Player Matchup

Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AuTeeZm
Chiron
Level 114
God Stats
95W - 75L
1,575 SR
Queue Stats
399W - 320L
1,514 Elo+
Solo
Sylvanus
Sylvanus
smashkill30
Sylvanus
Level 127
God Stats
0W - 1L
1,218 SR
Queue Stats
0W - 5L
1,083 Elo+
Solo
Geb
Geb
yanil29
Geb
Level 121
God Stats
6W - 5L
1,587 SR
Queue Stats
304W - 288L
1,484 Elo+
Solo
Team Averages
Level 120
1,476 SR
1,416 Elo+

VS

Team Averages
Level 140
1,452 SR
1,470 Elo+
Neith
Neith
CrummyRapier40
Neith
Level 149
God Stats
80W - 53L
1,631 SR
Queue Stats
241W - 222L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
Mr_RiceEmpress
Baron Samedi
Level 124
God Stats
8W - 9L
1,480 SR
Queue Stats
234W - 261L
1,400 Elo+
Solo
Yu Huang
Yu Huang
SYN FUL SATAN
Yu Huang
Level 157
God Stats
3W - 7L
1,288 SR
Queue Stats
272W - 291L
1,439 Elo+
Solo
Artemis
Artemis
Smurftracy
Artemis
Level 143
God Stats
2W - 1L
1,338 SR
Queue Stats
503W - 494L
1,496 Elo+
Party 1
Medusa
Medusa
xDeathProof-
Medusa
Level 128
God Stats
3W - 3L
1,521 SR
Queue Stats
147W - 128L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
2 / 1 / 0
4,836
691
1,533
4,069
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
 
Ne Zha
6
0 / 1 / 1
3,931
562
1,578
6,080
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
AuTeeZm
Chiron
7
0 / 1 / 1
3,815
545
4,461
7,179
2,095
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
smashkill30
Sylvanus
1
0 / 0 / 0
1,365
195
0
0
0
Geb
6
0 / 0 / 1
3,925
561
2,183
5,027
1,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
4,050
579
4,550
4,297
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Mr_RiceEmpress
Baron Samedi
6
0 / 1 / 0
4,125
589
3,288
5,397
2,441
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
SYN FUL SATAN
Yu Huang
8
0 / 0 / 1
4,470
639
1,367
2,102
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
Smurftracy
Artemis
9
2 / 1 / 0
4,898
700
2,184
5,222
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
8
0 / 0 / 1
4,663
666
1,658
1,737
556
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
2
Kills
2
3
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
1
0
2
L
Ne Zha
 
Ne Zha
0
1
1
0.5
L
Chiron
AuTeeZm
Chiron
0
1
1
0.5
W
0
0
1
0.5
W
Baron Samedi
Mr_RiceEmpress
Baron Samedi
0
1
0
0
W
Yu Huang
SYN FUL SATAN
Yu Huang
0
0
1
0.5
W
Artemis
Smurftracy
Artemis
2
1
0
2
L
Sylvanus
smashkill30
Sylvanus
0
0
0
0
W
Medusa
0
0
1
0.5
L
Geb
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,755
Damage
13,047
22,355
Taken
18,755
7,165
Mitigated
6,512
9,958
Healing
7,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,533
403
0
1,255
4,069
1,644
0
877
3,192
24,162
2,927
L
Ne Zha
 
Ne Zha
1,578
331
0
3,117
6,080
1,870
0
229
5,851
0
16,242
L
Chiron
AuTeeZm
Chiron
4,461
1,838
227
2,466
7,179
2,095
0
2,290
4,889
0
24,957
W
4,550
2,111
0
2,117
4,297
1,282
28
1,243
3,054
0
24,291
W
Baron Samedi
Mr_RiceEmpress
Baron Samedi
3,288
696
778
2,739
5,397
2,441
0
1,256
4,141
10,922
0
W
Yu Huang
SYN FUL SATAN
Yu Huang
1,367
395
0
772
2,102
665
516
744
1,358
25,793
0
W
Artemis
Smurftracy
Artemis
2,184
1,162
0
1,072
5,222
1,568
18
267
4,955
0
29,902
L
Sylvanus
smashkill30
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
1,658
771
0
214
1,737
556
320
0
1,737
0
20,615
L
Geb
2,183
445
1,253
1,640
5,027
1,556
0
1,259
3,768
8,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,872
Gold Earned
22,206
148
Minions Killed
216
0
Camps Cleared
0
544,148
Distance Traveled
637,434
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,836
691
56
8
0
129,548
1
L
Ne Zha
3,931
562
34
5
0
147,554
0
L
Chiron
3,815
545
48
7
0
132,735
0
W
Neith
4,050
579
41
6
0
125,931
1
W
Baron Samedi
4,125
589
10
1
0
123,303
0
W
Yu Huang
4,470
639
53
8
0
133,399
1
W
Artemis
4,898
700
67
10
0
128,113
3
L
Sylvanus
1,365
195
0
0
0
0
0
W
Medusa
4,663
666
45
6
0
126,688
1
L
Geb
3,925
561
10
1
0
134,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role