Player Matchup

Baron Samedi
Baron Samedi
Fmd0_Jeith
Baron Samedi
Level 127
God Stats
2W - 1L
1,480 SR
Queue Stats
89W - 84L
1,385 Elo+
Solo
Arachne
Arachne
Icy_Dragon194
Arachne
Level 47
God Stats
19W - 14L
1,449 SR
Queue Stats
128W - 141L
1,285 Elo+
Party 2
Vulcan
Vulcan
Pepa_Almondes
Vulcan
Level 49
God Stats
4W - 2L
1,576 SR
Queue Stats
53W - 69L
1,325 Elo+
Party 2
Neith
Neith
flyandrocky
Neith
Level 156
God Stats
23W - 27L
1,461 SR
Queue Stats
313W - 345L
1,353 Elo+
Solo
Charybdis
Charybdis
soccer-da_kid-PW
Charybdis
Level 48
God Stats
8W - 6L
1,546 SR
Queue Stats
134W - 142L
1,365 Elo+
Solo
Team Averages
Level 85
1,503 SR
1,343 Elo+

VS

Team Averages
Level 97
1,480 SR
1,376 Elo+
Ravana
Ravana
 
Ravana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
IDemonKing92
Bellona
Level 67
God Stats
12W - 6L
1,679 SR
Queue Stats
147W - 161L
1,312 Elo+
Solo
Izanami
Izanami
LNeto15
Izanami
Level 125
God Stats
6W - 6L
1,520 SR
Queue Stats
270W - 303L
1,416 Elo+
Party 1
Hel
Hel
TirelessGuerilla
Hel
Level 123
God Stats
3W - 10L
1,199 SR
Queue Stats
189W - 194L
1,333 Elo+
Solo
Cthulhu
Cthulhu
m27152338142
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 133L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fmd0_Jeith
Baron Samedi
8
2 / 2 / 2
5,470
497
5,694
8,186
3,915
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
11
7 / 0 / 1
6,839
622
5,593
6,347
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 1
5,604
509
3,593
6,300
2,562
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 0 / 1
5,052
459
5,057
5,748
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charybdis
11
2 / 1 / 4
6,697
609
5,407
7,477
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 1 / 3
5,484
499
4,966
7,174
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
IDemonKing92
Bellona
8
1 / 6 / 0
4,957
451
5,432
9,728
5,808
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
LNeto15
Izanami
7
1 / 3 / 1
4,797
436
2,187
5,752
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 1 / 0
5,612
510
4,315
7,365
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
m27152338142
Cthulhu
7
0 / 1 / 1
4,903
446
3,222
8,292
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
6
6
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
1
3
2.5
W
Baron Samedi
Fmd0_Jeith
Baron Samedi
2
2
2
1.5
L
Bellona
IDemonKing92
Bellona
1
6
0
0.17
W
Arachne
7
0
1
7.5
L
Izanami
LNeto15
Izanami
1
3
1
0.5
W
1
3
1
0.5
L
3
1
0
3
W
0
0
1
0.5
L
Cthulhu
m27152338142
Cthulhu
0
1
1
0.5
W
Charybdis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,344
Damage
20,122
34,058
Taken
38,311
13,676
Mitigated
18,755
14,930
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,966
1,197
0
556
7,174
2,963
0
1,240
5,934
0
32,362
W
Baron Samedi
Fmd0_Jeith
Baron Samedi
5,694
855
764
3,927
8,186
3,915
104
2,207
5,979
21,412
0
L
Bellona
IDemonKing92
Bellona
5,432
2,410
0
400
9,728
5,808
0
0
9,728
0
23,783
W
Arachne
5,593
3,966
0
4,194
6,347
3,070
0
318
6,029
0
42,829
L
Izanami
LNeto15
Izanami
2,187
1,436
398
1,033
5,752
2,368
0
2,663
3,089
0
23,744
W
3,593
1,761
0
1,330
6,300
2,562
614
3,476
2,824
36,345
0
L
4,315
529
0
2,918
7,365
2,650
817
2,575
4,790
29,991
0
W
5,057
1,758
0
3,387
5,748
1,561
0
811
4,937
0
28,870
L
Cthulhu
m27152338142
Cthulhu
3,222
643
0
948
8,292
4,966
0
2,809
5,483
16,232
0
W
Charybdis
5,407
2,531
0
1,328
7,477
2,568
2,180
725
6,752
0
43,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,662
Gold Earned
25,753
279
Minions Killed
194
0
Camps Cleared
0
973,855
Distance Traveled
1,019,751
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,484
499
58
5
0
233,064
0
W
Baron Samedi
5,470
497
21
2
0
188,844
1
L
Bellona
4,957
451
31
3
0
216,641
0
W
Arachne
6,839
622
67
6
0
244,518
0
L
Izanami
4,797
436
41
4
0
176,700
0
W
Vulcan
5,604
509
53
5
0
183,999
1
L
Hel
5,612
510
45
4
0
198,033
0
W
Neith
5,052
459
54
5
0
180,550
1
L
Cthulhu
4,903
446
19
2
0
195,313
1
W
Charybdis
6,697
609
84
8
0
175,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role