Player Matchup

Sol
Sol
GoldenDutch
Sol
Level 125
God Stats
11W - 9L
1,430 SR
Queue Stats
167W - 187L
1,411 Elo+
Solo
Loki
Loki
kingops
Loki
Level 63
God Stats
31W - 23L
1,617 SR
Queue Stats
103W - 109L
1,473 Elo+
Solo
Lancelot
Lancelot
vLORD DEADPOOLv
Lancelot
Level 83
God Stats
365W - 339L
1,510 SR
Queue Stats
771W - 870L
1,440 Elo+
Solo
Team Averages
Level 90
1,519 SR
1,441 Elo+

VS

Team Averages
Level 70
1,507 SR
1,304 Elo+
Hades
Hades
APSL Wrath
Hades
Level 47
God Stats
5W - 9L
1,502 SR
Queue Stats
26W - 33L
1,387 Elo+
Solo
Medusa
Medusa
JennyBaby10
Medusa
Level 45
God Stats
7W - 16L
1,323 SR
Queue Stats
19W - 41L
1,240 Elo+
Solo
Maui
Maui
Stormyimp06625
Maui
Level 118
God Stats
0W - 1L
1,695 SR
Queue Stats
9W - 16L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
9,996
666
21,036
13,741
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
kingops
Loki
15
5 / 0 / 3
10,363
691
10,578
6,524
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
14
4 / 1 / 6
10,048
670
10,959
11,339
6,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
0 / 5 / 2
8,391
559
6,612
17,641
10,662
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
2 / 4 / 0
8,918
595
7,922
13,072
7,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 1 / 2
9,481
632
6,277
17,576
21,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
0
5
2
0.2
W
1
1
9
5.5
L
Medusa
2
4
0
0.5
L
0
1
2
1
W
Loki
kingops
Loki
5
0
3
6.5
W
Lancelot
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,573
Damage
20,811
31,604
Taken
48,289
15,012
Mitigated
39,118
13,244
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
6,612
1,563
1,046
5,323
17,641
10,662
429
5,872
11,769
26,283
0
W
21,036
7,934
0
8,796
13,741
5,459
539
4,720
9,021
60,097
0
L
Medusa
7,922
3,489
0
621
13,072
7,031
483
7,453
5,619
0
32,926
L
6,277
914
0
5,092
17,576
21,425
123
8,374
9,202
17,615
0
W
Loki
kingops
Loki
10,578
2,597
0
1,299
6,524
2,818
401
3,216
3,308
0
32,707
W
Lancelot
10,959
2,295
0
3,149
11,339
6,735
312
5,852
5,487
0
23,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
26,790
154
Minions Killed
143
6
Camps Cleared
6
846,610
Distance Traveled
742,500
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,391
559
51
3
2
230,474
0
W
Sol
9,996
666
89
6
1
260,005
2
L
Medusa
8,918
595
58
4
3
237,919
0
L
Maui
9,481
632
34
2
1
274,107
3
W
Loki
10,363
691
45
3
3
298,184
3
W
Lancelot
10,048
670
20
1
2
288,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role