Player Matchup

Kuzenbo
Kuzenbo
Gold III
Bro its ly
Kuzenbo
Gold III
Level 154
God Stats
2W - 2L
1,674 SR
Queue Stats
73W - 73L
1,422 MMR
Solo
Chang'e
Chang'e
Gold IV
OgV_Jason
Chang'e
Gold IV
Level 66
God Stats
12W - 3L
1,680 SR
Queue Stats
134W - 123L
1,457 MMR
Solo
Artemis
Artemis
Silver III
PercDevourer
Artemis
Silver III
Level 62
God Stats
0W - 1L
1,774 SR
Queue Stats
16W - 21L
1,455 MMR
Solo
Guan Yu
Guan Yu
Gold I
SlickMickey85
Guan Yu
Gold I
Level 160
God Stats
4W - 4L
1,411 SR
Queue Stats
125W - 135L
1,475 MMR
Solo
Hun Batz
Hun Batz
Gold II
vTanjiru
Hun Batz
Gold II
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
349W - 341L
1,434 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,608 SR
1,449 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,487 SR
1,448 MMR
Zhong Kui
Zhong Kui
Gold IV
Brewpacabra
Zhong Kui
Gold IV
Level 158
God Stats
52W - 38L
1,578 SR
Queue Stats
128W - 122L
1,466 MMR
Solo
Charybdis
Charybdis
Gold V
Lee-_-Spree
Charybdis
Gold V
Level 119
God Stats
6W - 5L
1,401 SR
Queue Stats
72W - 72L
1,268 MMR
Party 1
Ratatoskr
Ratatoskr
Gold IV
Memphiscide
Ratatoskr
Gold IV
Level 142
God Stats
2W - 1L
1,320 SR
Queue Stats
119W - 121L
1,394 MMR
Solo
Ares
Ares
Platinum IV
WillIamSoSmooth
Ares
Platinum IV
Level 85
God Stats
7W - 11L
1,572 SR
Queue Stats
104W - 98L
1,666 MMR
Party 1
Achilles
Achilles
Silver II
alloveryourfaceb
Achilles
Silver II
Level 128
God Stats
1W - 1L
1,562 SR
Queue Stats
6W - 10L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bro its ly
Kuzenbo
17
0 / 5 / 4
11,415
408
10,431
28,739
35,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
OgV_Jason
Chang'e
20
7 / 5 / 2
14,200
507
22,357
26,281
11,647
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
PercDevourer
Artemis
19
1 / 8 / 3
12,026
430
16,852
27,001
10,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
20
2 / 4 / 3
13,181
471
13,938
27,576
34,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
vTanjiru
Hun Batz
20
2 / 4 / 2
13,105
468
12,785
22,299
11,554
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ArachneHadesAtlasNemesis

VS

Bans
Jing WeiThorBacchusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Brewpacabra
Zhong Kui
20
6 / 2 / 6
16,342
584
21,454
26,628
28,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Lee-_-Spree
Charybdis
20
7 / 2 / 13
15,896
568
29,910
21,830
12,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Memphiscide
Ratatoskr
20
3 / 5 / 8
14,135
505
9,658
26,919
15,296
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 2 / 17
15,831
565
15,436
30,043
46,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
4 / 2 / 8
15,570
556
17,815
24,814
26,339
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
12
Kills
26
26
Deaths
13
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Brewpacabra
Zhong Kui
6
2
6
4.5
L
Kuzenbo
Bro its ly
Kuzenbo
0
5
4
0.4
W
Charybdis
Lee-_-Spree
Charybdis
7
2
13
6.75
W
Ratatoskr
Memphiscide
Ratatoskr
3
5
8
1.4
L
Chang'e
OgV_Jason
Chang'e
7
5
2
1.6
L
Artemis
PercDevourer
Artemis
1
8
3
0.31
L
Guan Yu
2
4
3
0.88
W
6
2
17
7.25
W
4
2
8
4
L
Hun Batz
vTanjiru
Hun Batz
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,363
Damage
94,273
131,896
Taken
130,234
103,164
Mitigated
128,254
39,100
Healing
56,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Brewpacabra
Zhong Kui
21,454
861
0
15,208
26,628
28,056
375
12,104
14,131
175,250
0
L
Kuzenbo
Bro its ly
Kuzenbo
10,431
3,572
746
3,172
28,739
35,117
10
7,040
21,699
72,647
3,725
W
Charybdis
Lee-_-Spree
Charybdis
29,910
16,850
0
13,249
21,830
12,104
7,517
3,647
18,183
0
180,072
W
Ratatoskr
Memphiscide
Ratatoskr
9,658
1,748
0
10,341
26,919
15,296
1,631
7,642
19,277
0
128,000
L
Chang'e
OgV_Jason
Chang'e
22,357
1,713
3,031
8,445
26,281
11,647
0
11,026
15,255
124,464
0
L
Artemis
PercDevourer
Artemis
16,852
6,435
0
8,310
27,001
10,542
0
7,066
19,935
0
103,564
L
Guan Yu
13,938
2,041
1,074
7,642
27,576
34,304
1,129
6,735
20,841
0
119,448
W
15,436
744
0
7,134
30,043
46,459
1,005
8,134
21,909
54,228
10,311
W
17,815
5,196
0
10,457
24,814
26,339
640
3,845
20,969
8,243
120,449
L
Hun Batz
vTanjiru
Hun Batz
12,785
2,089
0
6,680
22,299
11,554
1,005
5,288
17,011
0
137,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,927
Gold Earned
77,774
861
Minions Killed
880
0
Camps Cleared
0
2,526,378
Distance Traveled
2,744,703
23
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
16,342
584
234
8
0
522,053
6
L
Kuzenbo
11,415
408
96
3
0
476,733
1
W
Charybdis
15,896
568
219
8
0
503,687
5
W
Ratatoskr
14,135
505
166
6
0
610,518
13
L
Chang'e
14,200
507
213
8
0
507,832
8
L
Artemis
12,026
430
156
6
0
446,011
4
L
Guan Yu
13,181
471
185
7
0
530,342
7
W
Ares
15,831
565
54
2
0
549,998
4
W
Achilles
15,570
556
207
7
0
558,447
10
L
Hun Batz
13,105
468
211
8
0
565,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role