Player Matchup

Geb
Geb
CrackMonkey2OO1
Geb
Level 23
God Stats
2W - 5L
1,647 SR
Queue Stats
4W - 10L
1,601 Elo+
Party 1
Maui
Maui
LustxDemon
Maui
Level 65
God Stats
4W - 18L
1,421 SR
Queue Stats
29W - 124L
925 Elo+
Solo
Ishtar
Ishtar
lordthargon
Ishtar
Level 68
God Stats
6W - 6L
1,855 SR
Queue Stats
16W - 19L
1,567 Elo+
Party 1
Team Averages
Level 52
1,641 SR
1,364 Elo+

VS

Team Averages
Level 72
1,535 SR
1,351 Elo+
Hel
Hel
AceofSpades9986
Hel
Level 54
God Stats
8W - 7L
1,585 SR
Queue Stats
23W - 20L
1,437 Elo+
Solo
Erlang Shen
Erlang Shen
Lordbillsx
Erlang Shen
Level 62
God Stats
7W - 7L
1,395 SR
Queue Stats
111W - 201L
1,177 Elo+
Solo
Izanami
Izanami
ablindman01
Izanami
Level 101
God Stats
37W - 15L
1,626 SR
Queue Stats
286W - 307L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,227
602
6,424
16,229
16,074
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
3 / 3 / 1
8,187
682
5,771
13,327
7,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
11
1 / 2 / 1
7,658
638
10,068
11,349
4,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
8,620
718
5,424
8,506
4,218
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
Lordbillsx
Erlang Shen
14
3 / 0 / 6
8,892
741
7,079
11,323
8,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ablindman01
Izanami
15
5 / 2 / 4
9,753
813
18,518
11,115
4,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
10
11
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
0
6
1
0.08
W
Erlang Shen
Lordbillsx
Erlang Shen
3
0
6
6
L
3
3
1
1.17
W
Izanami
ablindman01
Izanami
5
2
4
3.5
L
Ishtar
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,263
Damage
31,021
40,905
Taken
30,944
28,344
Mitigated
17,087
1,761
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,424
597
3,000
3,289
8,506
4,218
700
5,553
2,953
19,902
0
L
6,424
860
300
610
16,229
16,074
0
2,382
13,847
21,014
0
W
Erlang Shen
Lordbillsx
Erlang Shen
7,079
3,203
0
2,686
11,323
8,151
104
3,189
8,134
0
16,370
L
5,771
1,252
0
851
13,327
7,731
0
2,277
11,050
14,951
0
W
Izanami
ablindman01
Izanami
18,518
13,881
0
1,984
11,115
4,718
1,275
4,017
7,098
0
59,925
L
Ishtar
10,068
5,962
0
0
11,349
4,539
0
922
10,427
0
28,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,072
Gold Earned
27,265
79
Minions Killed
145
4
Camps Cleared
8
629,033
Distance Traveled
675,569
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,620
718
34
3
0
217,454
0
L
Geb
7,227
602
22
2
1
188,195
2
W
Erlang Shen
8,892
741
20
2
0
240,855
1
L
Maui
8,187
682
20
2
2
235,613
1
W
Izanami
9,753
813
91
8
8
217,260
3
L
Ishtar
7,658
638
37
3
1
205,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role