Player Matchup

Maui
Maui
Requin_Sensuel
Maui
Level 128
God Stats
15W - 23L
1,396 SR
Queue Stats
89W - 126L
1,362 Elo+
Solo
Thanatos
Thanatos
TheTJChallenge
Thanatos
Level 103
God Stats
45W - 28L
1,500 SR
Queue Stats
363W - 384L
1,315 Elo+
Party 1
Cernunnos
Cernunnos
ThegreatMidoriya
Cernunnos
Level 125
God Stats
5W - 4L
1,365 SR
Queue Stats
429W - 502L
1,318 Elo+
Solo
Jormungandr
Jormungandr
pepemonkey93
Jormungandr
Level 58
God Stats
11W - 12L
1,430 SR
Queue Stats
105W - 103L
1,336 Elo+
Party 1
Poseidon
Poseidon
x DeliciouS xx
Poseidon
Level 120
God Stats
15W - 10L
1,565 SR
Queue Stats
590W - 612L
1,399 Elo+
Solo
Team Averages
Level 107
1,451 SR
1,346 Elo+

VS

Team Averages
Level 89
1,506 SR
1,359 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
CRAZY BRUH
Yu Huang
Level 129
God Stats
0W - 4L
1,519 SR
Queue Stats
273W - 339L
1,278 Elo+
Party 2
Discordia
Discordia
Copicuo
Discordia
Level 149
God Stats
6W - 2L
1,904 SR
Queue Stats
606W - 634L
1,424 Elo+
Solo
Hun Batz
Hun Batz
lRammHammer
Hun Batz
Level 71
God Stats
1W - 3L
1,176 SR
Queue Stats
111W - 119L
1,324 Elo+
Solo
Chiron
Chiron
smurfoffbishhh
Chiron
Level 29
God Stats
24W - 30L
1,429 SR
Queue Stats
63W - 100L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,208
601
4,560
6,202
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
10
5 / 1 / 2
6,734
561
2,663
9,265
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
10
4 / 1 / 3
6,564
547
6,096
7,627
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
pepemonkey93
Jormungandr
9
2 / 0 / 5
6,455
538
3,700
8,104
5,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
13
2 / 0 / 2
7,246
604
5,451
5,189
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 2 / 0
6,439
537
4,078
7,962
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
CRAZY BRUH
Yu Huang
9
1 / 2 / 1
5,967
497
2,569
5,398
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Copicuo
Discordia
8
0 / 4 / 1
5,192
433
4,310
7,559
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
lRammHammer
Hun Batz
10
0 / 2 / 0
5,579
465
3,530
9,183
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 4 / 1
5,203
434
5,225
8,747
2,296
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
2
2
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
L
Yu Huang
CRAZY BRUH
Yu Huang
1
2
1
0.75
L
Discordia
Copicuo
Discordia
0
4
1
0.13
W
1
0
1
1.5
W
Thanatos
5
1
2
6
W
Cernunnos
4
1
3
5.5
L
Hun Batz
lRammHammer
Hun Batz
0
2
0
0
W
Jormungandr
pepemonkey93
Jormungandr
2
0
5
4.5
L
1
4
1
0.38
W
Poseidon
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,470
Damage
19,712
36,387
Taken
38,849
17,328
Mitigated
16,492
16,801
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,078
1,725
0
2,709
7,962
6,867
0
3,362
4,600
40,736
10,330
L
Yu Huang
CRAZY BRUH
Yu Huang
2,569
78
0
1,297
5,398
2,052
235
3,338
2,060
30,256
0
L
Discordia
Copicuo
Discordia
4,310
204
0
722
7,559
2,173
0
1,552
6,007
31,436
0
W
4,560
1,969
0
3,808
6,202
3,297
0
3,297
2,905
40,541
9,686
W
Thanatos
2,663
946
0
6,701
9,265
3,174
0
722
8,543
0
42,315
W
Cernunnos
6,096
2,104
0
1,624
7,627
3,604
870
2,429
5,198
0
37,443
L
Hun Batz
lRammHammer
Hun Batz
3,530
1,351
0
4,123
9,183
3,104
0
2,027
7,156
0
32,675
W
Jormungandr
pepemonkey93
Jormungandr
3,700
961
180
2,808
8,104
5,497
0
2,523
5,581
22,516
975
L
5,225
2,524
238
2,558
8,747
2,296
0
2,330
6,417
0
19,664
W
Poseidon
5,451
962
0
1,680
5,189
1,756
748
1,314
3,875
62,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,207
Gold Earned
28,380
373
Minions Killed
290
0
Camps Cleared
0
1,225,014
Distance Traveled
992,936
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,439
537
101
8
0
165,435
0
L
Yu Huang
5,967
497
56
5
0
205,034
2
L
Discordia
5,192
433
46
4
0
187,017
2
W
Maui
7,208
601
103
9
0
223,842
1
W
Thanatos
6,734
561
70
6
0
266,542
4
W
Cernunnos
6,564
547
51
4
0
220,101
2
L
Hun Batz
5,579
465
60
5
0
263,034
1
W
Jormungandr
6,455
538
35
3
0
235,931
3
L
Chiron
5,203
434
27
2
0
172,416
1
W
Poseidon
7,246
604
114
10
0
278,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role