Player Matchup

Yu Huang
Yu Huang
Dashfang
Yu Huang
Level 64
God Stats
0W - 3L
1,348 SR
Queue Stats
92W - 67L
1,503 Elo+
Party 2
Maui
Maui
SUP4HxB4D
Maui
Level 104
God Stats
6W - 8L
1,393 SR
Queue Stats
216W - 248L
1,460 Elo+
Party 2
Ishtar
Ishtar
selfish moose
Ishtar
Level 113
God Stats
3W - 2L
1,527 SR
Queue Stats
140W - 136L
1,520 Elo+
Party 2
Team Averages
Level 94
1,423 SR
1,495 Elo+

VS

Team Averages
Level 65
1,501 SR
1,585 Elo+
Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Leukophobiac
Guan Yu
Level 107
God Stats
21W - 13L
1,545 SR
Queue Stats
196W - 166L
1,679 Elo+
Party 1
Ah Puch
Ah Puch
YoManAsscan
Ah Puch
Level 23
God Stats
3W - 0L
1,458 SR
Queue Stats
12W - 5L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dashfang
Yu Huang
10
0 / 2 / 0
5,940
594
2,403
5,804
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
9
1 / 1 / 0
6,487
649
2,572
9,498
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 1
5,741
574
5,687
9,996
3,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 0 / 2
7,104
710
5,429
7,291
6,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Leukophobiac
Guan Yu
11
1 / 1 / 4
6,755
676
3,825
10,273
8,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
YoManAsscan
Ah Puch
12
1 / 0 / 4
6,961
696
11,929
4,494
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
6
6
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
2
5
L
Yu Huang
Dashfang
Yu Huang
0
2
0
0
W
Guan Yu
Leukophobiac
Guan Yu
1
1
4
3
L
Maui
1
1
0
1
W
Ah Puch
YoManAsscan
Ah Puch
1
0
4
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,662
Damage
21,183
25,298
Taken
22,058
13,582
Mitigated
17,025
2,493
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,429
960
205
1,926
7,291
6,732
33
1,729
5,562
0
10,179
L
Yu Huang
Dashfang
Yu Huang
2,403
528
108
230
5,804
2,450
0
3,872
1,821
15,605
0
W
Guan Yu
Leukophobiac
Guan Yu
3,825
315
2,192
3,310
10,273
8,318
0
1,880
8,393
0
15,877
L
Maui
2,572
681
199
1,494
9,498
7,399
0
4,770
4,600
7,585
0
W
Ah Puch
YoManAsscan
Ah Puch
11,929
558
0
2,148
4,494
1,975
257
1,724
2,770
42,814
0
L
5,687
2,365
0
462
9,996
3,733
0
3,608
6,173
0
19,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,168
Gold Earned
20,820
85
Minions Killed
114
3
Camps Cleared
6
485,867
Distance Traveled
619,196
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,104
710
10
1
2
216,764
2
L
Yu Huang
5,940
594
43
4
0
169,109
0
W
Guan Yu
6,755
676
26
3
2
216,248
3
L
Maui
6,487
649
12
1
1
161,490
1
W
Ah Puch
6,961
696
78
8
2
186,184
2
L
Ishtar
5,741
574
30
3
2
155,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role