Player Matchup

Tyr
Tyr
Bee136792
Tyr
Level 29
God Stats
3W - 1L
1,875 SR
Queue Stats
106W - 92L
1,556 Elo+
Party 1
Ymir
Ymir
PepWenger
Ymir
Level 90
God Stats
2W - 4L
1,565 SR
Queue Stats
105W - 127L
1,360 Elo+
Solo
Hun Batz
Hun Batz
dylanmaster
Hun Batz
Level 106
God Stats
1W - 5L
1,222 SR
Queue Stats
15W - 20L
1,479 Elo+
Solo
Skadi
Skadi
xTechnicalStyle
Skadi
Level 54
God Stats
14W - 10L
1,625 SR
Queue Stats
282W - 258L
1,537 Elo+
Party 1
Anubis
Anubis
xxPRIM3
Anubis
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 168L
1,535 Elo+
Party 1
Team Averages
Level 62
1,557 SR
1,493 Elo+

VS

Team Averages
Level 68
1,405 SR
1,391 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AlexAmador71299
King Arthur
Level 60
God Stats
2W - 3L
1,132 SR
Queue Stats
117W - 125L
1,366 Elo+
Solo
Lancelot
Lancelot
Letsplayshik
Lancelot
Level 55
God Stats
8W - 7L
1,574 SR
Queue Stats
88W - 74L
1,519 Elo+
Solo
Geb
Geb
MGMPower
Geb
Level 65
God Stats
14W - 29L
1,304 SR
Queue Stats
94W - 130L
1,269 Elo+
Party 2
Heimdallr
Heimdallr
QuentaPhoenix
Heimdallr
Level 69
God Stats
5W - 1L
1,513 SR
Queue Stats
27W - 39L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,984
499
5,686
11,930
8,345
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ymir
9
1 / 0 / 2
6,119
510
2,033
6,212
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
dylanmaster
Hun Batz
8
1 / 5 / 1
5,613
468
3,738
9,987
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 0
6,360
530
10,962
9,714
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
xxPRIM3
Anubis
12
0 / 1 / 0
6,679
557
3,001
6,261
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
0 / 0 / 2
7,166
597
2,764
4,904
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
AlexAmador71299
King Arthur
13
3 / 1 / 3
7,332
611
7,945
10,365
8,420
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
Letsplayshik
Lancelot
11
5 / 0 / 4
6,726
561
8,491
7,220
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
1 / 0 / 2
6,574
548
3,308
9,437
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
QuentaPhoenix
Heimdallr
11
2 / 3 / 0
5,870
489
5,498
9,527
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
11
11
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
0
0
2
1
W
King Arthur
AlexAmador71299
King Arthur
3
1
3
4.5
L
0
4
1
0.13
W
Lancelot
Letsplayshik
Lancelot
5
0
4
7
W
1
0
2
2
L
Ymir
1
0
2
2
W
Heimdallr
QuentaPhoenix
Heimdallr
2
3
0
0.67
L
Hun Batz
dylanmaster
Hun Batz
1
5
1
0.3
L
2
1
0
2
L
Anubis
xxPRIM3
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,420
Damage
28,006
44,104
Taken
41,453
23,571
Mitigated
21,524
12,544
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
2,764
22
0
1,250
4,904
1,443
60
2,704
2,200
59,311
0
W
King Arthur
AlexAmador71299
King Arthur
7,945
692
0
515
10,365
8,420
0
0
10,365
9,673
42,968
L
5,686
749
0
2,524
11,930
8,345
0
1,431
10,499
0
38,818
W
Lancelot
Letsplayshik
Lancelot
8,491
1,413
0
2,259
7,220
2,702
672
430
6,790
0
35,076
W
3,308
0
0
1,845
9,437
5,465
0
731
8,706
20,551
2,595
L
Ymir
2,033
576
0
1,743
6,212
4,925
0
1,187
5,025
10,226
0
W
Heimdallr
QuentaPhoenix
Heimdallr
5,498
2,516
0
1,935
9,527
3,494
0
1,169
8,358
0
41,888
L
Hun Batz
dylanmaster
Hun Batz
3,738
1,871
0
2,262
9,987
3,648
0
622
9,365
0
24,010
L
10,962
5,494
0
3,694
9,714
3,323
0
1,912
7,802
0
62,945
L
Anubis
xxPRIM3
Anubis
3,001
533
0
2,321
6,261
3,330
0
2,272
3,989
53,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,755
Gold Earned
33,668
341
Minions Killed
356
0
Camps Cleared
0
1,173,975
Distance Traveled
1,266,280
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,166
597
116
10
0
221,856
4
W
King Arthur
7,332
611
85
7
0
257,853
2
L
Tyr
5,984
499
65
5
0
228,825
5
W
Lancelot
6,726
561
47
4
0
317,868
0
W
Geb
6,574
548
37
3
0
258,857
1
L
Ymir
6,119
510
21
2
0
300,883
6
W
Heimdallr
5,870
489
71
6
0
209,846
1
L
Hun Batz
5,613
468
47
4
0
227,151
6
L
Skadi
6,360
530
102
9
0
223,552
5
L
Anubis
6,679
557
106
9
0
193,564
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role