Player Matchup

Bacchus
Bacchus
BIG-DON-EUAN420
Bacchus
Level 87
God Stats
46W - 39L
1,538 SR
Queue Stats
402W - 430L
1,496 Elo+
Party 1
Kali
Kali
Bundlebee
Kali
Level 160
God Stats
16W - 7L
1,770 SR
Queue Stats
510W - 492L
1,551 Elo+
Party 1
Fenrir
Fenrir
Gerike300
Fenrir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,480 Elo+
Party 2
Chang'e
Chang'e
JasonK04
Chang'e
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 48L
1,449 Elo+
Party 1
Chiron
Chiron
TESCOSSZATYOR
Chiron
Level 47
God Stats
1W - 0L
1,127 SR
Queue Stats
17W - 17L
1,499 Elo+
Party 2
Team Averages
Level 77
1,487 SR
1,495 Elo+

VS

Team Averages
Level 79
1,507 SR
1,486 Elo+
Chang'e
Chang'e
 
Chang'e
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
abriliyo
Izanami
Level 36
God Stats
40W - 24L
1,535 SR
Queue Stats
204W - 197L
1,467 Elo+
Party 3
Olorun
Olorun
elpelicos
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,462 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,358
545
2,952
5,397
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
9
1 / 0 / 1
5,071
634
2,768
6,539
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Gerike300
Fenrir
9
1 / 2 / 0
4,931
616
2,371
8,002
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
JasonK04
Chang'e
9
1 / 0 / 1
5,124
641
2,280
2,614
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 1 / 0
4,392
549
3,395
4,751
1,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 1 / 0
5,675
709
5,860
6,025
2,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
 
Sylvanus
7
1 / 1 / 0
4,574
572
2,697
5,609
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
 
Thanatos
6
1 / 1 / 0
3,952
494
1,078
4,317
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
abriliyo
Izanami
7
0 / 1 / 1
4,273
534
2,818
5,035
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
elpelicos
Olorun
5
0 / 1 / 0
3,762
470
931
2,437
1,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
4
4
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
0
2
L
Sylvanus
 
Sylvanus
1
1
0
1
L
Thanatos
 
Thanatos
1
1
0
1
W
0
1
1
0.5
W
Kali
1
0
1
1.5
W
Fenrir
Gerike300
Fenrir
1
2
0
0.5
W
Chang'e
JasonK04
Chang'e
1
0
1
1.5
W
1
1
0
1
L
Izanami
abriliyo
Izanami
0
1
1
0.5
L
Olorun
elpelicos
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,766
Damage
13,384
27,303
Taken
23,423
11,090
Mitigated
10,150
10,478
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,860
1,628
0
3,631
6,025
2,648
0
0
6,025
35,708
0
L
Sylvanus
 
Sylvanus
2,697
1,512
839
2,630
5,609
3,036
0
1,145
4,464
14,169
0
L
Thanatos
 
Thanatos
1,078
248
0
3,331
4,317
1,799
0
1,230
3,087
0
17,385
W
2,952
623
0
1,291
5,397
3,077
0
1,224
4,173
13,699
0
W
Kali
2,768
971
0
1,886
6,539
2,340
0
758
5,781
0
31,704
W
Fenrir
Gerike300
Fenrir
2,371
853
0
4,142
8,002
3,431
0
5,399
2,603
0
23,163
W
Chang'e
JasonK04
Chang'e
2,280
340
109
1,273
2,614
954
1,044
859
1,755
27,996
0
W
3,395
1,716
400
1,377
4,751
1,288
0
1,099
3,652
0
25,183
L
Izanami
abriliyo
Izanami
2,818
2,007
0
2,212
5,035
1,663
29
1,846
3,189
0
27,920
L
Olorun
elpelicos
Olorun
931
434
0
584
2,437
1,004
0
1,011
1,426
10,057
1,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,876
Gold Earned
22,236
223
Minions Killed
193
0
Camps Cleared
0
858,380
Distance Traveled
658,075
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,675
709
69
9
0
143,718
3
L
Sylvanus
4,574
572
22
3
0
149,372
1
L
Thanatos
3,952
494
31
4
0
118,015
0
W
Bacchus
4,358
545
23
3
0
175,046
3
W
Kali
5,071
634
55
7
0
197,595
2
W
Fenrir
4,931
616
43
5
0
169,499
0
W
Chang'e
5,124
641
60
8
0
159,255
0
W
Chiron
4,392
549
42
5
0
156,985
2
L
Izanami
4,273
534
44
6
0
143,982
1
L
Olorun
3,762
470
27
3
0
102,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role