Player Matchup

Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
KingRicochet
Ullr
Level 84
God Stats
3W - 14L
1,204 SR
Queue Stats
114W - 113L
1,491 Elo+
Solo
Lancelot
Lancelot
ZanCernelc555
Lancelot
Level 102
God Stats
3W - 4L
1,478 SR
Queue Stats
109W - 94L
1,468 Elo+
Solo
Sobek
Sobek
oldmorningsdawn
Sobek
Level 160
God Stats
7W - 3L
1,432 SR
Queue Stats
353W - 354L
1,489 Elo+
Solo
Vulcan
Vulcan
vizarin
Vulcan
Level 156
God Stats
11W - 13L
1,687 SR
Queue Stats
175W - 163L
1,511 Elo+
Solo
Team Averages
Level 122
1,460 SR
1,492 Elo+

VS

Team Averages
Level 68
1,573 SR
1,515 Elo+
Bacchus
Bacchus
B0P4YH
Bacchus
Level 22
God Stats
8W - 5L
1,622 SR
Queue Stats
26W - 30L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
Fifï
Cthulhu
Level 8
God Stats
2W - 4L
1,781 SR
Queue Stats
3W - 7L
1,592 Elo+
Party 2
Arachne
Arachne
TSAGG
Arachne
Level 73
God Stats
0W - 3L
1,202 SR
Queue Stats
26W - 30L
1,418 Elo+
Party 1
Cupid
Cupid
Viictortiita
Cupid
Level 128
God Stats
2W - 3L
1,525 SR
Queue Stats
120W - 108L
1,539 Elo+
Party 2
Merlin
Merlin
hectorter
Merlin
Level 107
God Stats
1W - 1L
1,736 SR
Queue Stats
14W - 10L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
8 / 0 / 2
11,381
669
16,487
13,469
9,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 1 / 7
9,495
559
13,401
10,898
5,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
ZanCernelc555
Lancelot
16
1 / 2 / 4
9,646
567
4,713
11,646
5,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 4
8,736
514
2,987
13,734
15,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vulcan
vizarin
Vulcan
14
4 / 2 / 2
9,166
539
7,182
6,572
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B0P4YH
Bacchus
8
0 / 6 / 3
5,849
344
4,308
12,928
13,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
Fifï
Cthulhu
12
0 / 3 / 0
6,613
389
3,288
10,953
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
TSAGG
Arachne
12
3 / 4 / 2
8,275
487
5,792
15,743
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 5 / 1
7,805
459
7,716
11,250
3,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
hectorter
Merlin
14
1 / 3 / 3
8,165
480
6,824
9,124
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
20
Kills
7
7
Deaths
21
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
0
2
9
L
Bacchus
B0P4YH
Bacchus
0
6
3
0.25
L
Cthulhu
Fifï
Cthulhu
0
3
0
0
W
5
1
7
8.5
L
Arachne
TSAGG
Arachne
3
4
2
1
L
3
5
1
0.7
W
Lancelot
ZanCernelc555
Lancelot
1
2
4
1.5
L
Merlin
hectorter
Merlin
1
3
3
0.83
W
2
2
4
2
W
Vulcan
vizarin
Vulcan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,770
Damage
27,928
56,319
Taken
59,998
38,669
Mitigated
32,521
19,509
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
16,487
2,179
229
10,248
13,469
9,669
3,146
4,932
8,098
103,248
0
L
Bacchus
B0P4YH
Bacchus
4,308
864
149
2,082
12,928
13,687
0
7,553
5,375
10,292
0
L
Cthulhu
Fifï
Cthulhu
3,288
207
0
240
10,953
5,097
0
6,561
4,392
32,469
0
W
13,401
5,548
0
1,971
10,898
5,391
894
1,928
8,970
0
63,002
L
Arachne
TSAGG
Arachne
5,792
3,645
0
3,352
15,743
5,819
0
4,170
11,573
0
46,942
L
7,716
3,148
448
2,286
11,250
3,975
0
2,282
8,968
0
53,026
W
Lancelot
ZanCernelc555
Lancelot
4,713
977
0
2,571
11,646
5,647
0
2,491
9,155
0
86,973
L
Merlin
hectorter
Merlin
6,824
1,060
0
750
9,124
3,943
0
5,797
3,327
66,347
0
W
2,987
174
0
4,034
13,734
15,028
0
2,434
11,260
16,212
2,742
W
Vulcan
vizarin
Vulcan
7,182
1,252
0
456
6,572
2,934
761
2,389
4,143
67,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,424
Gold Earned
36,707
590
Minions Killed
370
0
Camps Cleared
0
1,702,623
Distance Traveled
1,680,767
35
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,381
669
195
11
0
315,637
13
L
Bacchus
5,849
344
18
1
0
355,768
2
L
Cthulhu
6,613
389
59
3
0
277,937
3
W
Ullr
9,495
559
103
6
0
310,982
7
L
Arachne
8,275
487
73
4
0
398,137
0
L
Cupid
7,805
459
85
5
0
327,904
1
W
Lancelot
9,646
567
136
8
0
406,472
3
L
Merlin
8,165
480
135
8
0
321,021
0
W
Sobek
8,736
514
27
2
0
329,057
7
W
Vulcan
9,166
539
129
8
0
340,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role