Player Matchup

Tiamat
Tiamat
DaG KeniFuc
Tiamat
Level 157
God Stats
14W - 13L
1,703 SR
Queue Stats
210W - 203L
1,481 Elo+
Party 1
Mulan
Mulan
PvtCaboose37
Mulan
Level 124
God Stats
1W - 3L
1,297 SR
Queue Stats
9W - 20L
1,429 Elo+
Solo
Yemoja
Yemoja
artiemac
Yemoja
Level 3
God Stats
6W - 7L
1,272 SR
Queue Stats
23W - 18L
1,307 Elo+
Party 1
Team Averages
Level 95
1,424 SR
1,406 Elo+

VS

Team Averages
Level 96
1,652 SR
1,585 Elo+
Kuzenbo
Kuzenbo
RANDOM__Vd
Kuzenbo
Level 148
God Stats
3W - 1L
1,472 SR
Queue Stats
97W - 124L
1,369 Elo+
Solo
Susano
Susano
Y_Hit_
Susano
Level 123
God Stats
10W - 5L
1,672 SR
Queue Stats
754W - 490L
1,665 Elo+
Party 2
Poseidon
Poseidon
devin9922
Poseidon
Level 18
God Stats
5W - 3L
1,812 SR
Queue Stats
214W - 79L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
4 / 2 / 1
10,817
636
10,994
15,673
10,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 2 / 4
10,315
607
11,846
20,865
20,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
artiemac
Yemoja
14
0 / 3 / 2
9,068
533
4,263
15,131
8,129
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
RANDOM__Vd
Kuzenbo
16
3 / 1 / 3
12,159
715
11,559
19,844
31,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
Y_Hit_
Susano
16
1 / 3 / 5
10,470
616
16,947
11,852
5,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
devin9922
Poseidon
17
3 / 2 / 4
11,622
684
16,791
9,718
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
7
7
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
2
1
2.25
L
2
2
4
2
W
Kuzenbo
RANDOM__Vd
Kuzenbo
3
1
3
4.5
W
Susano
Y_Hit_
Susano
1
3
5
1.17
L
Yemoja
artiemac
Yemoja
0
3
2
0.33
W
Poseidon
devin9922
Poseidon
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,103
Damage
45,297
51,669
Taken
41,414
39,231
Mitigated
41,386
10,977
Healing
8,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,994
801
0
2,393
15,673
10,842
0
9,076
6,597
46,835
0
L
11,846
782
920
5,666
20,865
20,260
0
11,073
9,792
318
36,864
W
Kuzenbo
RANDOM__Vd
Kuzenbo
11,559
4,673
216
2,962
19,844
31,447
334
6,389
12,508
24,707
0
W
Susano
Y_Hit_
Susano
16,947
1,047
342
1,978
11,852
5,616
1,145
4,126
7,532
0
39,539
L
Yemoja
artiemac
Yemoja
4,263
857
1,845
153
15,131
8,129
0
9,024
6,107
18,344
0
W
Poseidon
devin9922
Poseidon
16,791
2,281
0
2,772
9,718
4,323
690
5,138
4,384
72,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,200
Gold Earned
34,251
172
Minions Killed
181
6
Camps Cleared
8
849,443
Distance Traveled
968,329
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,817
636
75
4
4
303,498
2
L
Mulan
10,315
607
70
4
2
293,987
3
W
Kuzenbo
12,159
715
19
1
0
345,517
3
W
Susano
10,470
616
48
3
3
315,678
2
L
Yemoja
9,068
533
27
2
0
251,958
0
W
Poseidon
11,622
684
114
7
5
307,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role