Player Matchup

Achilles
Achilles
Kaze Dragon
Achilles
Level 142
God Stats
5W - 7L
1,573 SR
Queue Stats
413W - 380L
1,663 Elo+
Party 1
Lancelot
Lancelot
Mn Chowder
Lancelot
Level 160
God Stats
21W - 20L
1,579 SR
Queue Stats
520W - 454L
1,654 Elo+
Party 1
Yu Huang
Yu Huang
tcorb317
Yu Huang
Level 143
God Stats
2W - 0L
1,918 SR
Queue Stats
14W - 7L
1,716 Elo+
Party 1
Team Averages
Level 148
1,690 SR
1,678 Elo+

VS

Team Averages
Level 84
1,441 SR
1,457 Elo+
Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
GrandSlamUMum
Hades
Level 98
God Stats
4W - 7L
1,495 SR
Queue Stats
246W - 244L
1,626 Elo+
Solo
Bellona
Bellona
STKRogue
Bellona
Level 46
God Stats
1W - 3L
1,329 SR
Queue Stats
5W - 4L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kaze Dragon
Achilles
12
2 / 1 / 12
8,046
805
6,673
9,976
8,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Mn Chowder
Lancelot
13
6 / 1 / 6
8,672
867
13,050
8,927
6,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
tcorb317
Yu Huang
14
6 / 1 / 6
8,852
885
8,436
4,814
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 5 / 2
6,698
670
6,520
8,762
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 1
6,913
691
5,495
11,003
9,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
STKRogue
Bellona
10
1 / 5 / 1
6,894
689
3,904
13,422
9,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
5
2
0.4
L
1
4
1
0.38
W
Achilles
Kaze Dragon
Achilles
2
1
12
8
W
Lancelot
Mn Chowder
Lancelot
6
1
6
9
L
Bellona
STKRogue
Bellona
1
5
1
0.3
W
Yu Huang
tcorb317
Yu Huang
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,159
Damage
15,919
23,717
Taken
33,187
17,508
Mitigated
21,037
5,038
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,520
704
0
1,826
8,762
2,271
37
1,021
7,313
18,410
0
L
5,495
570
147
2,303
11,003
9,094
30
3,529
6,920
17,782
0
W
Achilles
Kaze Dragon
Achilles
6,673
1,684
0
2,822
9,976
8,971
42
4,335
5,355
0
14,948
W
Lancelot
Mn Chowder
Lancelot
13,050
3,237
0
1,893
8,927
6,500
651
4,560
4,155
0
33,676
L
Bellona
STKRogue
Bellona
3,904
1,994
102
946
13,422
9,672
564
4,105
8,727
0
16,721
W
Yu Huang
tcorb317
Yu Huang
8,436
897
0
323
4,814
2,037
686
2,748
1,946
32,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,570
Gold Earned
20,505
116
Minions Killed
86
5
Camps Cleared
4
659,370
Distance Traveled
534,811
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,698
670
25
3
3
162,565
1
L
Hades
6,913
691
41
4
1
179,752
5
W
Achilles
8,046
805
15
2
1
225,238
1
W
Lancelot
8,672
867
36
4
4
237,109
1
L
Bellona
6,894
689
20
2
0
192,494
1
W
Yu Huang
8,852
885
65
7
0
197,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role