Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Dragan654
Cliodhna
Level 64
God Stats
4W - 5L
1,552 SR
Queue Stats
50W - 43L
1,564 Elo+
Party 2
Janus
Janus
Flyndoncal
Janus
Level 68
God Stats
1W - 1L
1,641 SR
Queue Stats
60W - 45L
1,592 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
King Ripply14
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,661 SR
Queue Stats
2W - 5L
1,390 Elo+
Party 2
Ymir
Ymir
MalevolentCheese
Ymir
Level 60
God Stats
10W - 10L
1,608 SR
Queue Stats
39W - 30L
1,592 Elo+
Party 2
Team Averages
Level 57
1,592 SR
1,528 Elo+

VS

Team Averages
Level 45
1,501 SR
1,481 Elo+
Fenrir
Fenrir
HannahBunz
Fenrir
Level 38
God Stats
26W - 27L
1,745 SR
Queue Stats
275W - 284L
1,483 Elo+
Solo
Hou Yi
Hou Yi
Matchum
Hou Yi
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 60L
1,485 Elo+
Solo
Atlas
Atlas
SlowRadiancePC
Atlas
Level 25
God Stats
5W - 6L
1,426 SR
Queue Stats
53W - 67L
1,438 Elo+
Party 1
Olorun
Olorun
memin1117
Olorun
Level 45
God Stats
2W - 2L
1,224 SR
Queue Stats
76W - 105L
1,448 Elo+
Solo
Achilles
Achilles
stressedyumbeef
Achilles
Level 85
God Stats
10W - 8L
1,611 SR
Queue Stats
362W - 355L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 7 / 4
10,765
468
24,643
16,339
10,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Dragan654
Cliodhna
17
2 / 8 / 3
10,748
467
15,568
26,656
11,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
18
4 / 6 / 3
12,463
542
19,344
18,831
7,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
King Ripply14
Ah Muzen Cab
12
0 / 6 / 3
8,009
348
3,428
12,854
4,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 5 / 2
9,352
407
9,693
31,261
25,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HannahBunz
Fenrir
19
14 / 4 / 7
13,118
570
18,646
23,487
12,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Matchum
Hou Yi
18
7 / 1 / 9
12,074
525
23,773
14,936
7,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 2 / 11
9,814
427
7,319
16,467
18,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
memin1117
Olorun
18
5 / 3 / 12
11,870
516
15,069
27,051
12,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
19
5 / 1 / 10
12,665
551
15,693
23,510
21,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
10
Kills
32
32
Deaths
11
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
7
4
0.71
L
Cliodhna
Dragan654
Cliodhna
2
8
3
0.44
L
Janus
4
6
3
0.92
W
Fenrir
HannahBunz
Fenrir
14
4
7
4.38
L
Ah Muzen Cab
King Ripply14
Ah Muzen Cab
0
6
3
0.25
L
1
5
2
0.4
W
Hou Yi
Matchum
Hou Yi
7
1
9
11.5
W
1
2
11
3.25
W
Olorun
memin1117
Olorun
5
3
12
3.67
W
Achilles
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,676
Damage
80,500
105,941
Taken
105,451
60,922
Mitigated
72,870
26,683
Healing
37,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
24,643
1,374
0
2,237
16,339
10,970
51
3,680
12,525
83,329
0
L
Cliodhna
Dragan654
Cliodhna
15,568
5,104
0
9,336
26,656
11,444
0
2,439
24,070
0
98,207
L
Janus
19,344
2,926
458
4,768
18,831
7,986
0
4,335
13,951
96,757
0
W
Fenrir
HannahBunz
Fenrir
18,646
5,756
0
4,326
23,487
12,645
0
5,836
17,355
25
119,609
L
Ah Muzen Cab
King Ripply14
Ah Muzen Cab
3,428
991
0
1,379
12,854
4,661
135
625
12,178
0
34,265
L
9,693
2,412
0
8,505
31,261
25,861
0
10,976
20,044
29,673
0
W
Hou Yi
Matchum
Hou Yi
23,773
13,756
0
5,907
14,936
7,646
1,290
7,876
6,884
0
107,275
W
7,319
3,041
0
1,839
16,467
18,396
143
9,969
6,035
16,289
0
W
Olorun
memin1117
Olorun
15,069
10,390
999
18,755
27,051
12,925
0
15,877
10,280
103,241
3,113
W
Achilles
15,693
4,003
0
6,021
23,510
21,258
0
12,206
10,737
54
88,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,337
Gold Earned
59,541
520
Minions Killed
653
0
Camps Cleared
0
2,121,925
Distance Traveled
2,199,455
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,765
468
138
6
0
429,706
6
L
Cliodhna
10,748
467
121
5
0
477,883
4
L
Janus
12,463
542
178
8
0
428,002
2
W
Fenrir
13,118
570
144
6
0
459,713
0
L
Ah Muzen Cab
8,009
348
39
2
0
371,080
0
L
Ymir
9,352
407
44
2
0
415,254
3
W
Hou Yi
12,074
525
169
7
0
390,486
4
W
Atlas
9,814
427
18
1
0
434,049
1
W
Olorun
11,870
516
156
7
0
416,661
3
W
Achilles
12,665
551
166
7
0
498,546
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role