Player Matchup

Maui
Maui
DidMyTime
Maui
Level 123
God Stats
6W - 1L
1,786 SR
Queue Stats
376W - 177L
1,747 Elo+
Party 1
Atlas
Atlas
Draín
Atlas
Level 158
God Stats
19W - 11L
1,707 SR
Queue Stats
494W - 218L
1,727 Elo+
Party 1
Izanami
Izanami
RatBallsOnUrChin
Izanami
Level 143
God Stats
22W - 16L
1,692 SR
Queue Stats
432W - 182L
1,832 Elo+
Party 1
Team Averages
Level 141
1,729 SR
1,769 Elo+

VS

Team Averages
Level 106
1,667 SR
1,524 Elo+
Baron Samedi
Baron Samedi
Bunclapp
Baron Samedi
Level 87
God Stats
3W - 2L
1,907 SR
Queue Stats
12W - 18L
1,400 Elo+
Solo
Serqet
Serqet
Visouveous
Serqet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,659 Elo+
Solo
Artemis
Artemis
johnpeter101
Artemis
Level 129
God Stats
4W - 7L
1,593 SR
Queue Stats
82W - 97L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
2 / 0 / 4
4,741
948
2,219
2,240
1,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Draín
Atlas
9
4 / 0 / 3
5,149
1,030
2,541
2,511
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 0 / 6
4,819
964
3,578
2,306
880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bunclapp
Baron Samedi
7
0 / 3 / 0
3,873
775
1,592
4,681
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Serqet
Visouveous
Serqet
6
0 / 3 / 0
3,437
687
1,376
5,244
2,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
johnpeter101
Artemis
3
0 / 1 / 0
3,366
673
0
881
312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bunclapp
Baron Samedi
0
3
0
0
W
Maui
2
0
4
4
W
Atlas
Draín
Atlas
4
0
3
5.5
W
1
0
6
4
L
Serqet
Visouveous
Serqet
0
3
0
0
L
Artemis
johnpeter101
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,338
Damage
2,968
7,057
Taken
10,806
3,809
Mitigated
5,374
1,471
Healing
1,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bunclapp
Baron Samedi
1,592
203
146
599
4,681
2,183
0
2,127
2,238
9,495
0
W
Maui
2,219
635
0
642
2,240
1,796
0
826
1,378
6,134
0
W
Atlas
Draín
Atlas
2,541
1,214
0
500
2,511
1,133
187
713
1,725
11,521
0
W
3,578
2,566
0
329
2,306
880
483
568
1,574
0
18,064
L
Serqet
Visouveous
Serqet
1,376
229
0
372
5,244
2,879
0
1,548
3,330
0
3,167
L
Artemis
johnpeter101
Artemis
0
0
0
0
881
312
0
385
478
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,709
Gold Earned
10,676
71
Minions Killed
22
5
Camps Cleared
0
284,081
Distance Traveled
164,243
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,873
775
17
3
0
81,304
0
W
Maui
4,741
948
11
2
3
88,883
3
W
Atlas
5,149
1,030
21
4
1
104,770
0
W
Izanami
4,819
964
39
8
1
90,428
3
L
Serqet
3,437
687
5
1
0
73,198
1
L
Artemis
3,366
673
0
0
0
9,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role