Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BuckWilderness23
Hades
Level 34
God Stats
3W - 1L
1,536 SR
Queue Stats
23W - 20L
1,500 Elo+
Solo
Kali
Kali
GiftedBobCat21
Kali
Level 107
God Stats
1W - 1L
1,278 SR
Queue Stats
157W - 171L
1,417 Elo+
Party 2
Bacchus
Bacchus
Imagin3Breaker
Bacchus
Level 52
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 103L
1,465 Elo+
Party 2
Chernobog
Chernobog
Sl1pKnotZz
Chernobog
Level 88
God Stats
1W - 1L
1,278 SR
Queue Stats
86W - 82L
1,481 Elo+
Party 2
Team Averages
Level 85
1,418 SR
1,473 Elo+

VS

Team Averages
Level 53
1,464 SR
1,412 Elo+
Ao Kuang
Ao Kuang
Djdwreck
Ao Kuang
Level 84
God Stats
55W - 34L
1,632 SR
Queue Stats
73W - 58L
1,490 Elo+
Party 1
Zeus
Zeus
Finaless
Zeus
Level 69
God Stats
5W - 6L
1,553 SR
Queue Stats
67W - 51L
1,504 Elo+
Party 1
Rama
Rama
ForFun0021
Rama
Level 28
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 3
King Arthur
King Arthur
SergeantFatal
King Arthur
Level 48
God Stats
13W - 28L
1,358 SR
Queue Stats
200W - 261L
1,334 Elo+
Party 1
Bacchus
Bacchus
THEcroclord
Bacchus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 2 / 3
7,414
494
6,263
7,363
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 1 / 1
8,161
544
9,615
12,672
6,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 5
7,750
517
8,607
14,869
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 6
7,766
518
5,975
11,028
12,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
Sl1pKnotZz
Chernobog
14
5 / 1 / 5
8,511
567
11,526
10,587
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Djdwreck
Ao Kuang
13
3 / 0 / 2
7,551
503
8,093
15,915
6,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
12
3 / 5 / 1
7,722
515
10,014
10,176
4,123
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 1
6,788
453
4,435
11,025
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
SergeantFatal
King Arthur
11
0 / 4 / 2
6,766
451
7,878
13,633
8,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
THEcroclord
Bacchus
7
0 / 4 / 0
5,471
365
4,902
11,893
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
17
Kills
6
6
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
2
3
1.75
W
5
1
1
5.5
L
Ao Kuang
Djdwreck
Ao Kuang
3
0
2
4
L
Zeus
3
5
1
0.7
L
0
4
1
0.13
W
3
1
5
5.5
W
2
1
6
5
L
King Arthur
SergeantFatal
King Arthur
0
4
2
0.25
W
Chernobog
Sl1pKnotZz
Chernobog
5
1
5
7.5
L
Bacchus
THEcroclord
Bacchus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,986
Damage
35,322
56,519
Taken
62,642
34,545
Mitigated
31,919
24,999
Healing
13,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,263
452
0
1,160
7,363
3,388
0
5,054
2,309
50,014
0
W
9,615
1,162
541
8,214
12,672
6,900
0
1,394
11,278
54,116
0
L
Ao Kuang
Djdwreck
Ao Kuang
8,093
2,690
0
5,957
15,915
6,491
0
3,015
12,900
68,416
0
L
Zeus
10,014
2,500
0
750
10,176
4,123
119
5,997
4,179
52,577
0
L
4,435
3,760
0
3,271
11,025
3,808
0
2,063
8,962
0
45,674
W
8,607
4,153
0
5,497
14,869
7,445
218
6,652
8,217
0
58,080
W
5,975
734
104
3,715
11,028
12,423
257
4,311
6,717
28,593
3,457
L
King Arthur
SergeantFatal
King Arthur
7,878
959
0
1,740
13,633
8,881
140
6,869
6,764
0
41,330
W
Chernobog
Sl1pKnotZz
Chernobog
11,526
6,953
0
5,768
10,587
4,389
65
5,598
4,989
0
65,212
L
Bacchus
THEcroclord
Bacchus
4,902
591
0
1,710
11,893
8,616
0
3,387
8,506
13,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,602
Gold Earned
34,298
427
Minions Killed
364
0
Camps Cleared
0
1,456,821
Distance Traveled
1,362,715
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,414
494
75
5
0
262,159
2
W
Hades
8,161
544
100
7
0
253,931
4
L
Ao Kuang
7,551
503
102
7
0
323,729
2
L
Zeus
7,722
515
97
6
0
247,544
1
L
Rama
6,788
453
79
5
0
240,824
2
W
Kali
7,750
517
78
5
0
360,006
2
W
Bacchus
7,766
518
61
4
0
283,464
3
L
King Arthur
6,766
451
73
5
0
268,945
0
W
Chernobog
8,511
567
113
8
0
297,261
3
L
Bacchus
5,471
365
13
1
0
281,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role