Player Matchup

Artemis
Artemis
 
Artemis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Hugghz
King Arthur
Level 81
God Stats
31W - 26L
1,530 SR
Queue Stats
235W - 239L
1,471 Elo+
Solo
Maui
Maui
LeoniaJi
Maui
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
505W - 608L
1,379 Elo+
Party 1
Ra
Ra
Nòvox
Ra
Level 144
God Stats
7W - 13L
1,512 SR
Queue Stats
345W - 318L
1,494 Elo+
Solo
Bastet
Bastet
oF TraqZ
Bastet
Level 140
God Stats
5W - 6L
1,480 SR
Queue Stats
517W - 619L
1,403 Elo+
Party 1
Team Averages
Level 129
1,504 SR
1,449 Elo+

VS

Team Averages
Level 95
1,607 SR
1,446 Elo+
Janus
Janus
 
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Feiliex
Cerberus
Level 52
God Stats
37W - 33L
1,679 SR
Queue Stats
235W - 276L
1,415 Elo+
Party 2
Chaac
Chaac
Fenrir20021
Chaac
Level 63
God Stats
6W - 1L
1,821 SR
Queue Stats
187W - 195L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
J00L5
Danzaburou
Level 160
God Stats
3W - 0L
1,612 SR
Queue Stats
512W - 569L
1,397 Elo+
Solo
Fenrir
Fenrir
Satidorfa
Fenrir
Level 134
God Stats
4W - 5L
1,422 SR
Queue Stats
184W - 213L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 1 / 0
6,080
468
5,827
7,689
2,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Hugghz
King Arthur
11
0 / 1 / 0
6,269
482
5,414
11,041
10,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
9
0 / 0 / 2
6,186
476
3,164
9,109
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ra
12
0 / 0 / 2
6,772
521
7,315
4,683
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
oF TraqZ
Bastet
10
2 / 5 / 0
6,155
473
5,625
11,900
4,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 1 / 1
7,440
572
6,238
6,476
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Feiliex
Cerberus
10
1 / 1 / 1
6,213
478
3,074
11,552
8,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 0 / 1
7,843
603
10,459
11,831
8,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
J00L5
Danzaburou
12
1 / 0 / 0
7,207
554
4,914
9,658
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Satidorfa
Fenrir
10
1 / 1 / 3
6,432
495
2,382
9,725
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
7
7
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
0
1
W
Janus
 
Janus
4
1
1
4.5
W
Cerberus
Feiliex
Cerberus
1
1
1
1.5
W
0
0
1
0.5
L
King Arthur
Hugghz
King Arthur
0
1
0
0
W
Danzaburou
J00L5
Danzaburou
1
0
0
1
L
Maui
0
0
2
1
L
Ra
0
0
2
1
W
Fenrir
Satidorfa
Fenrir
1
1
3
2.5
L
Bastet
oF TraqZ
Bastet
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,345
Damage
27,067
44,422
Taken
49,242
26,127
Mitigated
27,342
12,442
Healing
20,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,827
2,575
0
2,690
7,689
2,726
0
383
7,306
0
46,842
W
Janus
 
Janus
6,238
844
0
826
6,476
2,565
0
2,739
3,737
49,581
0
W
Cerberus
Feiliex
Cerberus
3,074
766
0
2,718
11,552
8,232
48
4,440
7,112
28,335
0
W
10,459
2,637
0
7,187
11,831
8,183
159
1,040
10,791
0
67,644
L
King Arthur
Hugghz
King Arthur
5,414
1,106
0
1,937
11,041
10,757
0
0
11,041
0
42,218
W
Danzaburou
J00L5
Danzaburou
4,914
1,841
0
7,038
9,658
3,574
192
438
9,220
0
61,967
L
Maui
3,164
1,618
435
3,000
9,109
6,426
216
2,370
6,645
17,958
0
L
Ra
7,315
814
866
1,815
4,683
1,727
41
1,317
3,274
68,520
0
W
Fenrir
Satidorfa
Fenrir
2,382
548
0
3,178
9,725
4,788
357
1,822
7,721
0
43,001
L
Bastet
oF TraqZ
Bastet
5,625
2,081
0
1,699
11,900
4,491
9
4,786
6,844
0
37,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,462
Gold Earned
35,135
364
Minions Killed
469
0
Camps Cleared
0
1,270,527
Distance Traveled
1,218,713
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,080
468
80
6
0
213,364
4
W
Janus
7,440
572
96
7
0
236,638
1
W
Cerberus
6,213
478
76
6
0
244,138
7
W
Chaac
7,843
603
122
9
0
252,705
5
L
King Arthur
6,269
482
80
6
0
266,027
2
W
Danzaburou
7,207
554
106
8
0
211,081
1
L
Maui
6,186
476
27
2
0
256,484
6
L
Ra
6,772
521
119
9
0
267,449
4
W
Fenrir
6,432
495
69
5
0
274,151
7
L
Bastet
6,155
473
58
4
0
267,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role