Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Crunktastique
Xing Tian
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,638 Elo+
Party 2
Jormungandr
Jormungandr
Dampfwurst
Jormungandr
Level 127
God Stats
2W - 2L
1,876 SR
Queue Stats
132W - 95L
1,625 Elo+
Party 2
Tyr
Tyr
GirlsAreAdorable
Tyr
Level 7
God Stats
2W - 0L
1,761 SR
Queue Stats
20W - 4L
2,013 Elo+
Party 2
Horus
Horus
Tortizzzzi
Horus
Level 128
God Stats
5W - 4L
1,696 SR
Queue Stats
211W - 133L
1,674 Elo+
Party 2
Team Averages
Level 116
1,667 SR
1,690 Elo+

VS

Team Averages
Level 72
1,466 SR
1,403 Elo+
Bacchus
Bacchus
DaveRS94
Bacchus
Level 95
God Stats
1W - 2L
1,702 SR
Queue Stats
57W - 69L
1,258 Elo+
Party 3
Vulcan
Vulcan
Hachamachama
Vulcan
Level 38
God Stats
0W - 6L
1,154 SR
Queue Stats
50W - 60L
1,331 Elo+
Party 3
Artemis
Artemis
Kalmaged0n
Artemis
Level 47
God Stats
10W - 8L
1,534 SR
Queue Stats
40W - 53L
1,413 Elo+
Solo
Guan Yu
Guan Yu
NABIJAC
Guan Yu
Level 151
God Stats
9W - 13L
1,433 SR
Queue Stats
218W - 231L
1,500 Elo+
Party 1
Izanami
Izanami
milak93
Izanami
Level 31
God Stats
17W - 21L
1,508 SR
Queue Stats
41W - 42L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
22 / 2 / 19
15,017
1,365
35,379
16,095
9,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Crunktastique
Xing Tian
18
3 / 3 / 34
12,809
1,164
13,153
29,230
30,240
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Dampfwurst
Jormungandr
18
9 / 3 / 31
13,032
1,185
23,419
17,941
17,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
12 / 4 / 23
13,927
1,266
17,256
24,323
30,494
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
18
1 / 0 / 35
12,622
1,147
13,224
18,515
27,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Team 1 Tickets

277

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaveRS94
Bacchus
17
1 / 3 / 8
11,414
1,038
12,182
15,859
21,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
16
2 / 10 / 6
11,489
1,044
18,314
19,483
9,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Kalmaged0n
Artemis
16
2 / 14 / 3
10,622
966
10,699
21,810
9,884
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Guan Yu
NABIJAC
Guan Yu
17
3 / 7 / 6
11,781
1,071
18,101
27,496
27,905
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
milak93
Izanami
16
4 / 13 / 3
11,174
1,016
25,417
25,962
11,123
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

189
Kill Participation
38
47
Kills
12
12
Deaths
47
142
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
22
2
19
15.75
W
Xing Tian
Crunktastique
Xing Tian
3
3
34
6.67
W
Jormungandr
Dampfwurst
Jormungandr
9
3
31
8.17
L
Bacchus
DaveRS94
Bacchus
1
3
8
1.67
W
12
4
23
5.88
L
Vulcan
2
10
6
0.5
L
Artemis
Kalmaged0n
Artemis
2
14
3
0.25
L
Guan Yu
NABIJAC
Guan Yu
3
7
6
0.86
W
Horus
1
0
35
18.5
L
Izanami
milak93
Izanami
4
13
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,431
Damage
84,713
106,104
Taken
110,610
115,185
Mitigated
80,405
39,297
Healing
3,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
35,379
16,160
0
469
16,095
9,823
0
6,769
8,134
0
48,801
W
Xing Tian
Crunktastique
Xing Tian
13,153
709
2,329
5,532
29,230
30,240
0
7,415
18,880
24,078
0
W
Jormungandr
Dampfwurst
Jormungandr
23,419
7,611
0
769
17,941
17,598
0
5,669
12,150
42,739
0
L
Bacchus
DaveRS94
Bacchus
12,182
2,015
0
479
15,859
21,783
0
5,729
10,130
18,316
0
W
17,256
2,138
3,458
5,272
24,323
30,494
0
6,973
14,684
0
29,767
L
Vulcan
18,314
9,700
0
0
19,483
9,710
0
5,546
13,937
34,152
0
L
Artemis
Kalmaged0n
Artemis
10,699
3,682
0
210
21,810
9,884
0
9,187
12,623
0
23,965
L
Guan Yu
NABIJAC
Guan Yu
18,101
1,265
100
1,540
27,496
27,905
0
7,811
19,685
7,929
26,520
W
Horus
13,224
5,615
12,790
8,678
18,515
27,030
0
5,804
12,537
642
24,940
L
Izanami
milak93
Izanami
25,417
15,188
0
810
25,962
11,123
0
8,941
17,021
0
38,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,407
Gold Earned
56,480
137
Minions Killed
126
7
Camps Cleared
3
1,090,230
Distance Traveled
954,285
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,017
1,365
39
4
3
239,708
0
W
Xing Tian
12,809
1,164
10
1
1
219,920
2
W
Jormungandr
13,032
1,185
47
4
2
172,930
0
L
Bacchus
11,414
1,038
11
1
0
215,548
0
W
Tyr
13,927
1,266
15
1
0
223,624
0
L
Vulcan
11,489
1,044
41
4
0
173,347
0
L
Artemis
10,622
966
36
3
0
159,628
1
L
Guan Yu
11,781
1,071
24
2
1
237,447
3
W
Horus
12,622
1,147
26
2
1
234,048
1
L
Izanami
11,174
1,016
14
1
2
168,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role