Player Matchup

Bacchus
Bacchus
Ruthless_Whisper
Bacchus
Level 157
God Stats
9W - 8L
1,566 SR
Queue Stats
88W - 91L
1,454 Elo+
Party 2
Sol
Sol
Sayonara_WX
Sol
Level 108
God Stats
13W - 17L
1,441 SR
Queue Stats
281W - 334L
1,544 Elo+
Solo
Awilix
Awilix
V9-LiGhTtOwN-V9
Awilix
Level 137
God Stats
9W - 9L
1,456 SR
Queue Stats
68W - 68L
1,437 Elo+
Party 2
Team Averages
Level 134
1,488 SR
1,478 Elo+

VS

Team Averages
Level 107
1,509 SR
1,531 Elo+
Amaterasu
Amaterasu
Cranory
Amaterasu
Level 49
God Stats
0W - 2L
1,265 SR
Queue Stats
12W - 9L
1,528 Elo+
Party 1
Poseidon
Poseidon
HomewardEar12
Poseidon
Level 121
God Stats
0W - 1L
1,666 SR
Queue Stats
34W - 33L
1,512 Elo+
Party 1
Achilles
Achilles
poepkip-_-
Achilles
Level 152
God Stats
37W - 28L
1,597 SR
Queue Stats
611W - 461L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 9
11,007
734
13,348
16,909
12,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
9 / 2 / 5
12,078
805
14,994
14,150
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 3 / 9
10,204
680
8,575
12,212
4,860
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cranory
Amaterasu
12
0 / 5 / 7
9,103
607
4,378
15,789
11,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
HomewardEar12
Poseidon
15
7 / 7 / 1
10,828
722
13,701
12,184
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
poepkip-_-
Achilles
15
3 / 3 / 7
10,399
693
16,665
16,681
17,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
15
Kills
10
11
Deaths
15
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Cranory
Amaterasu
0
5
7
0.7
L
Poseidon
HomewardEar12
Poseidon
7
7
1
1.07
W
4
6
9
1.42
W
9
2
5
5.75
W
2
3
9
2.17
L
Achilles
poepkip-_-
Achilles
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,917
Damage
34,744
43,271
Taken
44,654
22,549
Mitigated
33,369
6,719
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Cranory
Amaterasu
4,378
1,843
0
1,400
15,789
11,088
260
8,532
7,257
0
12,341
L
Poseidon
HomewardEar12
Poseidon
13,701
1,692
0
577
12,184
5,152
90
9,784
2,400
44,031
0
W
13,348
2,041
63
1,525
16,909
12,174
49
6,551
9,855
30,198
0
W
14,994
5,171
0
5,084
14,150
5,515
1,745
4,341
9,266
48,901
3,770
W
8,575
3,263
0
47
12,212
4,860
0
3,342
8,384
0
28,564
L
Achilles
poepkip-_-
Achilles
16,665
4,078
596
5,764
16,681
17,129
0
9,154
7,527
0
38,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,289
Gold Earned
30,330
147
Minions Killed
143
8
Camps Cleared
5
791,118
Distance Traveled
786,249
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,103
607
23
2
1
274,698
2
L
Poseidon
10,828
722
59
4
1
233,220
1
W
Bacchus
11,007
734
35
2
2
251,954
1
W
Sol
12,078
805
84
6
2
257,947
1
W
Awilix
10,204
680
28
2
4
281,217
1
L
Achilles
10,399
693
61
4
3
278,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role