Player Matchup

Thor
Thor
Gold I
 
Thor
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
Marty_Mar_1
Chang'e
Gold III
Level 135
God Stats
4W - 3L
1,475 SR
Queue Stats
145W - 147L
1,430 MMR
Solo
Cliodhna
Cliodhna
Gold IV
Rulockman
Cliodhna
Gold IV
Level 148
God Stats
12W - 4L
1,693 SR
Queue Stats
530W - 528L
1,399 MMR
Solo
Chiron
Chiron
Gold III
ralf camaleon
Chiron
Gold III
Level 122
God Stats
48W - 44L
1,563 SR
Queue Stats
705W - 701L
1,423 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,546 SR
1,450 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,477 SR
1,415 MMR
Bacchus
Bacchus
Gold III
Bro its ly
Bacchus
Gold III
Level 154
God Stats
8W - 8L
1,562 SR
Queue Stats
73W - 73L
1,376 MMR
Solo
Ah Puch
Ah Puch
Gold IV
HerbalBeard9304
Ah Puch
Gold IV
Level 86
God Stats
20W - 15L
1,653 SR
Queue Stats
228W - 247L
1,434 MMR
Solo
Neith
Neith
Gold V
Juan211443
Neith
Gold V
Level 109
God Stats
0W - 2L
1,656 SR
Queue Stats
28W - 31L
1,410 MMR
Solo
Poseidon
Poseidon
Gold V
KeisWAZhere
Poseidon
Gold V
Level 125
God Stats
0W - 3L
1,270 SR
Queue Stats
165W - 165L
1,441 MMR
Solo
Pele
Pele
Gold III
Sinsola_99
Pele
Gold III
Level 124
God Stats
0W - 3L
1,244 SR
Queue Stats
212W - 206L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
4 / 1 / 8
11,887
566
10,053
17,301
7,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
 
Ymir
15
2 / 0 / 8
10,235
487
4,130
21,560
20,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Marty_Mar_1
Chang'e
20
10 / 1 / 3
13,372
637
19,248
14,151
6,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Rulockman
Cliodhna
20
4 / 1 / 4
12,872
613
11,107
14,620
11,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 1 / 4
11,614
553
7,448
14,928
5,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
KaliHadesLancelotNe ZhaXbalanque

VS

Bans
ArachneAtlasLokiNemesisKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bro its ly
Bacchus
11
1 / 1 / 1
8,002
381
5,367
12,856
12,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 3 / 1
9,160
436
6,402
15,689
10,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
16
0 / 3 / 2
9,857
469
11,466
12,155
6,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
KeisWAZhere
Poseidon
13
0 / 7 / 2
8,316
396
3,878
11,780
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 0
10,202
486
10,813
22,732
9,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
20
Kills
4
4
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
8
8
W
Ymir
 
Ymir
2
0
8
6
L
Bacchus
Bro its ly
Bacchus
1
1
1
1.5
L
0
3
1
0.17
L
Neith
0
3
2
0.33
L
Poseidon
KeisWAZhere
Poseidon
0
7
2
0.14
W
Chang'e
Marty_Mar_1
Chang'e
10
1
3
11.5
W
Cliodhna
Rulockman
Cliodhna
4
1
4
6
L
3
6
0
0.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,986
Damage
37,926
82,560
Taken
75,212
51,201
Mitigated
42,206
27,579
Healing
18,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,053
2,459
0
3,501
17,301
7,654
1,237
2,415
14,886
0
94,804
W
Ymir
 
Ymir
4,130
738
209
2,323
21,560
20,068
823
4,808
16,661
26,758
6,012
L
Bacchus
Bro its ly
Bacchus
5,367
1,201
62
2,661
12,856
12,532
0
3,216
9,640
34,418
0
L
6,402
407
90
8,011
15,689
10,064
252
2,466
13,223
65,966
0
L
Neith
11,466
4,376
0
3,604
12,155
6,093
284
1,267
10,888
0
99,322
L
Poseidon
KeisWAZhere
Poseidon
3,878
772
0
570
11,780
3,857
0
7,939
3,841
48,862
0
W
Chang'e
Marty_Mar_1
Chang'e
19,248
1,284
3,019
9,394
14,151
6,765
2,014
4,055
9,876
134,359
0
W
Cliodhna
Rulockman
Cliodhna
11,107
1,240
0
1,834
14,620
11,080
599
4,790
9,830
0
102,961
L
10,813
2,177
0
3,126
22,732
9,660
0
7,622
15,110
0
101,360
W
7,448
3,121
977
6,322
14,928
5,634
4,154
1,121
13,807
0
104,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,980
Gold Earned
45,537
725
Minions Killed
566
0
Camps Cleared
0
2,069,061
Distance Traveled
1,698,226
34
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,887
566
129
6
0
407,251
9
W
Ymir
10,235
487
52
2
0
387,394
13
L
Bacchus
8,002
381
35
2
0
363,677
2
L
Ah Puch
9,160
436
109
5
0
286,652
3
L
Neith
9,857
469
169
8
0
349,781
3
L
Poseidon
8,316
396
99
5
0
296,375
4
W
Chang'e
13,372
637
201
10
0
415,300
5
W
Cliodhna
12,872
613
187
9
0
472,944
4
L
Pele
10,202
486
154
7
0
401,741
4
W
Chiron
11,614
553
156
7
0
386,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role