Player Matchup

Gilgamesh
Gilgamesh
SCHPUPEL1
Gilgamesh
Level 108
God Stats
1W - 1L
1,314 SR
Queue Stats
72W - 54L
1,535 Elo+
Party 2
Artemis
Artemis
STEADYSHOOTA1
Artemis
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,349 Elo+
Party 2
Sol
Sol
XSouI x EaterX
Sol
Level 148
God Stats
19W - 20L
1,262 SR
Queue Stats
250W - 274L
1,347 Elo+
Solo
Horus
Horus
Zwattz7700
Horus
Level 109
God Stats
11W - 3L
1,749 SR
Queue Stats
145W - 121L
1,485 Elo+
Party 2
Serqet
Serqet
daMUFF1NMANN
Serqet
Level 128
God Stats
8W - 4L
1,468 SR
Queue Stats
193W - 175L
1,459 Elo+
Party 2
Team Averages
Level 117
1,458 SR
1,435 Elo+

VS

Team Averages
Level 88
1,513 SR
1,460 Elo+
Charybdis
Charybdis
Chasetwerkss
Charybdis
Level 123
God Stats
0W - 1L
1,718 SR
Queue Stats
73W - 67L
1,522 Elo+
Solo
Athena
Athena
ReconSavior98
Athena
Level 66
God Stats
17W - 12L
1,550 SR
Queue Stats
60W - 51L
1,374 Elo+
Party 1
Chronos
Chronos
Thadais99
Chronos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 178L
1,549 Elo+
Party 1
Chaac
Chaac
bewareofmysack23
Chaac
Level 64
God Stats
0W - 1L
1,594 SR
Queue Stats
9W - 14L
1,433 Elo+
Solo
Loki
Loki
solomanrocks4
Loki
Level 63
God Stats
2W - 3L
1,206 SR
Queue Stats
223W - 215L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SCHPUPEL1
Gilgamesh
13
2 / 3 / 2
7,772
555
8,109
10,214
8,188
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
10
1 / 3 / 0
6,129
438
6,269
7,623
2,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 1
7,836
560
7,466
8,163
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Horus
11
1 / 2 / 2
7,171
512
4,024
10,768
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
12
3 / 2 / 3
7,592
542
6,773
12,089
4,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chasetwerkss
Charybdis
11
2 / 2 / 2
6,704
479
8,656
9,991
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 1 / 4
7,718
551
5,273
11,142
8,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
Thadais99
Chronos
11
0 / 3 / 1
6,185
442
4,380
8,534
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 0
6,608
472
5,668
11,654
7,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 4
6,779
484
4,702
7,911
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
10
Kills
11
11
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Chasetwerkss
Charybdis
2
2
2
1.5
L
4
1
4
6
W
Gilgamesh
SCHPUPEL1
Gilgamesh
2
3
2
1
W
Artemis
1
3
0
0.33
L
Chronos
Thadais99
Chronos
0
3
1
0.17
W
3
1
1
3.5
W
Horus
1
2
2
1
L
2
4
0
0.5
W
Serqet
3
2
3
2.25
L
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,641
Damage
28,679
48,857
Taken
49,232
25,960
Mitigated
24,883
18,448
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Chasetwerkss
Charybdis
8,656
3,807
0
3,496
9,991
2,863
0
0
9,991
0
49,223
L
5,273
1,248
0
2,332
11,142
8,264
0
2,586
8,556
21,828
1,395
W
Gilgamesh
SCHPUPEL1
Gilgamesh
8,109
3,109
0
1,727
10,214
8,188
1,508
94
10,120
0
50,115
W
Artemis
6,269
2,951
0
1,286
7,623
2,230
0
714
6,909
0
35,473
L
Chronos
Thadais99
Chronos
4,380
1,004
0
1,200
8,534
3,533
0
3,662
4,593
53,065
0
W
7,466
2,287
0
5,450
8,163
3,168
1,413
4,161
4,002
54,596
0
W
Horus
4,024
1,887
364
2,640
10,768
7,386
0
1,558
9,210
0
29,711
L
5,668
1,077
0
2,987
11,654
7,575
0
0
11,510
0
41,853
W
Serqet
6,773
1,328
0
6,981
12,089
4,988
0
2,756
9,333
0
53,934
L
4,702
792
0
3,452
7,911
2,648
0
1,218
6,318
0
31,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,500
Gold Earned
33,994
367
Minions Killed
332
0
Camps Cleared
0
1,297,251
Distance Traveled
1,333,257
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,704
479
80
6
0
238,941
1
L
Athena
7,718
551
41
3
0
286,704
2
W
Gilgamesh
7,772
555
85
6
0
253,019
4
W
Artemis
6,129
438
67
5
0
233,702
0
L
Chronos
6,185
442
92
7
0
238,041
6
W
Sol
7,836
560
90
6
0
235,978
5
W
Horus
7,171
512
32
2
0
274,015
5
L
Chaac
6,608
472
70
5
0
244,392
2
W
Serqet
7,592
542
93
7
0
300,537
4
L
Loki
6,779
484
49
4
0
325,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role