Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BigBirk
Ne Zha
Level 108
God Stats
9W - 14L
1,532 SR
Queue Stats
146W - 127L
1,611 Elo+
Party 2
Izanami
Izanami
HowieVS
Izanami
Level 98
God Stats
5W - 6L
1,216 SR
Queue Stats
71W - 70L
1,574 Elo+
Party 2
Vulcan
Vulcan
Iansukun
Vulcan
Level 147
God Stats
6W - 8L
1,724 SR
Queue Stats
374W - 365L
1,562 Elo+
Solo
Cabrakan
Cabrakan
Stheadhunter76
Cabrakan
Level 110
God Stats
3W - 7L
1,455 SR
Queue Stats
188W - 175L
1,563 Elo+
Solo
Team Averages
Level 122
1,485 SR
1,562 Elo+

VS

Team Averages
Level 137
1,591 SR
1,594 Elo+
Janus
Janus
Glycerine007
Janus
Level 140
God Stats
1W - 0L
1,212 SR
Queue Stats
64W - 38L
1,606 Elo+
Party 1
Thanatos
Thanatos
Nosequeponer27
Thanatos
Level 129
God Stats
3W - 2L
1,650 SR
Queue Stats
276W - 232L
1,608 Elo+
Solo
Maui
Maui
Taquain
Maui
Level 148
God Stats
10W - 4L
1,642 SR
Queue Stats
77W - 62L
1,563 Elo+
Solo
Bellona
Bellona
fmyramproblem
Bellona
Level 114
God Stats
14W - 3L
1,959 SR
Queue Stats
66W - 41L
1,607 Elo+
Party 1
Sol
Sol
ptolomeaus
Sol
Level 155
God Stats
20W - 16L
1,491 SR
Queue Stats
281W - 288L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 2 / 2
7,296
521
6,167
11,727
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
BigBirk
Ne Zha
10
0 / 5 / 1
6,216
444
5,560
12,724
5,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
HowieVS
Izanami
12
0 / 4 / 1
6,812
487
4,041
9,509
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Iansukun
Vulcan
13
2 / 2 / 1
7,314
522
8,066
5,458
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
10
1 / 3 / 2
5,966
426
4,917
14,133
13,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
8,081
577
8,604
6,094
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
11
4 / 4 / 0
7,168
512
3,998
12,358
5,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Maui
Taquain
Maui
11
2 / 0 / 7
7,525
538
5,142
10,302
9,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
14
5 / 2 / 3
8,830
631
10,421
13,019
9,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 0 / 2
8,825
630
10,293
9,411
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
16
16
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
2
2
2
L
Ne Zha
BigBirk
Ne Zha
0
5
1
0.1
W
1
0
5
3.5
L
Izanami
HowieVS
Izanami
0
4
1
0.13
L
Vulcan
Iansukun
Vulcan
2
2
1
1.25
W
Thanatos
4
4
0
1
L
Cabrakan
1
3
2
0.67
W
Maui
Taquain
Maui
2
0
7
5.5
W
Bellona
5
2
3
3.25
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,751
Damage
38,458
53,551
Taken
51,184
30,338
Mitigated
29,589
12,608
Healing
24,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,167
2,512
0
1,029
11,727
4,500
0
3,177
8,550
27
67,655
L
Ne Zha
BigBirk
Ne Zha
5,560
1,312
0
4,832
12,724
5,976
0
240
12,484
0
37,406
W
8,604
473
0
875
6,094
2,783
0
2,902
3,192
75,177
0
L
Izanami
HowieVS
Izanami
4,041
2,949
0
2,018
9,509
3,753
0
7,175
2,334
0
56,757
L
Vulcan
Iansukun
Vulcan
8,066
2,563
0
652
5,458
2,684
0
2,539
2,919
69,406
0
W
Thanatos
3,998
1,178
0
8,744
12,358
5,522
0
3,115
9,243
0
41,125
L
Cabrakan
4,917
1,018
269
3,808
14,133
13,425
0
10,187
3,946
17,277
0
W
Maui
Taquain
Maui
5,142
984
387
3,088
10,302
9,263
0
4,419
5,883
19,049
1,887
W
Bellona
10,421
2,980
0
5,350
13,019
9,182
0
1,906
10,147
27
56,706
W
10,293
4,939
0
5,994
9,411
2,839
714
1,123
8,288
79,497
6,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,604
Gold Earned
40,429
426
Minions Killed
490
0
Camps Cleared
0
1,382,372
Distance Traveled
1,372,516
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,296
521
100
7
0
312,159
0
L
Ne Zha
6,216
444
65
5
0
266,046
2
W
Janus
8,081
577
142
10
0
281,422
1
L
Izanami
6,812
487
110
8
0
258,770
3
L
Vulcan
7,314
522
118
8
0
283,347
2
W
Thanatos
7,168
512
73
5
0
277,253
5
L
Cabrakan
5,966
426
33
2
0
262,050
3
W
Maui
7,525
538
29
2
0
283,415
4
W
Bellona
8,830
631
118
8
0
278,814
2
W
Sol
8,825
630
128
9
0
251,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role