Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Afrogoblin88
Cabrakan
Level 81
God Stats
1W - 0L
1,627 SR
Queue Stats
7W - 11L
1,252 Elo+
Solo
Shiva
Shiva
FunkyBunny27
Shiva
Level 109
God Stats
1W - 0L
1,329 SR
Queue Stats
55W - 49L
1,589 Elo+
Solo
Vulcan
Vulcan
iSi legend iSi
Vulcan
Level 128
God Stats
51W - 34L
1,691 SR
Queue Stats
262W - 274L
1,549 Elo+
Solo
Team Averages
Level 112
1,529 SR
1,478 Elo+

VS

Team Averages
Level 118
1,542 SR
1,511 Elo+
Shiva
Shiva
Amonarith
Shiva
Level 159
God Stats
60W - 57L
1,590 SR
Queue Stats
988W - 986L
1,529 Elo+
Solo
Sylvanus
Sylvanus
ModernBear93624
Sylvanus
Level 128
God Stats
10W - 17L
1,469 SR
Queue Stats
821W - 866L
1,532 Elo+
Solo
Pele
Pele
Rostock1
Pele
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 268L
1,462 Elo+
Solo
Nox
Nox
SheWantsTheDelta
Nox
Level 107
God Stats
145W - 132L
1,563 SR
Queue Stats
146W - 132L
1,557 Elo+
Solo
Charybdis
Charybdis
blueguppy
Charybdis
Level 88
God Stats
14W - 7L
1,586 SR
Queue Stats
92W - 84L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
8 / 2 / 9
9,537
1,362
10,549
8,975
4,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
 
Skadi
14
7 / 1 / 6
9,258
1,323
12,665
8,098
3,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Cabrakan
Afrogoblin88
Cabrakan
14
1 / 3 / 11
8,270
1,181
6,802
12,542
17,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 2 / 15
8,324
1,189
9,928
10,983
12,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 0 / 14
8,547
1,221
11,427
2,386
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

334

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Amonarith
Shiva
13
5 / 1 / 3
9,072
1,296
12,545
12,019
12,169
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
12
0 / 1 / 5
6,975
996
3,207
4,881
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
13
1 / 8 / 4
7,554
1,079
9,267
17,676
7,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 5 / 6
8,050
1,150
5,605
9,505
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
blueguppy
Charybdis
13
0 / 5 / 8
7,682
1,097
8,164
10,562
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
20
Kills
8
8
Deaths
20
55
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
2
9
6.25
W
Skadi
 
Skadi
7
1
6
10
W
Cabrakan
Afrogoblin88
Cabrakan
1
3
11
2.17
L
Shiva
Amonarith
Shiva
5
1
3
6.5
W
2
2
15
4.75
L
Sylvanus
0
1
5
2.5
L
Pele
1
8
4
0.38
L
2
5
6
1
L
Charybdis
blueguppy
Charybdis
0
5
8
0.8
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,371
Damage
38,788
42,984
Taken
54,643
39,497
Mitigated
31,921
4,144
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,549
2,559
0
34
8,975
4,782
0
2,056
6,839
0
18,576
W
Skadi
 
Skadi
12,665
5,871
0
0
8,098
3,597
0
823
7,243
0
23,191
W
Cabrakan
Afrogoblin88
Cabrakan
6,802
1,269
0
1,890
12,542
17,307
0
2,800
9,571
9,623
0
L
Shiva
Amonarith
Shiva
12,545
2,336
105
388
12,019
12,169
0
5,111
6,908
235
23,189
W
9,928
1,552
699
1,271
10,983
12,579
0
2,891
7,968
0
15,608
L
Sylvanus
3,207
705
1,806
1,080
4,881
3,494
0
1,213
3,668
6,847
0
L
Pele
9,267
1,396
0
1,762
17,676
7,655
0
5,301
12,375
18
20,011
L
5,605
456
0
242
9,505
4,181
0
2,550
6,955
19,589
0
L
Charybdis
blueguppy
Charybdis
8,164
5,369
0
1,900
10,562
4,422
0
4,054
6,508
0
25,859
W
11,427
4,731
0
250
2,386
1,232
0
88
2,298
36,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,936
Gold Earned
39,333
121
Minions Killed
137
5
Camps Cleared
4
793,694
Distance Traveled
654,570
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,537
1,362
24
3
2
162,010
1
W
Skadi
9,258
1,323
18
3
1
154,608
1
W
Cabrakan
8,270
1,181
6
1
0
150,584
0
L
Shiva
9,072
1,296
19
3
2
159,110
0
W
Shiva
8,324
1,189
10
1
1
158,013
1
L
Sylvanus
6,975
996
9
1
0
89,234
1
L
Pele
7,554
1,079
23
3
0
144,554
3
L
Nox
8,050
1,150
41
6
1
138,340
0
L
Charybdis
7,682
1,097
45
6
1
123,332
0
W
Vulcan
8,547
1,221
63
9
1
168,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role