Player Matchup

Pele
Pele
Diamond III
 
Pele
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond I
 
Camazotz
Diamond I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Diamond III
 
Cabrakan
Diamond III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond IV
JaimitoElDiabolo
Scylla
Diamond IV
Level 88
God Stats
8W - 6L
1,674 SR
Queue Stats
163W - 136L
2,133 MMR
Solo
Chernobog
Chernobog
Diamond III
T1mmer
Chernobog
Diamond III
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
339W - 329L
2,164 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,535 SR
1,759 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 111
1,538 SR
2,203 MMR
Sol
Sol
Diamond III
Levyº
Sol
Diamond III
Level 153
God Stats
0W - 1L
1,125 SR
Queue Stats
171W - 161L
2,254 MMR
Solo
Hou Yi
Hou Yi
Diamond V
MoneyyTreees
Hou Yi
Diamond V
Level 155
God Stats
7W - 16L
1,537 SR
Queue Stats
120W - 111L
2,105 MMR
Solo
Bastet
Bastet
Diamond V
player6347292
Bastet
Diamond V
Level 115
God Stats
4W - 3L
1,805 SR
Queue Stats
33W - 39L
2,137 MMR
Party 2
Bacchus
Bacchus
Diamond IV
sãse
Bacchus
Diamond IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 102L
2,214 MMR
Solo
Da Ji
Da Ji
Diamond II
НеБылоИБыло
Da Ji
Diamond II
Level 66
God Stats
10W - 7L
1,720 SR
Queue Stats
116W - 98L
2,304 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 1 / 2
9,087
699
10,773
12,761
5,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Camazotz
 
Camazotz
14
5 / 0 / 5
8,265
636
7,425
12,863
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cabrakan
 
Cabrakan
11
1 / 2 / 4
6,991
538
3,802
10,248
10,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 0 / 2
8,087
622
7,351
5,455
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
T1mmer
Chernobog
12
2 / 0 / 1
7,195
553
3,904
9,974
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ThorHadesYu Huang

VS

Bans
Hun BatzGuan YuNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Levyº
Sol
12
0 / 1 / 1
6,873
529
5,361
7,575
2,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
11
1 / 3 / 0
6,361
489
8,024
9,617
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 7 / 0
6,583
506
5,557
13,071
5,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
sãse
Bacchus
10
1 / 1 / 2
6,497
500
4,765
9,125
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 3 / 1
6,469
498
4,449
10,944
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
3
3
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
2
6
W
Camazotz
 
Camazotz
5
0
5
7.5
W
Cabrakan
 
Cabrakan
1
2
4
1.5
W
2
0
2
3
L
Sol
Levyº
Sol
0
1
1
0.5
L
Hou Yi
1
3
0
0.33
W
Chernobog
T1mmer
Chernobog
2
0
1
2.5
L
1
7
0
0.14
L
Bacchus
sãse
Bacchus
1
1
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,255
Damage
28,156
51,301
Taken
50,332
26,267
Mitigated
23,619
22,306
Healing
14,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,773
1,867
0
6,401
12,761
5,018
380
224
12,537
0
75,523
W
Camazotz
 
Camazotz
7,425
3,666
0
6,789
12,863
4,915
0
1,719
10,460
0
64,845
W
Cabrakan
 
Cabrakan
3,802
712
0
2,428
10,248
10,505
0
4,474
5,774
17,044
0
W
7,351
1,122
0
1,167
5,455
2,089
0
1,987
3,468
76,709
0
L
Sol
Levyº
Sol
5,361
2,509
0
5,649
7,575
2,831
336
3,537
3,824
71,127
0
L
Hou Yi
8,024
3,025
0
3,765
9,617
2,721
0
834
8,783
0
53,746
W
Chernobog
T1mmer
Chernobog
3,904
2,391
0
5,521
9,974
3,740
0
1,540
8,434
22
52,741
L
5,557
1,052
0
2,939
13,071
5,493
0
0
13,071
0
39,091
L
Bacchus
sãse
Bacchus
4,765
722
0
2,094
9,125
8,068
0
5,196
3,783
15,549
1,556
L
4,449
1,436
0
543
10,944
4,506
165
1,208
9,696
0
54,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,625
Gold Earned
32,783
490
Minions Killed
399
0
Camps Cleared
0
1,334,766
Distance Traveled
1,217,793
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,087
699
143
11
0
285,597
6
W
Camazotz
8,265
636
102
8
0
317,357
3
W
Cabrakan
6,991
538
24
2
0
221,362
7
W
Scylla
8,087
622
137
11
0
269,598
4
L
Sol
6,873
529
132
10
0
226,279
3
L
Hou Yi
6,361
489
76
6
0
222,730
5
W
Chernobog
7,195
553
84
6
0
240,852
3
L
Bastet
6,583
506
62
5
0
236,951
2
L
Bacchus
6,497
500
32
2
0
266,022
2
L
Da Ji
6,469
498
97
7
0
265,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role