Player Matchup

Neith
Neith
Niiko75
Neith
Level 100
God Stats
96W - 108L
1,483 SR
Queue Stats
167W - 229L
1,392 Elo+
Solo
Horus
Horus
Simpism
Horus
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 93L
1,598 Elo+
Party 2
Chang'e
Chang'e
Zegest
Chang'e
Level 63
God Stats
17W - 7L
1,567 SR
Queue Stats
132W - 114L
1,637 Elo+
Party 2
Team Averages
Level 86
1,517 SR
1,543 Elo+

VS

Team Averages
Level 104
1,638 SR
1,560 Elo+
Thanatos
Thanatos
Imsillymexican
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 97L
1,583 Elo+
Party 1
Nu Wa
Nu Wa
iCaus3
Nu Wa
Level 127
God Stats
8W - 13L
1,657 SR
Queue Stats
98W - 128L
1,516 Elo+
Solo
Atlas
Atlas
naturalluis
Atlas
Level 119
God Stats
9W - 3L
1,759 SR
Queue Stats
158W - 99L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Niiko75
Neith
15
3 / 1 / 10
9,529
733
12,911
11,997
5,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Simpism
Horus
14
4 / 1 / 8
9,431
725
8,810
16,439
16,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Zegest
Chang'e
15
7 / 2 / 7
10,301
792
15,250
14,380
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 8 / 0
7,970
613
7,972
13,641
7,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
iCaus3
Nu Wa
13
1 / 4 / 3
8,331
641
10,636
9,060
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
8,870
682
12,881
20,885
25,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
4
4
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
8
0
0.25
W
Neith
Niiko75
Neith
3
1
10
8
W
Horus
Simpism
Horus
4
1
8
8
W
Chang'e
Zegest
Chang'e
7
2
7
5.25
L
Nu Wa
iCaus3
Nu Wa
1
4
3
0.63
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,971
Damage
31,489
42,816
Taken
43,586
27,357
Mitigated
36,406
23,150
Healing
11,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
7,972
2,260
0
5,425
13,641
7,397
0
4,439
9,202
0
21,496
W
Neith
Niiko75
Neith
12,911
5,962
0
2,623
11,997
5,069
1,002
7,837
3,840
0
55,568
W
Horus
Simpism
Horus
8,810
5,705
2,955
5,893
16,439
16,226
128
7,837
8,327
0
25,674
W
Chang'e
Zegest
Chang'e
15,250
3,345
5,288
6,391
14,380
6,062
449
8,073
6,104
43,586
0
L
Nu Wa
iCaus3
Nu Wa
10,636
2,320
262
1,265
9,060
3,379
62
4,172
4,888
39,566
0
L
12,881
6,140
0
4,086
20,885
25,630
0
7,039
13,846
30,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,261
Gold Earned
25,171
209
Minions Killed
125
9
Camps Cleared
2
767,975
Distance Traveled
674,709
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,970
613
36
3
1
220,578
2
W
Neith
9,529
733
94
7
3
244,152
1
W
Horus
9,431
725
34
3
3
275,494
2
W
Chang'e
10,301
792
81
6
3
248,329
6
L
Nu Wa
8,331
641
63
5
0
230,251
0
L
Atlas
8,870
682
26
2
1
223,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role