Player Matchup

Cthulhu
Cthulhu
INicoUnU
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,062 Elo+
Party 1
Sun Wukong
Sun Wukong
TheYordleOmega
Sun Wukong
Level 49
God Stats
3W - 2L
1,499 SR
Queue Stats
72W - 85L
1,384 Elo+
Solo
Bellona
Bellona
educrtz
Bellona
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,062 Elo+
Party 1
Poseidon
Poseidon
maxjaen44
Poseidon
Level 107
God Stats
4W - 7L
1,454 SR
Queue Stats
76W - 85L
1,399 Elo+
Solo
Chernobog
Chernobog
thegood98
Chernobog
Level 152
God Stats
3W - 4L
1,543 SR
Queue Stats
208W - 255L
1,379 Elo+
Solo
Team Averages
Level 79
1,499 SR
1,257 Elo+

VS

Team Averages
Level 95
1,533 SR
1,505 Elo+
Jormungandr
Jormungandr
DuhhitsAnthony
Jormungandr
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 110L
1,528 Elo+
Party 2
Hachiman
Hachiman
KingHomieQaun
Hachiman
Level 43
God Stats
2W - 4L
1,049 SR
Queue Stats
66W - 70L
1,366 Elo+
Solo
Thor
Thor
TDBlizzy
Thor
Level 140
God Stats
10W - 4L
1,774 SR
Queue Stats
126W - 114L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
meyoudodo
Kuzenbo
Level 129
God Stats
5W - 1L
1,806 SR
Queue Stats
53W - 33L
1,535 Elo+
Solo
Skadi
Skadi
sindellover1317
Skadi
Level 109
God Stats
1W - 2L
1,536 SR
Queue Stats
125W - 111L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
INicoUnU
Cthulhu
2
0 / 0 / 0
7,400
264
0
0
0
Sun Wukong
TheYordleOmega
Sun Wukong
20
6 / 5 / 4
12,533
448
11,087
28,229
28,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
educrtz
Bellona
20
1 / 3 / 5
13,085
467
8,553
25,637
26,353
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
maxjaen44
Poseidon
20
6 / 4 / 9
15,316
547
21,379
18,852
7,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
thegood98
Chernobog
20
13 / 7 / 6
15,441
551
29,966
28,866
17,576
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DuhhitsAnthony
Jormungandr
20
7 / 3 / 3
14,814
529
16,189
23,997
23,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
KingHomieQaun
Hachiman
20
6 / 7 / 3
14,944
534
16,341
19,337
7,059
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
18
1 / 9 / 6
12,225
437
10,223
25,020
9,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
meyoudodo
Kuzenbo
19
2 / 3 / 7
14,258
509
7,559
25,953
33,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
3 / 5 / 3
14,752
527
20,194
25,919
10,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
26
Kills
19
19
Deaths
27
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DuhhitsAnthony
Jormungandr
7
3
3
2.83
L
Cthulhu
INicoUnU
Cthulhu
0
0
0
0
W
Hachiman
KingHomieQaun
Hachiman
6
7
3
1.07
W
Thor
1
9
6
0.44
L
Sun Wukong
TheYordleOmega
Sun Wukong
6
5
4
1.6
L
Bellona
educrtz
Bellona
1
3
5
1.17
L
Poseidon
maxjaen44
Poseidon
6
4
9
2.63
W
Kuzenbo
meyoudodo
Kuzenbo
2
3
7
1.83
W
3
5
3
0.9
L
Chernobog
thegood98
Chernobog
13
7
6
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,985
Damage
70,506
101,584
Taken
120,226
80,788
Mitigated
84,584
28,007
Healing
24,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DuhhitsAnthony
Jormungandr
16,189
5,683
0
4,154
23,997
23,988
638
6,038
17,664
97,942
0
L
Cthulhu
INicoUnU
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
KingHomieQaun
Hachiman
16,341
10,332
0
3,928
19,337
7,059
928
3,845
14,232
0
119,450
W
Thor
10,223
1,134
0
6,408
25,020
9,570
261
4,169
20,549
0
91,113
L
Sun Wukong
TheYordleOmega
Sun Wukong
11,087
1,583
0
5,246
28,229
28,925
412
5,875
22,354
0
71,779
L
Bellona
educrtz
Bellona
8,553
3,007
0
11,360
25,637
26,353
1,415
11,045
14,592
0
92,688
L
Poseidon
maxjaen44
Poseidon
21,379
2,789
0
1,939
18,852
7,934
1,344
2,074
16,778
145,879
0
W
Kuzenbo
meyoudodo
Kuzenbo
7,559
1,901
429
4,169
25,953
33,792
154
3,534
22,200
50,082
0
W
20,194
8,251
0
5,503
25,919
10,175
344
11,202
14,498
0
165,784
L
Chernobog
thegood98
Chernobog
29,966
19,228
0
9,462
28,866
17,576
3,416
6,160
22,706
0
170,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,775
Gold Earned
70,993
691
Minions Killed
723
0
Camps Cleared
0
1,981,088
Distance Traveled
2,246,502
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,814
529
150
5
0
447,877
2
L
Cthulhu
7,400
264
0
0
0
0
0
W
Hachiman
14,944
534
173
6
0
441,190
0
W
Thor
12,225
437
115
4
0
368,532
2
L
Sun Wukong
12,533
448
90
3
0
503,459
0
L
Bellona
13,085
467
153
5
0
439,231
0
L
Poseidon
15,316
547
242
9
0
541,132
6
W
Kuzenbo
14,258
509
66
2
0
472,143
0
W
Skadi
14,752
527
219
8
0
516,760
4
L
Chernobog
15,441
551
206
7
0
497,266
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role