Player Matchup

Izanami
Izanami
 
Izanami
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
EylkTheValiant
Ares
Level 87
God Stats
3W - 1L
1,544 SR
Queue Stats
216W - 247L
1,464 Elo+
Solo
Team Averages
Level 127
1,515 SR
1,488 Elo+

VS

Team Averages
Level 56
1,607 SR
1,435 Elo+
Cupid
Cupid
Brentberg
Cupid
Level 152
God Stats
0W - 1L
1,639 SR
Queue Stats
2W - 5L
1,458 Elo+
Party 1
Chaac
Chaac
Drosz
Chaac
Level 4
God Stats
1W - 2L
1,684 SR
Queue Stats
1W - 3L
1,481 Elo+
Party 1
Thanatos
Thanatos
Jakkosod
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
5 / 0 / 5
6,325
1,054
5,330
4,646
2,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
 
Vulcan
10
4 / 0 / 5
6,268
1,045
10,788
3,234
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 0 / 7
6,134
1,022
2,044
5,975
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Brentberg
Cupid
8
0 / 3 / 0
4,336
723
1,829
8,192
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Drosz
Chaac
7
0 / 3 / 0
4,226
704
4,061
7,939
4,555
Thanatos
Jakkosod
Thanatos
7
0 / 4 / 0
4,194
699
1,105
5,316
1,987

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
5
7.5
W
Vulcan
 
Vulcan
4
0
5
6.5
L
Cupid
Brentberg
Cupid
0
3
0
0
L
Chaac
Drosz
Chaac
0
3
0
0
W
1
0
7
4.5
L
Thanatos
Jakkosod
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,162
Damage
6,995
13,855
Taken
21,447
8,875
Mitigated
9,697
3,019
Healing
4,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,330
3,635
0
529
4,646
2,109
1,883
147
4,499
0
26,835
W
Vulcan
 
Vulcan
10,788
1,828
0
1,131
3,234
1,312
318
4
3,230
26,334
0
L
Cupid
Brentberg
Cupid
1,829
713
296
1,623
8,192
3,155
0
4,562
3,366
0
13,766
L
Chaac
Drosz
Chaac
4,061
483
0
1,252
7,939
4,555
0
4,033
3,678
0
12,456
W
2,044
186
0
1,359
5,975
5,454
122
0
5,975
5,802
0
L
Thanatos
Jakkosod
Thanatos
1,105
0
0
962
5,316
1,987
0
3,548
1,571
0
2,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,727
Gold Earned
12,756
94
Minions Killed
47
6
Camps Cleared
0
375,983
Distance Traveled
330,308
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,325
1,054
40
7
4
112,734
2
W
Vulcan
6,268
1,045
48
8
2
136,770
4
L
Cupid
4,336
723
20
3
0
108,427
2
L
Chaac
4,226
704
18
3
0
123,365
0
W
Ares
6,134
1,022
6
1
0
126,479
3
L
Thanatos
4,194
699
9
2
0
98,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role