Player Matchup

Sun Wukong
Sun Wukong
DemonKiller8908
Sun Wukong
Level 127
God Stats
1W - 2L
1,172 SR
Queue Stats
286W - 282L
1,337 Elo+
Solo
Cthulhu
Cthulhu
JNeu_tron
Cthulhu
Level 126
God Stats
11W - 6L
1,520 SR
Queue Stats
542W - 537L
1,447 Elo+
Party 1
Ravana
Ravana
Jaydee v313v
Ravana
Level 120
God Stats
2W - 5L
1,290 SR
Queue Stats
186W - 201L
1,450 Elo+
Solo
Ymir
Ymir
WonkyWoof
Ymir
Level 160
God Stats
15W - 9L
1,439 SR
Queue Stats
739W - 779L
1,390 Elo+
Solo
Medusa
Medusa
octavia1232
Medusa
Level 155
God Stats
2W - 0L
1,274 SR
Queue Stats
403W - 401L
1,438 Elo+
Party 1
Team Averages
Level 138
1,339 SR
1,412 Elo+

VS

Team Averages
Level 84
1,478 SR
1,387 Elo+
Skadi
Skadi
BaddDad1968
Skadi
Level 129
God Stats
4W - 7L
1,333 SR
Queue Stats
520W - 719L
1,352 Elo+
Party 2
Cliodhna
Cliodhna
COBALTSS0007
Cliodhna
Level 104
God Stats
1W - 1L
1,686 SR
Queue Stats
126W - 130L
1,420 Elo+
Solo
Hachiman
Hachiman
CoryBlink
Hachiman
Level 70
God Stats
1W - 2L
1,484 SR
Queue Stats
86W - 83L
1,388 Elo+
Solo
Da Ji
Da Ji
SolRiaga
Da Ji
Level 68
God Stats
1W - 4L
1,272 SR
Queue Stats
143W - 136L
1,366 Elo+
Party 2
Yu Huang
Yu Huang
zacxim89
Yu Huang
Level 48
God Stats
4W - 3L
1,614 SR
Queue Stats
213W - 258L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DemonKiller8908
Sun Wukong
18
8 / 5 / 9
11,032
735
15,581
22,778
20,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
JNeu_tron
Cthulhu
20
9 / 4 / 21
13,396
893
20,395
29,384
33,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ravana
18
4 / 2 / 17
10,956
730
9,065
12,097
12,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
20
6 / 5 / 18
12,142
809
11,137
22,767
22,402
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
18
8 / 8 / 12
11,856
790
13,727
17,629
8,491
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 14
11,161
744
19,311
16,720
8,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
COBALTSS0007
Cliodhna
19
8 / 7 / 9
11,317
754
14,056
16,659
8,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
CoryBlink
Hachiman
14
1 / 9 / 13
9,553
637
16,964
16,046
6,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
SolRiaga
Da Ji
19
6 / 8 / 11
11,149
743
10,326
17,638
9,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
zacxim89
Yu Huang
19
4 / 3 / 17
11,257
750
18,824
9,199
4,777
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
88
35
Kills
24
24
Deaths
35
77
Assists
64
Player
Kills
Deaths
Assists
KDA
L
5
8
14
1.5
L
Cliodhna
COBALTSS0007
Cliodhna
8
7
9
1.79
L
Hachiman
CoryBlink
Hachiman
1
9
13
0.83
W
Sun Wukong
DemonKiller8908
Sun Wukong
8
5
9
2.5
W
Cthulhu
JNeu_tron
Cthulhu
9
4
21
4.88
W
Ravana
4
2
17
6.25
L
Da Ji
SolRiaga
Da Ji
6
8
11
1.44
W
Ymir
6
5
18
3
W
Medusa
8
8
12
1.75
L
Yu Huang
zacxim89
Yu Huang
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,905
Damage
79,481
104,655
Taken
76,262
97,315
Mitigated
38,307
35,314
Healing
12,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,311
8,239
0
1,678
16,720
8,460
1,258
8,041
8,347
0
28,162
L
Cliodhna
COBALTSS0007
Cliodhna
14,056
1,566
700
2,277
16,659
8,843
741
7,413
9,015
0
26,848
L
Hachiman
CoryBlink
Hachiman
16,964
8,993
0
1,976
16,046
6,723
1,188
6,392
9,366
0
30,726
W
Sun Wukong
DemonKiller8908
Sun Wukong
15,581
5,017
2,263
6,527
22,778
20,146
1,395
3,758
19,020
146
30,323
W
Cthulhu
JNeu_tron
Cthulhu
20,395
594
2,808
9,819
29,384
33,784
853
4,541
24,843
41,762
0
W
Ravana
9,065
1,754
3,090
3,248
12,097
12,492
2,302
3,170
8,927
0
21,746
L
Da Ji
SolRiaga
Da Ji
10,326
1,948
1,085
2,378
17,638
9,504
985
5,164
12,304
0
15,916
W
Ymir
11,137
1,226
1,760
1,389
22,767
22,402
1,141
4,322
18,445
21,930
0
W
Medusa
13,727
5,646
1,729
2,681
17,629
8,491
1,677
3,033
14,596
0
25,544
L
Yu Huang
zacxim89
Yu Huang
18,824
1,412
1,259
1,444
9,199
4,777
990
4,648
4,258
41,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,382
Gold Earned
54,437
142
Minions Killed
138
0
Camps Cleared
0
1,256,088
Distance Traveled
1,124,230
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,161
744
16
1
0
203,982
0
L
Cliodhna
11,317
754
28
2
0
243,872
1
L
Hachiman
9,553
637
31
2
0
187,403
1
W
Sun Wukong
11,032
735
15
1
0
248,884
0
W
Cthulhu
13,396
893
45
3
0
287,948
0
W
Ravana
10,956
730
26
2
0
261,616
3
L
Da Ji
11,149
743
7
0
0
235,031
0
W
Ymir
12,142
809
19
1
0
223,008
0
W
Medusa
11,856
790
37
2
0
234,632
1
L
Yu Huang
11,257
750
56
4
0
253,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role