
396
88
4
0
372,743
1
W
Thoth
14,549
582
183
7
0
487,452
3
L
Hercules
12,604
504
180
7
0
449,541
5
W
Danzaburou
11,846
474
109
4
0
439,329
1
L
Sylvanus
10,646
426
61
2
0
346,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role