Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MajiinxBuuu
Ah Puch
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,547 Elo+
Solo
Serqet
Serqet
ShawnTheTailor
Serqet
Level 100
God Stats
73W - 64L
1,542 SR
Queue Stats
550W - 610L
1,549 Elo+
Solo
Cerberus
Cerberus
blairb17
Cerberus
Level 146
God Stats
0W - 1L
1,310 SR
Queue Stats
13W - 31L
1,390 Elo+
Solo
Team Averages
Level 96
1,470 SR
1,497 Elo+

VS

Team Averages
Level 94
1,485 SR
1,515 Elo+
Cerberus
Cerberus
FunkyWrestler93
Cerberus
Level 127
God Stats
16W - 8L
1,524 SR
Queue Stats
197W - 212L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
Qwiek
Ao Kuang
Level 107
God Stats
7W - 5L
1,300 SR
Queue Stats
39W - 31L
1,512 Elo+
Solo
Chronos
Chronos
RoXeR777
Chronos
Level 152
God Stats
38W - 24L
1,594 SR
Queue Stats
297W - 322L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
UMAGA
Gilgamesh
Level 69
God Stats
15W - 22L
1,537 SR
Queue Stats
333W - 306L
1,557 Elo+
Solo
Pele
Pele
youyouyanyanQC
Pele
Level 16
God Stats
2W - 2L
1,469 SR
Queue Stats
7W - 3L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
2 / 2 / 4
8,041
670
9,540
8,997
3,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
 
Cernunnos
15
1 / 2 / 2
7,969
664
7,955
10,162
4,301
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
MajiinxBuuu
Ah Puch
16
3 / 3 / 1
8,911
743
8,746
9,569
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 6
7,818
652
5,960
13,759
7,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
blairb17
Cerberus
14
1 / 5 / 4
7,732
644
7,923
18,141
12,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
2 / 0 / 9
9,664
805
8,395
14,476
12,325
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Qwiek
Ao Kuang
16
7 / 0 / 7
9,559
797
14,359
14,452
15,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
RoXeR777
Chronos
16
2 / 1 / 11
9,332
778
9,164
10,158
5,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
UMAGA
Gilgamesh
14
1 / 2 / 6
8,258
688
7,238
10,634
9,864
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 4 / 4
9,053
754
12,387
13,511
6,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
7
Kills
16
16
Deaths
7
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
2
4
2
L
Cernunnos
 
Cernunnos
1
2
2
1
W
Cerberus
2
0
9
6.5
L
Ah Puch
MajiinxBuuu
Ah Puch
3
3
1
1.17
W
Ao Kuang
Qwiek
Ao Kuang
7
0
7
10.5
W
Chronos
RoXeR777
Chronos
2
1
11
7.5
L
0
4
6
0.75
W
Gilgamesh
UMAGA
Gilgamesh
1
2
6
2
L
Cerberus
blairb17
Cerberus
1
5
4
0.6
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,124
Damage
51,543
60,628
Taken
63,231
31,543
Mitigated
49,217
10,901
Healing
15,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,540
5,651
0
1,198
8,997
3,753
840
4,139
4,858
0
26,159
L
Cernunnos
 
Cernunnos
7,955
2,990
0
1,404
10,162
4,301
0
4,630
5,532
0
25,579
W
Cerberus
8,395
40
0
6,220
14,476
12,325
731
1,416
13,060
32,688
0
L
Ah Puch
MajiinxBuuu
Ah Puch
8,746
422
0
2,039
9,569
3,800
468
5,200
4,369
37,571
0
W
Ao Kuang
Qwiek
Ao Kuang
14,359
4,932
0
3,971
14,452
15,220
566
2,595
11,353
28,441
0
W
Chronos
RoXeR777
Chronos
9,164
2,848
0
2,696
10,158
5,077
4,348
4,572
5,471
33,668
0
L
5,960
1,883
0
1,360
13,759
7,594
0
6,319
7,440
0
17,645
W
Gilgamesh
UMAGA
Gilgamesh
7,238
2,177
0
174
10,634
9,864
336
3,748
6,886
0
19,398
L
Cerberus
blairb17
Cerberus
7,923
260
678
4,222
18,141
12,095
0
11,630
6,511
20,300
0
W
12,387
2,075
0
2,342
13,511
6,731
769
4,338
8,901
0
37,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,471
Gold Earned
45,866
231
Minions Killed
251
0
Camps Cleared
0
1,173,290
Distance Traveled
1,276,565
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,041
670
28
2
0
234,988
3
L
Cernunnos
7,969
664
39
3
0
218,704
0
W
Cerberus
9,664
805
57
5
0
275,619
3
L
Ah Puch
8,911
743
77
6
0
223,737
5
W
Ao Kuang
9,559
797
32
3
0
278,502
1
W
Chronos
9,332
778
73
6
0
219,972
4
L
Serqet
7,818
652
36
3
0
256,393
5
W
Gilgamesh
8,258
688
36
3
0
247,144
2
L
Cerberus
7,732
644
51
4
0
239,468
2
W
Pele
9,053
754
53
4
0
255,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role