Player Matchup

Eset
Eset
Masters
 
Eset
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Masters
 
Loki
Masters
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond I
PussssyBoy
Thor
Diamond I
Level 118
God Stats
4W - 0L
1,715 SR
Queue Stats
114W - 52L
2,698 MMR
Party 1
Izanami
Izanami
Masters
Ratatoskr X
Izanami
Masters
Level 108
God Stats
118W - 89L
1,628 SR
Queue Stats
547W - 566L
1,977 MMR
Solo
Skadi
Skadi
Diamond IV
charlswolf
Skadi
Diamond IV
Level 148
God Stats
6W - 6L
1,573 SR
Queue Stats
297W - 295L
2,022 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,583 SR
1,939 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,653 SR
2,464 MMR
Arachne
Arachne
Diamond IV
EmilioLujano
Arachne
Diamond IV
Level 121
God Stats
24W - 24L
1,567 SR
Queue Stats
752W - 777L
2,148 MMR
Solo
Chaac
Chaac
Masters
S7 Cardx
Chaac
Masters
Level 102
God Stats
45W - 60L
1,670 SR
Queue Stats
599W - 494L
3,101 MMR
Solo
The Morrigan
The Morrigan
Masters
Tona
The Morrigan
Masters
Level 157
God Stats
0W - 1L
1,743 SR
Queue Stats
245W - 189L
2,885 MMR
Solo
Sol
Sol
Platinum III
leo_mtz15
Sol
Platinum III
Level 145
God Stats
4W - 2L
1,728 SR
Queue Stats
189W - 182L
1,881 MMR
Solo
Ne Zha
Ne Zha
Masters
st-rock19
Ne Zha
Masters
Level 160
God Stats
14W - 18L
1,557 SR
Queue Stats
517W - 502L
2,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
4 / 0 / 6
6,275
628
4,282
2,984
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
10
5 / 0 / 3
6,154
615
4,874
6,882
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 8
5,514
551
6,107
7,572
4,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Ratatoskr X
Izanami
10
0 / 0 / 0
5,709
571
4,694
7,021
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
9
0 / 0 / 3
5,172
517
3,081
3,915
1,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
HadesIshtarAtlas

VS

Bans
Zhong KuiCabrakanRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EmilioLujano
Arachne
7
0 / 2 / 0
4,532
453
2,113
8,668
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chaac
S7 Cardx
Chaac
10
0 / 0 / 0
5,279
528
5,240
7,696
4,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Tona
The Morrigan
7
0 / 3 / 0
4,550
455
1,095
4,045
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,933
493
3,709
7,001
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
st-rock19
Ne Zha
6
0 / 5 / 0
4,613
461
4,253
10,277
5,667
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
0
6
7
W
Loki
 
Loki
5
0
3
6.5
L
Arachne
EmilioLujano
Arachne
0
2
0
0
W
2
0
8
6
W
Izanami
Ratatoskr X
Izanami
0
0
0
0
L
Chaac
S7 Cardx
Chaac
0
0
0
0
L
The Morrigan
Tona
The Morrigan
0
3
0
0
W
Skadi
0
0
3
1.5
L
0
1
0
0
L
Ne Zha
st-rock19
Ne Zha
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,038
Damage
16,410
28,374
Taken
37,687
12,448
Mitigated
15,768
9,886
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
4,282
826
119
559
2,984
1,087
0
605
2,379
40,961
0
W
Loki
 
Loki
4,874
1,570
0
3,621
6,882
2,413
0
962
5,920
0
41,208
L
Arachne
EmilioLujano
Arachne
2,113
1,481
0
1,640
8,668
2,733
0
802
7,866
23
26,210
W
6,107
1,676
0
1,971
7,572
4,862
0
2,063
5,509
0
19,548
W
Izanami
Ratatoskr X
Izanami
4,694
2,533
0
2,686
7,021
2,856
484
0
6,471
0
43,610
L
Chaac
S7 Cardx
Chaac
5,240
912
0
3,441
7,696
4,142
0
0
7,696
0
41,039
L
The Morrigan
Tona
The Morrigan
1,095
120
0
250
4,045
1,373
0
940
3,105
21,705
193
W
Skadi
3,081
1,386
0
930
3,915
1,230
1,710
1,049
2,866
0
33,204
L
3,709
1,025
0
2,207
7,001
1,853
0
1,038
5,963
35,612
0
L
Ne Zha
st-rock19
Ne Zha
4,253
1,172
175
2,873
10,277
5,667
0
1,502
8,775
35
16,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,824
Gold Earned
23,907
336
Minions Killed
255
0
Camps Cleared
0
981,277
Distance Traveled
908,846
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,275
628
78
8
0
210,171
1
W
Loki
6,154
615
77
8
0
220,139
3
L
Arachne
4,532
453
57
6
0
214,060
4
W
Thor
5,514
551
26
3
0
199,248
2
W
Izanami
5,709
571
87
9
0
185,843
9
L
Chaac
5,279
528
71
7
0
196,916
2
L
The Morrigan
4,550
455
47
5
0
154,589
2
W
Skadi
5,172
517
68
7
0
165,876
2
L
Sol
4,933
493
62
6
0
176,786
2
L
Ne Zha
4,613
461
18
2
0
166,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role