Player Matchup

Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DarkAhS
Achilles
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
309W - 294L
1,521 Elo+
Party 1
Vulcan
Vulcan
abooofahad
Vulcan
Level 122
God Stats
9W - 7L
1,586 SR
Queue Stats
584W - 483L
1,601 Elo+
Party 1
Ishtar
Ishtar
iKhalid
Ishtar
Level 159
God Stats
2W - 4L
1,434 SR
Queue Stats
365W - 337L
1,645 Elo+
Party 1
Kuzenbo
Kuzenbo
vKhaimera
Kuzenbo
Level 127
God Stats
12W - 15L
1,511 SR
Queue Stats
360W - 333L
1,542 Elo+
Party 1
Team Averages
Level 117
1,506 SR
1,562 Elo+

VS

Team Averages
Level 133
1,620 SR
1,605 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MuLLlaTaPaHTyJl
Izanami
Level 160
God Stats
2W - 0L
1,712 SR
Queue Stats
86W - 69L
1,686 Elo+
Party 2
Cabrakan
Cabrakan
ShakaIaka
Cabrakan
Level 157
God Stats
29W - 17L
1,690 SR
Queue Stats
584W - 582L
1,572 Elo+
Solo
Serqet
Serqet
YellowSnowman5
Serqet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,727 Elo+
Party 2
Pele
Pele
marsmaals
Pele
Level 125
God Stats
15W - 6L
1,701 SR
Queue Stats
213W - 214L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 1 / 1
7,660
547
5,318
9,648
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
DarkAhS
Achilles
12
0 / 3 / 0
6,327
452
4,229
17,185
10,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vulcan
abooofahad
Vulcan
12
1 / 5 / 3
7,267
519
6,792
7,845
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
iKhalid
Ishtar
11
0 / 4 / 0
6,407
458
5,589
13,004
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
vKhaimera
Kuzenbo
8
1 / 5 / 1
5,693
407
4,579
13,630
11,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 2 / 3
8,275
591
9,060
8,760
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
6 / 0 / 0
9,637
688
9,004
9,288
3,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
ShakaIaka
Cabrakan
11
1 / 1 / 6
7,182
513
5,056
9,432
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 1 / 4
8,497
607
6,319
12,457
4,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
15
1 / 1 / 1
8,767
626
11,828
9,334
7,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
18
18
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
1
1
3.5
W
Merlin
 
Merlin
4
2
3
2.75
L
Achilles
DarkAhS
Achilles
0
3
0
0
W
6
0
0
6
W
Cabrakan
ShakaIaka
Cabrakan
1
1
6
4
W
6
1
4
8
L
Vulcan
abooofahad
Vulcan
1
5
3
0.5
L
Ishtar
iKhalid
Ishtar
0
4
0
0
W
Pele
1
1
1
1.5
L
Kuzenbo
vKhaimera
Kuzenbo
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,507
Damage
41,267
61,312
Taken
49,271
32,119
Mitigated
28,527
17,676
Healing
14,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,318
1,082
0
3,851
9,648
3,534
0
1,535
7,609
0
46,119
W
Merlin
 
Merlin
9,060
1,157
0
1,000
8,760
3,747
0
3,432
5,328
69,200
0
L
Achilles
DarkAhS
Achilles
4,229
1,131
0
6,650
17,185
10,578
0
1,376
14,839
0
36,765
W
9,004
5,178
0
4,925
9,288
3,823
2,169
741
8,547
0
99,251
W
Cabrakan
ShakaIaka
Cabrakan
5,056
823
0
2,538
9,432
8,863
0
4,109
5,323
21,738
1,772
W
6,319
1,919
0
1,546
12,457
4,935
0
2,919
9,538
0
62,208
L
Vulcan
abooofahad
Vulcan
6,792
1,470
0
1,136
7,845
2,905
0
3,172
4,413
56,300
0
L
Ishtar
iKhalid
Ishtar
5,589
3,028
0
4,411
13,004
3,912
0
1,012
11,992
0
50,748
W
Pele
11,828
1,842
0
4,836
9,334
7,159
0
170
9,164
0
73,498
L
Kuzenbo
vKhaimera
Kuzenbo
4,579
2,117
0
1,628
13,630
11,190
24
6,712
6,652
14,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,354
Gold Earned
42,358
371
Minions Killed
549
0
Camps Cleared
0
1,373,743
Distance Traveled
1,439,899
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,660
547
86
6
0
305,875
4
W
Merlin
8,275
591
123
9
0
275,821
3
L
Achilles
6,327
452
77
6
0
274,041
3
W
Izanami
9,637
688
178
13
0
277,526
5
W
Cabrakan
7,182
513
30
2
0
279,614
5
W
Serqet
8,497
607
98
7
0
342,214
5
L
Vulcan
7,267
519
97
7
0
279,785
1
L
Ishtar
6,407
458
93
7
0
246,213
2
W
Pele
8,767
626
120
9
0
264,724
2
L
Kuzenbo
5,693
407
18
1
0
267,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role