Player Matchup

Mulan
Mulan
BaolongZhang
Mulan
Level 87
God Stats
40W - 47L
1,515 SR
Queue Stats
774W - 771L
1,481 Elo+
Solo
Nox
Nox
MontePajton
Nox
Level 154
God Stats
3W - 4L
1,495 SR
Queue Stats
57W - 44L
1,517 Elo+
Solo
Ra
Ra
ProfessorTiger
Ra
Level 106
God Stats
0W - 3L
1,499 SR
Queue Stats
53W - 39L
1,606 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kamikasek
Ah Muzen Cab
Level 129
God Stats
197W - 185L
1,506 SR
Queue Stats
616W - 658L
1,501 Elo+
Solo
Maui
Maui
robo9pl
Maui
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 105
1,503 SR
1,521 Elo+

VS

Team Averages
Level 118
1,566 SR
1,641 Elo+
Baron Samedi
Baron Samedi
Boltrius
Baron Samedi
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,719 Elo+
Solo
Medusa
Medusa
Erdbeersenf
Medusa
Level 119
God Stats
2W - 0L
1,628 SR
Queue Stats
28W - 8L
1,782 Elo+
Party 1
Freya
Freya
Luigi88
Freya
Level 127
God Stats
3W - 1L
1,655 SR
Queue Stats
64W - 35L
1,599 Elo+
Party 1
Bacchus
Bacchus
VLADN
Bacchus
Level 132
God Stats
8W - 5L
1,587 SR
Queue Stats
422W - 443L
1,527 Elo+
Solo
Lancelot
Lancelot
cadilow
Lancelot
Level 160
God Stats
8W - 10L
1,458 SR
Queue Stats
271W - 291L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,960
1,192
2,489
5,593
4,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 0
5,926
1,185
1,080
4,696
2,169
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 0 / 0
3,443
689
0
0
0
Ah Muzen Cab
kamikasek
Ah Muzen Cab
10
0 / 2 / 0
5,353
1,071
3,325
4,599
1,907
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
robo9pl
Maui
10
0 / 0 / 1
6,031
1,206
1,487
2,180
1,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

371

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Boltrius
Baron Samedi
10
0 / 0 / 1
5,502
1,100
2,154
932
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
1 / 0 / 2
6,233
1,247
4,819
2,376
911
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
Luigi88
Freya
11
1 / 0 / 2
6,078
1,216
4,086
2,884
1,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
VLADN
Bacchus
10
0 / 1 / 2
5,390
1,078
1,740
2,462
2,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
cadilow
Lancelot
10
1 / 0 / 0
5,622
1,124
1,869
1,484
864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
3
3
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Baron Samedi
Boltrius
Baron Samedi
0
0
1
0.5
W
Medusa
1
0
2
2
W
Freya
Luigi88
Freya
1
0
2
2
L
1
1
0
1
L
0
0
0
0
W
Bacchus
VLADN
Bacchus
0
1
2
1
W
Lancelot
cadilow
Lancelot
1
0
0
1
L
Ah Muzen Cab
kamikasek
Ah Muzen Cab
0
2
0
0
L
Maui
robo9pl
Maui
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,381
Damage
14,668
17,068
Taken
10,138
10,150
Mitigated
6,020
2,511
Healing
3,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,489
234
0
1,495
5,593
4,397
0
2,314
3,279
0
10,530
W
Baron Samedi
Boltrius
Baron Samedi
2,154
243
302
189
932
439
0
279
653
10,967
0
W
Medusa
4,819
1,799
0
896
2,376
911
0
189
2,187
0
24,995
W
Freya
Luigi88
Freya
4,086
1,680
0
1,459
2,884
1,057
0
684
2,200
16,708
0
L
1,080
287
0
178
4,696
2,169
0
2,447
2,249
22,627
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
VLADN
Bacchus
1,740
72
0
0
2,462
2,749
0
837
1,625
5,005
0
W
Lancelot
cadilow
Lancelot
1,869
544
0
898
1,484
864
0
578
906
0
4,952
L
Ah Muzen Cab
kamikasek
Ah Muzen Cab
3,325
789
0
483
4,599
1,907
0
2,588
2,011
0
11,933
L
Maui
robo9pl
Maui
1,487
330
0
355
2,180
1,677
0
631
1,549
3,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,713
Gold Earned
28,825
97
Minions Killed
125
3
Camps Cleared
9
393,896
Distance Traveled
483,626
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,960
1,192
21
4
1
100,166
2
W
Baron Samedi
5,502
1,100
22
4
0
97,212
0
W
Medusa
6,233
1,247
43
9
3
100,657
0
W
Freya
6,078
1,216
42
8
2
97,410
0
L
Nox
5,926
1,185
57
11
1
85,190
0
L
Ra
3,443
689
0
0
0
0
0
W
Bacchus
5,390
1,078
10
2
1
82,655
3
W
Lancelot
5,622
1,124
8
2
3
105,692
2
L
Ah Muzen Cab
5,353
1,071
18
4
1
105,557
3
L
Maui
6,031
1,206
1
0
0
102,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role