Player Matchup

Neith
Neith
Crocodiloki
Neith
Level 27
God Stats
48W - 54L
1,424 SR
Queue Stats
69W - 79L
1,416 Elo+
Party 2
King Arthur
King Arthur
FellipeFS
King Arthur
Level 61
God Stats
2W - 5L
1,566 SR
Queue Stats
188W - 189L
1,449 Elo+
Party 2
Hera
Hera
SanicIsSupreme
Hera
Level 48
God Stats
3W - 7L
1,396 SR
Queue Stats
90W - 100L
1,536 Elo+
Solo
Arachne
Arachne
oxkor
Arachne
Level 157
God Stats
6W - 8L
1,714 SR
Queue Stats
278W - 277L
1,461 Elo+
Party 2
Tiamat
Tiamat
washuM
Tiamat
Level 160
God Stats
1W - 5L
1,171 SR
Queue Stats
176W - 159L
1,489 Elo+
Party 2
Team Averages
Level 91
1,454 SR
1,470 Elo+

VS

Team Averages
Level 64
1,460 SR
1,525 Elo+
Fenrir
Fenrir
AkkAckee1312
Fenrir
Level 140
God Stats
2W - 2L
1,434 SR
Queue Stats
59W - 52L
1,501 Elo+
Party 3
Cernunnos
Cernunnos
CRiMe09
Cernunnos
Level 70
God Stats
4W - 6L
1,570 SR
Queue Stats
541W - 514L
1,477 Elo+
Party 1
Ymir
Ymir
Huanson8999
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,656 Elo+
Party 3
Sun Wukong
Sun Wukong
l-your_wana09-l
Sun Wukong
Level 39
God Stats
6W - 8L
1,187 SR
Queue Stats
236W - 214L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
royalmoun
Kukulkan
Level 69
God Stats
29W - 25L
1,610 SR
Queue Stats
615W - 585L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,160
1,027
4,085
6,131
2,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
FellipeFS
King Arthur
11
0 / 3 / 0
6,255
1,043
4,703
9,041
6,478
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 0 / 0
4,136
689
0
0
0
Arachne
oxkor
Arachne
12
0 / 0 / 1
6,510
1,085
3,795
6,324
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
washuM
Tiamat
11
1 / 1 / 0
7,174
1,196
3,989
8,411
13,409
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

350

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 0 / 3
6,851
1,142
7,004
5,306
3,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
CRiMe09
Cernunnos
11
2 / 1 / 2
6,848
1,141
6,373
4,546
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 3
6,962
1,160
2,197
2,586
2,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
l-your_wana09-l
Sun Wukong
11
0 / 0 / 4
6,202
1,034
1,979
3,152
2,878
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
royalmoun
Kukulkan
12
2 / 0 / 2
7,083
1,181
8,335
2,895
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
6
6
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
0
3
2.5
W
Cernunnos
CRiMe09
Cernunnos
2
1
2
3
L
0
2
0
0
L
King Arthur
FellipeFS
King Arthur
0
3
0
0
W
1
0
3
2.5
L
0
0
0
0
W
Sun Wukong
l-your_wana09-l
Sun Wukong
0
0
4
2
L
Arachne
oxkor
Arachne
0
0
1
0.5
W
Kukulkan
royalmoun
Kukulkan
2
0
2
3
L
Tiamat
washuM
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,572
Damage
25,888
29,907
Taken
18,485
27,011
Mitigated
12,779
2,556
Healing
3,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,004
1,589
0
1,310
5,306
3,327
0
597
4,709
0
19,088
W
Cernunnos
CRiMe09
Cernunnos
6,373
3,297
0
607
4,546
2,394
0
1,124
3,422
0
14,023
L
4,085
1,492
0
321
6,131
2,780
0
3,257
2,827
0
19,665
L
King Arthur
FellipeFS
King Arthur
4,703
274
0
0
9,041
6,478
0
3,327
5,585
0
13,712
W
2,197
349
601
880
2,586
2,756
0
707
1,879
3,357
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
l-your_wana09-l
Sun Wukong
1,979
183
0
245
3,152
2,878
0
546
2,606
0
5,761
L
Arachne
oxkor
Arachne
3,795
2,163
0
903
6,324
4,344
0
1,712
4,571
0
12,985
W
Kukulkan
royalmoun
Kukulkan
8,335
1,133
0
0
2,895
1,424
0
1,015
1,880
30,503
0
L
Tiamat
washuM
Tiamat
3,989
440
0
1,332
8,411
13,409
0
2,236
6,047
12,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,235
Gold Earned
33,946
92
Minions Killed
128
6
Camps Cleared
6
468,406
Distance Traveled
601,005
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,851
1,142
30
5
2
129,099
2
W
Cernunnos
6,848
1,141
25
4
3
105,139
0
L
Neith
6,160
1,027
45
8
0
105,566
0
L
King Arthur
6,255
1,043
13
2
2
113,223
1
W
Ymir
6,962
1,160
8
1
0
95,815
2
L
Hera
4,136
689
0
0
0
0
0
W
Sun Wukong
6,202
1,034
8
1
1
142,196
0
L
Arachne
6,510
1,085
19
3
3
129,052
0
W
Kukulkan
7,083
1,181
57
10
0
128,756
0
L
Tiamat
7,174
1,196
15
3
1
120,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role