Player Matchup

Hades
Hades
FILESgang17
Hades
Level 122
God Stats
1W - 0L
1,361 SR
Queue Stats
14W - 14L
1,488 Elo+
Party 1
Bacchus
Bacchus
Itsbooney
Bacchus
Level 160
God Stats
1W - 2L
1,600 SR
Queue Stats
76W - 73L
1,516 Elo+
Party 1
Cupid
Cupid
iCaus3
Cupid
Level 127
God Stats
6W - 9L
1,569 SR
Queue Stats
98W - 128L
1,323 Elo+
Solo
Team Averages
Level 136
1,510 SR
1,442 Elo+

VS

Team Averages
Level 112
1,704 SR
1,519 Elo+
Danzaburou
Danzaburou
FiddlerDiddler51
Danzaburou
Level 87
God Stats
18W - 18L
1,529 SR
Queue Stats
281W - 315L
1,563 Elo+
Solo
Nu Wa
Nu Wa
Niiko75
Nu Wa
Level 100
God Stats
6W - 3L
1,727 SR
Queue Stats
167W - 229L
1,392 Elo+
Solo
Shiva
Shiva
TwJers
Shiva
Level 148
God Stats
0W - 1L
1,856 SR
Queue Stats
2W - 3L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 6
11,403
713
20,561
20,468
12,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Itsbooney
Bacchus
16
5 / 1 / 8
11,730
733
13,224
21,166
30,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
iCaus3
Cupid
16
3 / 3 / 7
11,059
691
14,710
16,047
7,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FiddlerDiddler51
Danzaburou
14
3 / 6 / 4
10,295
643
13,697
17,481
8,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
Niiko75
Nu Wa
15
1 / 5 / 2
9,712
607
12,594
11,886
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
TwJers
Shiva
15
4 / 2 / 4
10,259
641
16,669
26,178
19,940
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
13
Kills
8
8
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
L
Danzaburou
FiddlerDiddler51
Danzaburou
3
6
4
0.83
W
Bacchus
Itsbooney
Bacchus
5
1
8
9
L
Nu Wa
Niiko75
Nu Wa
1
5
2
0.4
L
Shiva
TwJers
Shiva
4
2
4
3
W
Cupid
iCaus3
Cupid
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,495
Damage
42,960
57,681
Taken
55,545
50,623
Mitigated
32,925
25,946
Healing
14,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,561
1,419
1,629
9,011
20,468
12,777
48
3,793
16,675
56,181
0
L
Danzaburou
FiddlerDiddler51
Danzaburou
13,697
6,402
0
3,765
17,481
8,163
1,889
11,781
5,088
0
41,938
W
Bacchus
Itsbooney
Bacchus
13,224
2,031
0
5,586
21,166
30,418
34
7,920
13,246
31,021
0
L
Nu Wa
Niiko75
Nu Wa
12,594
6,099
0
500
11,886
4,822
722
7,830
3,678
38,845
0
L
Shiva
TwJers
Shiva
16,669
2,696
1,268
8,770
26,178
19,940
0
13,169
12,523
5,683
29,776
W
Cupid
iCaus3
Cupid
14,710
7,050
2,046
7,674
16,047
7,428
2,668
3,902
12,145
0
62,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,192
Gold Earned
30,266
200
Minions Killed
159
3
Camps Cleared
8
859,622
Distance Traveled
837,522
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,403
713
76
5
0
285,250
3
L
Danzaburou
10,295
643
66
4
4
273,876
3
W
Bacchus
11,730
733
34
2
0
287,189
3
L
Nu Wa
9,712
607
57
4
2
244,740
1
L
Shiva
10,259
641
36
2
2
318,906
2
W
Cupid
11,059
691
90
6
3
287,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role