Player Matchup

Bellona
Bellona
HG Divine xF
Bellona
Level 84
God Stats
74W - 74L
1,530 SR
Queue Stats
505W - 606L
1,293 Elo+
Party 1
Sol
Sol
HGiRes
Sol
Level 95
God Stats
10W - 19L
1,400 SR
Queue Stats
701W - 796L
1,366 Elo+
Party 1
Jormungandr
Jormungandr
Icy_Dragon194
Jormungandr
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 141L
1,301 Elo+
Party 2
Bacchus
Bacchus
LAAmaral8167
Bacchus
Level 34
God Stats
3W - 3L
1,351 SR
Queue Stats
21W - 34L
1,300 Elo+
Solo
Achilles
Achilles
Pepa_Almondes
Achilles
Level 49
God Stats
2W - 2L
1,582 SR
Queue Stats
53W - 69L
1,337 Elo+
Party 2
Team Averages
Level 62
1,473 SR
1,319 Elo+

VS

Team Averages
Level 55
1,472 SR
1,316 Elo+
Maui
Maui
Bwend0n
Maui
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,234 Elo+
Party 3
Anhur
Anhur
EXoNickel
Anhur
Level 28
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 5L
1,394 Elo+
Party 3
Amaterasu
Amaterasu
McSaltySalt
Amaterasu
Level 126
God Stats
1W - 4L
1,301 SR
Queue Stats
231W - 257L
1,400 Elo+
Solo
Zeus
Zeus
T1ME Comic
Zeus
Level 43
God Stats
1W - 1L
1,583 SR
Queue Stats
5W - 15L
1,308 Elo+
Party 3
Mulan
Mulan
Zanezuba210
Mulan
Level 28
God Stats
1W - 2L
1,247 SR
Queue Stats
2W - 8L
1,246 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HG Divine xF
Bellona
15
4 / 1 / 1
9,555
531
9,938
15,943
15,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
HGiRes
Sol
15
10 / 3 / 11
10,141
563
26,621
20,008
7,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Icy_Dragon194
Jormungandr
16
7 / 0 / 4
9,854
547
9,859
15,942
9,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
LAAmaral8167
Bacchus
13
2 / 0 / 18
9,396
522
5,713
9,665
13,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Pepa_Almondes
Achilles
14
5 / 3 / 5
9,054
503
4,472
16,583
15,763
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Bwend0n
Maui
11
2 / 6 / 1
8,020
446
3,787
18,342
17,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
EXoNickel
Anhur
11
0 / 7 / 2
6,701
372
7,653
13,752
6,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
McSaltySalt
Amaterasu
11
0 / 3 / 2
6,745
375
3,562
15,578
16,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 6 / 0
8,630
479
17,226
13,670
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 6 / 0
7,120
396
5,128
12,131
7,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
28
Kills
7
7
Deaths
28
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Maui
Bwend0n
Maui
2
6
1
0.42
L
Anhur
EXoNickel
Anhur
0
7
2
0.14
W
Bellona
HG Divine xF
Bellona
4
1
1
4.5
W
Sol
HGiRes
Sol
10
3
11
5.17
W
Jormungandr
Icy_Dragon194
Jormungandr
7
0
4
9
W
Bacchus
LAAmaral8167
Bacchus
2
0
18
11
L
Amaterasu
McSaltySalt
Amaterasu
0
3
2
0.33
W
Achilles
Pepa_Almondes
Achilles
5
3
5
2.5
L
4
6
0
0.67
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,603
Damage
37,356
78,141
Taken
73,473
61,555
Mitigated
52,379
29,201
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Bwend0n
Maui
3,787
1,192
0
1,583
18,342
17,216
0
12,822
5,520
21,905
4,427
L
Anhur
EXoNickel
Anhur
7,653
3,610
0
2,506
13,752
6,180
192
10,659
3,093
0
38,372
W
Bellona
HG Divine xF
Bellona
9,938
2,938
0
5,233
15,943
15,144
2,922
0
15,694
0
64,049
W
Sol
HGiRes
Sol
26,621
16,350
0
12,277
20,008
7,786
3,964
7,396
12,573
85,563
0
W
Jormungandr
Icy_Dragon194
Jormungandr
9,859
2,484
0
6,340
15,942
9,766
128
1,565
14,290
83,222
1,111
W
Bacchus
LAAmaral8167
Bacchus
5,713
1,167
0
2,177
9,665
13,096
473
5,500
4,165
12,363
0
L
Amaterasu
McSaltySalt
Amaterasu
3,562
915
0
2,683
15,578
16,007
272
6,170
9,408
0
35,963
W
Achilles
Pepa_Almondes
Achilles
4,472
821
0
3,174
16,583
15,763
516
6,190
10,298
0
50,697
L
17,226
4,264
0
2,335
13,670
5,724
1,533
7,780
5,890
72,780
0
L
5,128
140
0
1,722
12,131
7,252
556
4,750
7,381
0
35,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,000
Gold Earned
37,216
421
Minions Killed
283
0
Camps Cleared
0
1,546,621
Distance Traveled
1,548,510
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,020
446
30
2
0
333,732
4
L
Anhur
6,701
372
49
3
0
311,328
3
W
Bellona
9,555
531
95
5
0
295,573
3
W
Sol
10,141
563
107
6
0
272,800
0
W
Jormungandr
9,854
547
124
7
0
309,124
0
W
Bacchus
9,396
522
26
1
0
340,929
2
L
Amaterasu
6,745
375
51
3
0
312,340
0
W
Achilles
9,054
503
69
4
0
328,195
3
L
Zeus
8,630
479
96
5
0
279,630
0
L
Mulan
7,120
396
57
3
0
311,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role