Player Matchup

Cthulhu
Cthulhu
Bictec
Cthulhu
Level 100
God Stats
57W - 98L
1,306 SR
Queue Stats
137W - 254L
1,319 Elo+
Party 2
Charybdis
Charybdis
PTWraither
Charybdis
Level 48
God Stats
2W - 0L
1,730 SR
Queue Stats
55W - 66L
1,339 Elo+
Solo
Vulcan
Vulcan
bughyskull2
Vulcan
Level 56
God Stats
42W - 42L
1,470 SR
Queue Stats
130W - 157L
1,324 Elo+
Solo
Hercules
Hercules
gonbenpan_31
Hercules
Level 102
God Stats
5W - 1L
1,735 SR
Queue Stats
267W - 262L
1,456 Elo+
Solo
Arachne
Arachne
ynnklx
Arachne
Level 106
God Stats
14W - 15L
1,475 SR
Queue Stats
159W - 254L
1,328 Elo+
Party 2
Team Averages
Level 82
1,543 SR
1,353 Elo+

VS

Team Averages
Level 65
1,479 SR
1,358 Elo+
Arachne
Arachne
 
Arachne
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Grxndeyy
Vulcan
Level 98
God Stats
2W - 3L
1,544 SR
Queue Stats
70W - 84L
1,282 Elo+
Party 1
Nu Wa
Nu Wa
KikkaTheHound
Nu Wa
Level 36
God Stats
21W - 26L
1,468 SR
Queue Stats
25W - 34L
1,363 Elo+
Party 3
Cernunnos
Cernunnos
SHOOT LEAD
Cernunnos
Level 42
God Stats
8W - 18L
1,385 SR
Queue Stats
34W - 47L
1,283 Elo+
Party 1
Ymir
Ymir
VelociraptorFr
Ymir
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
467W - 568L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bictec
Cthulhu
11
2 / 1 / 0
6,455
538
4,047
6,275
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
PTWraither
Charybdis
10
3 / 3 / 2
6,424
535
6,143
10,629
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
11
1 / 0 / 1
6,478
540
6,452
2,970
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
gonbenpan_31
Hercules
10
1 / 0 / 4
6,526
544
4,395
9,439
7,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
ynnklx
Arachne
10
2 / 2 / 2
5,927
494
2,080
9,150
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 2 / 0
5,759
480
2,091
10,692
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Grxndeyy
Vulcan
10
0 / 0 / 1
5,340
445
3,874
5,526
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 0
6,205
517
5,118
5,444
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
SHOOT LEAD
Cernunnos
9
0 / 2 / 2
5,182
432
4,363
5,217
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 3 / 1
6,101
508
2,251
9,837
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
3
6
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
0
0.5
W
Cthulhu
Bictec
Cthulhu
2
1
0
2
L
Vulcan
Grxndeyy
Vulcan
0
0
1
0.5
L
0
2
0
0
W
Charybdis
PTWraither
Charybdis
3
3
2
1.33
L
Cernunnos
SHOOT LEAD
Cernunnos
0
2
2
0.5
L
2
3
1
0.83
W
Vulcan
1
0
1
1.5
W
Hercules
gonbenpan_31
Hercules
1
0
4
3
W
Arachne
ynnklx
Arachne
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,117
Damage
17,697
38,463
Taken
36,716
18,228
Mitigated
17,549
11,797
Healing
6,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,091
1,168
0
3,864
10,692
3,916
0
868
9,824
0
35,622
W
Cthulhu
Bictec
Cthulhu
4,047
44
0
1,387
6,275
2,874
0
2,777
3,202
34,387
0
L
Vulcan
Grxndeyy
Vulcan
3,874
921
0
260
5,526
2,300
0
4,857
669
35,654
0
L
5,118
1,229
0
732
5,444
2,101
0
3,493
1,397
41,680
0
W
Charybdis
PTWraither
Charybdis
6,143
3,774
86
5,234
10,629
3,704
654
926
9,653
0
49,340
L
Cernunnos
SHOOT LEAD
Cernunnos
4,363
2,017
0
1,073
5,217
1,515
1,423
0
5,217
0
28,821
L
2,251
386
0
1,053
9,837
7,717
0
727
9,110
18,248
0
W
Vulcan
6,452
2,458
0
0
2,970
1,258
207
1,734
1,148
51,387
0
W
Hercules
gonbenpan_31
Hercules
4,395
912
0
3,208
9,439
7,161
501
3,220
6,131
0
24,707
W
Arachne
ynnklx
Arachne
2,080
1,773
0
1,882
9,150
3,231
0
1,954
7,086
0
33,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,810
Gold Earned
28,587
354
Minions Killed
288
0
Camps Cleared
0
1,077,084
Distance Traveled
1,020,621
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,759
480
66
6
0
234,725
0
W
Cthulhu
6,455
538
78
7
0
220,775
1
L
Vulcan
5,340
445
61
5
0
226,846
2
L
Nu Wa
6,205
517
87
7
0
199,188
6
W
Charybdis
6,424
535
64
5
0
188,217
2
L
Cernunnos
5,182
432
55
5
0
176,521
1
L
Ymir
6,101
508
19
2
0
183,341
2
W
Vulcan
6,478
540
107
9
0
224,599
2
W
Hercules
6,526
544
47
4
0
205,036
0
W
Arachne
5,927
494
58
5
0
238,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role