Player Matchup

Nox
Nox
FEAR_DA_sLaYeR
Nox
Level 124
God Stats
33W - 57L
1,316 SR
Queue Stats
614W - 1,043L
1,244 Elo+
Solo
Hachiman
Hachiman
Herobrian5751
Hachiman
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 249L
1,277 Elo+
Party 1
Zeus
Zeus
NamelessKing687
Zeus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 68L
1,260 Elo+
Party 1
Team Averages
Level 68
1,439 SR
1,260 Elo+

VS

Team Averages
Level 87
1,467 SR
1,402 Elo+
Janus
Janus
BillyMays09
Janus
Level 45
God Stats
17W - 22L
1,444 SR
Queue Stats
20W - 28L
1,344 Elo+
Solo
King Arthur
King Arthur
Jacfatty
King Arthur
Level 102
God Stats
8W - 8L
1,528 SR
Queue Stats
180W - 170L
1,512 Elo+
Solo
Ymir
Ymir
morderkaizer392
Ymir
Level 113
God Stats
19W - 23L
1,428 SR
Queue Stats
210W - 323L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,446
645
3,702
5,484
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Herobrian5751
Hachiman
11
1 / 4 / 2
6,557
656
4,919
7,560
3,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 1
6,496
650
4,375
7,041
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 10
7,234
723
5,946
1,828
795
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
Jacfatty
King Arthur
14
8 / 2 / 3
8,295
830
7,060
10,339
6,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
2 / 1 / 4
7,544
754
2,236
9,237
8,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
11
11
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
1
4
1
0.38
L
Hachiman
Herobrian5751
Hachiman
1
4
2
0.5
W
King Arthur
Jacfatty
King Arthur
8
2
3
4.75
L
1
3
1
0.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,996
Damage
15,242
20,085
Taken
21,404
8,397
Mitigated
15,803
2,608
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,946
199
0
539
1,828
795
332
1,293
483
17,495
0
L
3,702
74
0
0
5,484
2,408
0
1,984
3,500
15,829
0
L
Hachiman
Herobrian5751
Hachiman
4,919
2,614
272
754
7,560
3,266
262
3,548
4,012
0
16,413
W
King Arthur
Jacfatty
King Arthur
7,060
1,653
0
2,473
10,339
6,650
257
2,628
7,607
81
29,664
L
4,375
960
0
1,582
7,041
2,723
0
3,100
3,941
14,818
0
W
2,236
35
0
1,643
9,237
8,358
287
4,351
4,557
16,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,499
Gold Earned
23,073
98
Minions Killed
108
3
Camps Cleared
6
434,022
Distance Traveled
530,739
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,234
723
31
3
1
182,663
2
L
Nox
6,446
645
23
2
3
161,650
4
L
Hachiman
6,557
656
29
3
0
151,017
0
W
King Arthur
8,295
830
51
5
5
193,556
3
L
Zeus
6,496
650
46
5
0
121,355
0
W
Ymir
7,544
754
26
3
0
154,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role