Player Matchup

Sol
Sol
 
Sol
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Beatal
Ne Zha
Level 148
God Stats
2W - 1L
1,579 SR
Queue Stats
34W - 25L
1,612 Elo+
Solo
Ares
Ares
ChubHubCity
Ares
Level 89
God Stats
13W - 16L
1,481 SR
Queue Stats
68W - 74L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
Lastbornhornet2
Kukulkan
Level 51
God Stats
8W - 7L
1,497 SR
Queue Stats
141W - 155L
1,462 Elo+
Solo
Chiron
Chiron
Wishboned
Chiron
Level 89
God Stats
2W - 1L
1,752 SR
Queue Stats
48W - 48L
1,438 Elo+
Party 1
Team Averages
Level 91
1,562 SR
1,484 Elo+

VS

Team Averages
Level 122
1,480 SR
1,485 Elo+
Scylla
Scylla
Bionic1515
Scylla
Level 110
God Stats
5W - 8L
1,557 SR
Queue Stats
235W - 257L
1,490 Elo+
Solo
Izanami
Izanami
CaptainO3vious
Izanami
Level 108
God Stats
3W - 3L
1,323 SR
Queue Stats
125W - 132L
1,415 Elo+
Solo
Achilles
Achilles
RANDOM__Vd
Achilles
Level 148
God Stats
11W - 6L
1,570 SR
Queue Stats
600W - 635L
1,423 Elo+
Solo
Olorun
Olorun
TheBabaduke
Olorun
Level 88
God Stats
1W - 1L
1,449 SR
Queue Stats
172W - 188L
1,537 Elo+
Solo
Maui
Maui
YOUCUTE
Maui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 147L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 1 / 8
8,668
788
10,105
9,928
4,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Beatal
Ne Zha
16
7 / 1 / 6
8,982
817
11,902
7,296
4,053
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 8
8,627
784
3,778
8,281
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
16
3 / 1 / 4
8,553
778
7,740
8,517
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Wishboned
Chiron
15
2 / 1 / 5
8,404
764
7,436
7,822
3,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bionic1515
Scylla
15
2 / 4 / 1
8,598
782
7,244
7,619
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 3 / 1
7,343
668
6,274
9,074
4,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
RANDOM__Vd
Achilles
15
2 / 2 / 0
7,559
687
5,560
10,965
15,977
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Olorun
12
0 / 1 / 1
6,752
614
4,039
3,673
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Maui
YOUCUTE
Maui
14
1 / 6 / 1
7,711
701
4,785
18,301
17,878
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
16
Kills
5
5
Deaths
16
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
8
6
W
Ne Zha
Beatal
Ne Zha
7
1
6
10
L
Scylla
Bionic1515
Scylla
2
4
1
0.63
L
0
3
1
0.17
W
2
1
8
6
W
Kukulkan
3
1
4
5
L
Achilles
RANDOM__Vd
Achilles
2
2
0
1
L
Olorun
0
1
1
0.5
W
Chiron
Wishboned
Chiron
2
1
5
4.5
L
Maui
YOUCUTE
Maui
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,961
Damage
27,902
41,844
Taken
49,632
26,289
Mitigated
42,602
13,935
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,105
4,584
0
5,690
9,928
4,899
0
3,114
6,814
34,886
4,311
W
Ne Zha
Beatal
Ne Zha
11,902
3,963
0
1,024
7,296
4,053
0
3,696
3,600
0
31,041
L
Scylla
Bionic1515
Scylla
7,244
1,444
0
373
7,619
2,940
1,402
3,239
4,380
28,069
0
L
6,274
3,107
0
680
9,074
4,414
32
2,985
6,089
0
32,003
W
3,778
0
0
1,737
8,281
9,376
0
2,575
5,706
9,401
0
W
Kukulkan
7,740
599
0
1,811
8,517
4,338
692
3,816
4,701
33,421
0
L
Achilles
RANDOM__Vd
Achilles
5,560
372
0
1,231
10,965
15,977
305
5,465
5,500
0
16,701
L
Olorun
4,039
1,091
357
1,184
3,673
1,393
0
1,093
2,580
8,671
0
W
Chiron
Wishboned
Chiron
7,436
3,226
1,096
2,577
7,822
3,623
1,529
2,867
4,955
0
29,296
L
Maui
YOUCUTE
Maui
4,785
607
1,137
1,236
18,301
17,878
14
7,506
10,795
15,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,234
Gold Earned
37,963
231
Minions Killed
164
0
Camps Cleared
0
1,122,315
Distance Traveled
1,026,436
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,668
788
63
6
0
208,808
1
W
Ne Zha
8,982
817
41
4
0
255,382
3
L
Scylla
8,598
782
58
5
0
215,856
0
L
Izanami
7,343
668
47
4
0
209,552
1
W
Ares
8,627
784
9
1
0
211,687
1
W
Kukulkan
8,553
778
63
6
0
225,156
3
L
Achilles
7,559
687
21
2
0
243,551
2
L
Olorun
6,752
614
18
2
0
142,192
1
W
Chiron
8,404
764
55
5
0
221,282
1
L
Maui
7,711
701
20
2
0
215,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role