Player Matchup

Ganesha
Ganesha
BrownBeauty
Ganesha
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,618 Elo+
Party 1
Hel
Hel
Dzordz25
Hel
Level 109
God Stats
2W - 2L
1,593 SR
Queue Stats
274W - 320L
1,404 Elo+
Solo
Horus
Horus
Timminell
Horus
Level 42
God Stats
2W - 3L
1,423 SR
Queue Stats
6W - 14L
1,389 Elo+
Party 1
Janus
Janus
sexylök
Janus
Level 41
God Stats
0W - 1L
1,290 SR
Queue Stats
2W - 6L
1,853 Elo+
Party 1
King Arthur
King Arthur
todberthans
King Arthur
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,662 Elo+
Party 1
Team Averages
Level 42
1,461 SR
1,585 Elo+

VS

Team Averages
Level 100
1,499 SR
1,509 Elo+
Raijin
Raijin
HVantanen4409
Raijin
Level 62
God Stats
2W - 3L
1,512 SR
Queue Stats
132W - 130L
1,539 Elo+
Solo
Yu Huang
Yu Huang
Lga_92
Yu Huang
Level 127
God Stats
1W - 0L
1,452 SR
Queue Stats
7W - 3L
1,634 Elo+
Solo
Bastet
Bastet
SnailZaurus
Bastet
Level 160
God Stats
4W - 6L
1,570 SR
Queue Stats
152W - 167L
1,516 Elo+
Solo
Horus
Horus
TheJabbaDuckie
Horus
Level 105
God Stats
31W - 36L
1,543 SR
Queue Stats
267W - 267L
1,492 Elo+
Solo
Ishtar
Ishtar
WhiteWölf
Ishtar
Level 48
God Stats
7W - 11L
1,421 SR
Queue Stats
43W - 62L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BrownBeauty
Ganesha
16
0 / 8 / 5
10,019
589
9,091
34,443
39,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
0 / 11 / 2
10,534
620
9,113
24,716
10,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Timminell
Horus
17
2 / 8 / 3
10,678
628
11,921
38,289
50,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
sexylök
Janus
18
2 / 9 / 1
11,750
691
16,729
20,309
7,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
todberthans
King Arthur
17
3 / 10 / 3
11,551
679
15,401
39,633
46,618
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 23
13,945
820
41,088
10,410
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Lga_92
Yu Huang
20
13 / 1 / 25
14,149
832
36,565
15,425
8,815
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
20
13 / 1 / 23
14,358
845
34,992
20,140
10,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

18
2 / 2 / 31
13,148
773
9,926
27,788
40,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
WhiteWölf
Ishtar
19
7 / 2 / 23
12,992
764
19,134
18,638
9,007
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
171
7
Kills
46
46
Deaths
8
14
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BrownBeauty
Ganesha
0
8
5
0.31
L
0
11
2
0.09
W
11
2
23
11.25
W
Yu Huang
Lga_92
Yu Huang
13
1
25
25.5
W
Bastet
13
1
23
24.5
W
2
2
31
8.75
L
Horus
Timminell
Horus
2
8
3
0.44
W
Ishtar
WhiteWölf
Ishtar
7
2
23
9.25
L
Janus
sexylök
Janus
2
9
1
0.28
L
King Arthur
todberthans
King Arthur
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,255
Damage
141,705
157,390
Taken
92,401
154,433
Mitigated
74,143
13,375
Healing
40,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BrownBeauty
Ganesha
9,091
867
0
250
34,443
39,075
0
17,531
16,428
21,753
0
L
9,113
579
1,138
2,818
24,716
10,567
0
11,030
13,450
41,394
0
W
41,088
3,906
0
2,534
10,410
5,425
2,398
3,746
6,524
81,142
0
W
Yu Huang
Lga_92
Yu Huang
36,565
4,512
0
2,451
15,425
8,815
1,752
5,576
9,639
78,634
0
W
Bastet
34,992
10,131
0
9,377
20,140
10,857
3,184
8,533
11,310
0
64,154
W
9,926
3,742
6,460
14,738
27,788
40,039
711
11,318
16,061
395
18,718
L
Horus
Timminell
Horus
11,921
4,734
3,192
5,478
38,289
50,184
0
15,743
22,045
0
23,512
W
Ishtar
WhiteWölf
Ishtar
19,134
14,393
0
4,647
18,638
9,007
2,874
5,760
12,547
0
56,960
L
Janus
sexylök
Janus
16,729
93
0
233
20,309
7,989
0
11,440
8,706
38,087
0
L
King Arthur
todberthans
King Arthur
15,401
1,601
0
266
39,633
46,618
0
20,713
18,205
0
36,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,532
Gold Earned
68,592
200
Minions Killed
310
0
Camps Cleared
0
1,441,801
Distance Traveled
1,731,012
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,019
589
1
0
0
298,131
2
L
Hel
10,534
620
73
4
0
233,746
1
W
Raijin
13,945
820
99
6
0
330,426
1
W
Yu Huang
14,149
832
76
4
0
341,860
1
W
Bastet
14,358
845
74
4
0
389,612
1
W
Horus
13,148
773
13
1
0
326,366
2
L
Horus
10,678
628
35
2
0
309,211
1
W
Ishtar
12,992
764
48
3
0
342,748
2
L
Janus
11,750
691
56
3
0
309,307
0
L
King Arthur
11,551
679
35
2
0
291,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role