Player Matchup

Cthulhu
Cthulhu
LOCK IN REM
Cthulhu
Level 121
God Stats
25W - 21L
1,508 SR
Queue Stats
183W - 170L
1,504 Elo+
Party 1
Raijin
Raijin
Tripnbeatz
Raijin
Level 48
God Stats
6W - 7L
1,494 SR
Queue Stats
128W - 127L
1,461 Elo+
Party 1
Baba Yaga
Baba Yaga
Vulgnart
Baba Yaga
Level 64
God Stats
1W - 3L
1,369 SR
Queue Stats
38W - 67L
1,318 Elo+
Party 2
Baron Samedi
Baron Samedi
imvadron
Baron Samedi
Level 45
God Stats
5W - 6L
1,484 SR
Queue Stats
44W - 68L
1,363 Elo+
Solo
Izanami
Izanami
takeyourh3art
Izanami
Level 14
God Stats
7W - 19L
1,271 SR
Queue Stats
14W - 28L
1,306 Elo+
Party 2
Team Averages
Level 58
1,425 SR
1,390 Elo+

VS

Team Averages
Level 46
1,514 SR
1,499 Elo+
Ishtar
Ishtar
 
Ishtar
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
MasterLorren
Thoth
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,597 Elo+
Party 3
Thor
Thor
Nobre05
Thor
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,254 Elo+
Solo
Set
Set
k9tl
Set
Level 15
God Stats
1W - 0L
1,374 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
King Arthur
King Arthur
xXSpr1ngXx8609
King Arthur
Level 128
God Stats
2W - 0L
1,699 SR
Queue Stats
14W - 11L
1,644 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LOCK IN REM
Cthulhu
15
1 / 4 / 2
9,389
939
9,873
17,477
16,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Raijin
Tripnbeatz
Raijin
15
4 / 6 / 2
10,347
1,035
10,558
16,103
6,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
Vulgnart
Baba Yaga
16
2 / 1 / 4
10,266
1,027
9,818
9,622
4,707
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
imvadron
Baron Samedi
16
2 / 6 / 6
10,537
1,054
13,227
19,434
10,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
15
1 / 7 / 4
9,592
959
5,199
17,624
6,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

152

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
5 / 0 / 14
11,570
1,157
23,975
12,273
5,130
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

18
9 / 0 / 11
12,938
1,294
25,200
5,429
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Nobre05
Thor
16
4 / 4 / 8
10,905
1,091
5,921
11,789
4,706
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
k9tl
Set
16
2 / 3 / 5
9,644
964
6,007
9,409
5,089
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
xXSpr1ngXx8609
King Arthur
17
3 / 3 / 13
11,086
1,109
13,979
16,638
15,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
10
Kills
23
24
Deaths
10
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
0
14
12
L
Cthulhu
LOCK IN REM
Cthulhu
1
4
2
0.5
W
9
0
11
14.5
W
Thor
Nobre05
Thor
4
4
8
2
L
Raijin
Tripnbeatz
Raijin
4
6
2
0.83
L
Baba Yaga
Vulgnart
Baba Yaga
2
1
4
4
L
Baron Samedi
imvadron
Baron Samedi
2
6
6
0.83
W
Set
k9tl
Set
2
3
5
1.5
L
Izanami
1
7
4
0.43
W
King Arthur
xXSpr1ngXx8609
King Arthur
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,675
Damage
75,082
80,260
Taken
55,538
44,304
Mitigated
33,010
9,428
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
23,975
15,053
0
1,529
12,273
5,130
0
10,297
1,976
0
41,180
L
Cthulhu
LOCK IN REM
Cthulhu
9,873
221
196
1,369
17,477
16,317
0
4,062
13,415
24,843
0
W
25,200
906
0
1,515
5,429
2,501
0
4,078
1,351
56,588
0
W
Thor
Nobre05
Thor
5,921
833
0
0
11,789
4,706
0
10,243
1,546
0
15,928
L
Raijin
Tripnbeatz
Raijin
10,558
924
0
839
16,103
6,109
0
5,810
10,293
22,506
0
L
Baba Yaga
Vulgnart
Baba Yaga
9,818
100
0
1,268
9,622
4,707
0
2,243
7,379
24,457
0
L
Baron Samedi
imvadron
Baron Samedi
13,227
465
2,225
2,976
19,434
10,286
0
6,822
12,612
30,844
0
W
Set
k9tl
Set
6,007
3,051
0
603
9,409
5,089
0
5,566
3,760
0
10,741
L
Izanami
5,199
2,851
0
555
17,624
6,885
0
6,263
11,361
0
19,424
W
King Arthur
xXSpr1ngXx8609
King Arthur
13,979
572
0
1,957
16,638
15,584
0
13,292
3,346
0
29,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,131
Gold Earned
56,143
176
Minions Killed
186
4
Camps Cleared
9
947,912
Distance Traveled
963,042
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,570
1,157
46
5
5
195,429
0
L
Cthulhu
9,389
939
33
3
1
201,656
3
W
Thoth
12,938
1,294
78
8
2
225,415
0
W
Thor
10,905
1,091
19
2
1
168,158
2
L
Raijin
10,347
1,035
32
3
1
177,021
0
L
Baba Yaga
10,266
1,027
31
3
1
214,096
0
L
Baron Samedi
10,537
1,054
49
5
0
190,810
1
W
Set
9,644
964
6
1
0
172,249
2
L
Izanami
9,592
959
31
3
1
164,329
0
W
King Arthur
11,086
1,109
37
4
1
201,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role