Player Matchup

Xbalanque
Xbalanque
CaveSpider OG
Xbalanque
Level 85
God Stats
2W - 0L
1,714 SR
Queue Stats
17W - 24L
1,335 Elo+
Solo
Ymir
Ymir
FluxinvP
Ymir
Level 81
God Stats
10W - 8L
1,544 SR
Queue Stats
77W - 80L
1,470 Elo+
Party 2
Zhong Kui
Zhong Kui
HostileGrimm
Zhong Kui
Level 63
God Stats
4W - 3L
1,510 SR
Queue Stats
44W - 45L
1,474 Elo+
Party 2
Team Averages
Level 76
1,589 SR
1,426 Elo+

VS

Team Averages
Level 80
1,339 SR
1,385 Elo+
Cu Chulainn
Cu Chulainn
BoiNope
Cu Chulainn
Level 105
God Stats
0W - 2L
1,238 SR
Queue Stats
36W - 35L
1,522 Elo+
Solo
Thor
Thor
TheeStonedTiger
Thor
Level 66
God Stats
9W - 20L
1,329 SR
Queue Stats
138W - 209L
1,289 Elo+
Party 1
Sol
Sol
mcgrimm77
Sol
Level 69
God Stats
30W - 37L
1,451 SR
Queue Stats
236W - 316L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CaveSpider OG
Xbalanque
13
2 / 4 / 4
8,542
657
9,200
11,233
5,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
14
2 / 1 / 4
9,715
747
7,049
15,596
18,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
HostileGrimm
Zhong Kui
14
3 / 1 / 4
8,943
688
9,280
7,641
5,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BoiNope
Cu Chulainn
15
3 / 3 / 3
9,230
710
12,219
16,002
11,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 2 / 3
8,329
641
5,424
9,600
4,648
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 2 / 2
8,733
672
10,778
10,125
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
7
Kills
6
6
Deaths
7
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BoiNope
Cu Chulainn
3
3
3
1.5
W
Xbalanque
CaveSpider OG
Xbalanque
2
4
4
1
W
Ymir
2
1
4
4
W
Zhong Kui
HostileGrimm
Zhong Kui
3
1
4
5
L
1
2
3
1.25
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,529
Damage
28,421
34,470
Taken
35,727
29,251
Mitigated
20,641
8,202
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BoiNope
Cu Chulainn
12,219
1,230
0
3,447
16,002
11,620
0
7,192
8,810
121
41,801
W
Xbalanque
CaveSpider OG
Xbalanque
9,200
3,203
454
1,634
11,233
5,159
0
3,172
8,061
0
28,848
W
Ymir
7,049
423
0
4,192
15,596
18,103
224
5,820
9,776
26,623
0
W
Zhong Kui
HostileGrimm
Zhong Kui
9,280
0
0
1,922
7,641
5,989
525
2,219
5,422
26,848
0
L
5,424
211
389
1,376
9,600
4,648
378
5,414
4,186
0
20,665
L
10,778
3,943
366
5,124
10,125
4,373
778
4,510
5,615
31,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,200
Gold Earned
26,292
134
Minions Killed
148
4
Camps Cleared
8
648,240
Distance Traveled
669,751
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,230
710
52
4
4
246,749
1
W
Xbalanque
8,542
657
43
3
1
194,440
1
W
Ymir
9,715
747
45
3
0
235,175
2
W
Zhong Kui
8,943
688
46
4
3
218,625
1
L
Thor
8,329
641
29
2
3
221,428
1
L
Sol
8,733
672
67
5
1
201,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role