Player Matchup

Kumbhakarna
Kumbhakarna
HollowBoss1405
Kumbhakarna
Level 124
God Stats
2W - 1L
1,479 SR
Queue Stats
42W - 54L
1,469 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SMACK2DR1PP
Morgan Le Fay
Level 149
God Stats
1W - 1L
1,318 SR
Queue Stats
18W - 24L
1,506 Elo+
Party 1
Skadi
Skadi
TheGirlSavage
Skadi
Level 110
God Stats
5W - 4L
1,440 SR
Queue Stats
189W - 230L
1,412 Elo+
Party 1
King Arthur
King Arthur
TreWillz
King Arthur
Level 160
God Stats
4W - 7L
1,349 SR
Queue Stats
434W - 434L
1,528 Elo+
Party 1
Mercury
Mercury
xJOGETAx
Mercury
Level 155
God Stats
20W - 21L
1,525 SR
Queue Stats
60W - 77L
1,475 Elo+
Party 1
Team Averages
Level 140
1,422 SR
1,478 Elo+

VS

Team Averages
Level 101
1,482 SR
1,397 Elo+
Chang'e
Chang'e
Bull1414
Chang'e
Level 88
God Stats
0W - 1L
1,584 SR
Queue Stats
68W - 50L
1,473 Elo+
Solo
Bakasura
Bakasura
Lord_AatuWolf
Bakasura
Level 111
God Stats
1W - 8L
1,153 SR
Queue Stats
314W - 339L
1,353 Elo+
Party 2
Bacchus
Bacchus
Rayiane_
Bacchus
Level 116
God Stats
122W - 127L
1,464 SR
Queue Stats
270W - 295L
1,381 Elo+
Party 2
King Arthur
King Arthur
unable_to_invade
King Arthur
Level 65
God Stats
16W - 19L
1,400 SR
Queue Stats
126W - 148L
1,415 Elo+
Solo
Ishtar
Ishtar
viktorcosmic
Ishtar
Level 126
God Stats
2W - 10L
1,807 SR
Queue Stats
149W - 176L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HollowBoss1405
Kumbhakarna
16
2 / 0 / 10
12,059
482
7,439
25,186
30,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
SMACK2DR1PP
Morgan Le Fay
17
1 / 6 / 5
11,367
455
11,753
19,959
10,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 2 / 1
13,204
528
12,138
17,991
8,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

King Arthur
TreWillz
King Arthur
20
4 / 0 / 5
13,837
553
16,143
21,529
28,165
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
xJOGETAx
Mercury
19
3 / 0 / 7
12,309
492
8,315
20,008
9,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bull1414
Chang'e
18
4 / 5 / 2
11,883
475
18,951
24,268
12,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bakasura
Lord_AatuWolf
Bakasura
12
2 / 3 / 1
9,309
372
5,646
12,995
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Rayiane_
Bacchus
10
0 / 1 / 0
7,785
311
3,747
5,883
5,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
unable_to_invade
King Arthur
19
1 / 4 / 0
11,648
466
14,750
26,024
31,213
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
17
1 / 5 / 0
10,285
411
13,942
18,265
9,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
16
Kills
8
8
Deaths
18
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bull1414
Chang'e
4
5
2
1
W
Kumbhakarna
HollowBoss1405
Kumbhakarna
2
0
10
7
L
Bakasura
Lord_AatuWolf
Bakasura
2
3
1
0.83
L
Bacchus
Rayiane_
Bacchus
0
1
0
0
W
Morgan Le Fay
SMACK2DR1PP
Morgan Le Fay
1
6
5
0.58
W
6
2
1
3.25
W
King Arthur
TreWillz
King Arthur
4
0
5
6.5
L
King Arthur
unable_to_invade
King Arthur
1
4
0
0.25
L
Ishtar
1
5
0
0.2
W
Mercury
xJOGETAx
Mercury
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,788
Damage
57,036
104,673
Taken
87,435
87,441
Mitigated
64,183
25,695
Healing
22,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bull1414
Chang'e
18,951
1,519
490
8,442
24,268
12,396
456
8,219
15,806
102,856
0
W
Kumbhakarna
HollowBoss1405
Kumbhakarna
7,439
846
0
2,881
25,186
30,185
716
9,305
15,850
23,987
0
L
Bakasura
Lord_AatuWolf
Bakasura
5,646
3,771
0
5,650
12,995
5,524
660
2,367
10,628
0
46,200
L
Bacchus
Rayiane_
Bacchus
3,747
362
153
846
5,883
5,423
0
1,024
4,577
20,638
0
W
Morgan Le Fay
SMACK2DR1PP
Morgan Le Fay
11,753
1,965
0
5,192
19,959
10,607
558
7,019
12,900
93,905
225
W
12,138
6,262
0
2,348
17,991
8,842
9,247
4,778
13,203
28
112,632
W
King Arthur
TreWillz
King Arthur
16,143
1,655
0
4,962
21,529
28,165
478
3,675
17,854
43
107,971
L
King Arthur
unable_to_invade
King Arthur
14,750
1,488
0
4,145
26,024
31,213
0
4,844
21,180
197
103,206
L
Ishtar
13,942
8,984
0
3,230
18,265
9,627
1,182
2,849
15,416
0
87,399
W
Mercury
xJOGETAx
Mercury
8,315
4,331
0
10,312
20,008
9,642
2,882
4,464
15,544
40
95,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,776
Gold Earned
50,910
618
Minions Killed
566
0
Camps Cleared
0
2,320,776
Distance Traveled
1,768,133
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,883
475
153
6
0
438,540
2
W
Kumbhakarna
12,059
482
30
1
0
463,729
2
L
Bakasura
9,309
372
96
4
0
277,797
0
L
Bacchus
7,785
311
26
1
0
236,424
1
W
Morgan Le Fay
11,367
455
108
4
0
427,867
3
W
Skadi
13,204
528
167
7
0
416,090
2
W
King Arthur
13,837
553
199
8
0
435,783
1
L
King Arthur
11,648
466
170
7
0
434,265
4
L
Ishtar
10,285
411
121
5
0
381,107
2
W
Mercury
12,309
492
114
5
0
577,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role