Player Matchup

Baron Samedi
Baron Samedi
ChefBandit_Qc
Baron Samedi
Level 159
God Stats
21W - 7L
1,656 SR
Queue Stats
146W - 138L
1,644 Elo+
Party 1
Guan Yu
Guan Yu
WH0meC0ULDNTbe
Guan Yu
Level 46
God Stats
6W - 4L
1,481 SR
Queue Stats
282W - 233L
1,572 Elo+
Solo
Terra
Terra
jonas114
Terra
Level 157
God Stats
1W - 1L
1,768 SR
Queue Stats
27W - 31L
1,597 Elo+
Party 1
Team Averages
Level 121
1,635 SR
1,604 Elo+

VS

Team Averages
Level 97
1,435 SR
1,576 Elo+
Mercury
Mercury
Acrusion
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,591 Elo+
Party 2
Zeus
Zeus
Disoni
Zeus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,590 Elo+
Party 2
Ishtar
Ishtar
Doedicurus
Ishtar
Level 129
God Stats
0W - 2L
1,304 SR
Queue Stats
33W - 28L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChefBandit_Qc
Baron Samedi
17
6 / 0 / 12
11,176
745
13,943
14,920
9,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 1 / 11
10,847
723
10,096
19,544
27,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
jonas114
Terra
15
5 / 1 / 13
11,401
760
9,801
26,866
31,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Acrusion
Mercury
13
0 / 7 / 1
8,559
571
6,312
14,582
4,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Disoni
Zeus
14
1 / 5 / 1
9,536
636
13,339
9,743
3,474
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
Doedicurus
Ishtar
12
1 / 6 / 0
8,432
562
13,179
13,949
5,706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
18
Kills
2
2
Deaths
18
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
Acrusion
Mercury
0
7
1
0.07
W
Baron Samedi
ChefBandit_Qc
Baron Samedi
6
0
12
12
L
Zeus
Disoni
Zeus
1
5
1
0.3
L
Ishtar
Doedicurus
Ishtar
1
6
0
0.17
W
7
1
11
12.5
W
Terra
jonas114
Terra
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,840
Damage
32,830
61,330
Taken
38,274
68,760
Mitigated
13,725
36,078
Healing
3,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Acrusion
Mercury
6,312
3,369
0
610
14,582
4,545
0
8,611
5,971
0
19,040
W
Baron Samedi
ChefBandit_Qc
Baron Samedi
13,943
611
4,740
4,103
14,920
9,780
1,592
3,110
11,810
62,943
0
L
Zeus
Disoni
Zeus
13,339
2,412
0
706
9,743
3,474
0
5,457
4,286
42,410
0
L
Ishtar
Doedicurus
Ishtar
13,179
8,796
0
2,105
13,949
5,706
0
10,087
3,862
0
30,239
W
10,096
521
6,731
6,486
19,544
27,416
425
5,523
14,021
336
24,760
W
Terra
jonas114
Terra
9,801
1,448
6,470
7,548
26,866
31,564
406
5,066
21,800
27,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,424
Gold Earned
26,527
167
Minions Killed
137
9
Camps Cleared
3
869,529
Distance Traveled
720,507
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,559
571
27
2
0
282,280
1
W
Baron Samedi
11,176
745
103
7
4
272,841
2
L
Zeus
9,536
636
73
5
1
222,888
0
L
Ishtar
8,432
562
37
2
2
215,339
3
W
Guan Yu
10,847
723
26
2
0
301,210
0
W
Terra
11,401
760
38
3
5
295,478
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role